Player Matchup

Yu Huang
Yu Huang
DoctorMaxis115
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,525 Elo+
Party 1
Achilles
Achilles
Hard4Medusa
Achilles
Level 104
God Stats
4W - 3L
1,329 SR
Queue Stats
37W - 37L
1,472 Elo+
Solo
Pele
Pele
I want boat
Pele
Level 90
God Stats
5W - 4L
1,660 SR
Queue Stats
39W - 26L
1,534 Elo+
Party 1
Chronos
Chronos
JaKobeBryant119
Chronos
Level 134
God Stats
3W - 1L
1,594 SR
Queue Stats
96W - 80L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
L Shaped Man
Jormungandr
Level 156
God Stats
2W - 1L
1,835 SR
Queue Stats
57W - 58L
1,508 Elo+
Party 1
Team Averages
Level 122
1,584 SR
1,502 Elo+

VS

Team Averages
Level 61
1,594 SR
1,495 Elo+
Bellona
Bellona
Hyp3r_090
Bellona
Level 44
God Stats
3W - 4L
1,401 SR
Queue Stats
201W - 224L
1,439 Elo+
Solo
Chang'e
Chang'e
JonRiverz
Chang'e
Level 40
God Stats
0W - 2L
1,735 SR
Queue Stats
111W - 131L
1,555 Elo+
Solo
Ra
Ra
OutrunDuck28585
Ra
Level 67
God Stats
10W - 3L
1,697 SR
Queue Stats
417W - 409L
1,471 Elo+
Party 2
Neith
Neith
Sandman1745
Neith
Level 68
God Stats
6W - 4L
1,534 SR
Queue Stats
325W - 304L
1,473 Elo+
Party 2
Mercury
Mercury
Shadowlancer58
Mercury
Level 88
God Stats
4W - 5L
1,602 SR
Queue Stats
141W - 137L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
2 / 6 / 4
13,079
503
9,633
15,545
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Hard4Medusa
Achilles
18
9 / 4 / 5
14,073
541
9,448
23,408
29,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 9
14,632
563
18,310
30,358
12,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 3 / 8
15,539
598
18,817
21,213
8,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
L Shaped Man
Jormungandr
18
2 / 5 / 13
12,977
499
12,597
22,924
21,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hyp3r_090
Bellona
8
1 / 3 / 1
8,251
317
3,190
7,587
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
JonRiverz
Chang'e
20
5 / 2 / 6
13,022
501
12,348
20,263
16,564
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
1 / 8 / 8
11,623
447
8,277
22,809
15,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
4 / 8 / 2
11,578
445
13,432
17,713
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 4 / 5
15,197
585
19,254
23,066
9,954
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
25
Kills
18
23
Deaths
25
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
2
6
4
0.67
W
Achilles
Hard4Medusa
Achilles
9
4
5
2.88
L
Bellona
Hyp3r_090
Bellona
1
3
1
0.5
W
5
5
9
1.9
W
7
3
8
3.67
L
Chang'e
JonRiverz
Chang'e
5
2
6
4
W
Jormungandr
L Shaped Man
Jormungandr
2
5
13
1.7
L
1
8
8
0.63
L
4
8
2
0.63
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,805
Damage
56,501
113,448
Taken
91,438
78,288
Mitigated
53,878
40,683
Healing
28,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
9,633
545
42
3,091
15,545
6,378
649
4,841
10,704
91,425
0
W
Achilles
Hard4Medusa
Achilles
9,448
2,033
629
8,578
23,408
29,153
2,942
4,186
19,222
4,018
59,149
L
Bellona
Hyp3r_090
Bellona
3,190
1,396
0
1,602
7,587
4,569
0
220
7,361
0
15,861
W
18,310
3,951
0
15,851
30,358
12,271
2,532
6,741
22,897
0
120,949
W
18,817
6,928
0
8,573
21,213
8,630
6,376
5,210
16,003
121,355
0
L
Chang'e
JonRiverz
Chang'e
12,348
973
1,300
11,165
20,263
16,564
0
11,954
7,971
88,368
0
W
Jormungandr
L Shaped Man
Jormungandr
12,597
1,698
1,074
2,845
22,924
21,856
416
6,600
16,324
49,023
0
L
8,277
638
4,439
5,143
22,809
15,780
0
10,173
12,262
46,549
330
L
13,432
6,558
0
2,753
17,713
7,011
1,360
9,418
8,103
0
67,336
L
19,254
10,245
0
2,373
23,066
9,954
0
9,603
13,243
0
146,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,300
Gold Earned
59,671
595
Minions Killed
544
0
Camps Cleared
0
2,327,257
Distance Traveled
2,151,577
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,079
503
122
5
0
433,717
3
W
Achilles
14,073
541
97
4
0
470,786
3
L
Bellona
8,251
317
31
1
0
106,186
3
W
Pele
14,632
563
151
6
0
531,673
3
W
Chronos
15,539
598
160
6
0
472,661
1
L
Chang'e
13,022
501
138
5
0
487,670
13
W
Jormungandr
12,977
499
65
3
0
418,420
1
L
Ra
11,623
447
60
2
0
494,205
0
L
Neith
11,578
445
104
4
0
455,860
0
L
Mercury
15,197
585
211
8
0
607,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role