Player Matchup

Bellona
Bellona
 
Bellona
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
TheLechero77
Agni
Level 70
God Stats
0W - 2L
1,253 SR
Queue Stats
86W - 76L
1,375 Elo+
Solo
Cliodhna
Cliodhna
Whiteraven187
Cliodhna
Level 98
God Stats
11W - 8L
1,642 SR
Queue Stats
105W - 105L
1,381 Elo+
Solo
Hachiman
Hachiman
spectro47
Hachiman
Level 62
God Stats
0W - 1L
1,582 SR
Queue Stats
2W - 1L
1,700 Elo+
Party 1
Team Averages
Level 70
1,495 SR
1,491 Elo+

VS

Team Averages
Level 60
1,320 SR
1,262 Elo+
Medusa
Medusa
HeartlessNebula
Medusa
Level 73
God Stats
30W - 20L
1,583 SR
Queue Stats
323W - 324L
1,419 Elo+
Solo
Guan Yu
Guan Yu
JMK020609
Guan Yu
Level 15
God Stats
1W - 5L
1,168 SR
Queue Stats
46W - 56L
1,308 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LyaZhin
Tsukuyomi
Level 65
God Stats
9W - 8L
1,279 SR
Queue Stats
51W - 60L
1,295 Elo+
Party 3
Cthulhu
Cthulhu
pvtos
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 33L
1,145 Elo+
Party 2
Baron Samedi
Baron Samedi
scaret maze3
Baron Samedi
Level 123
God Stats
1W - 3L
1,068 SR
Queue Stats
12W - 33L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 1 / 0
11,392
456
14,117
16,778
13,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
 
Shiva
14
0 / 4 / 2
9,052
362
5,669
20,633
19,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 7 / 5
10,980
439
14,435
16,048
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Whiteraven187
Cliodhna
19
3 / 6 / 5
11,463
459
11,313
22,718
8,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
spectro47
Hachiman
15
5 / 12 / 2
9,725
389
11,398
23,590
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 4
15,405
616
23,935
18,953
9,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
JMK020609
Guan Yu
18
2 / 2 / 2
12,270
491
9,998
20,469
14,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
LyaZhin
Tsukuyomi
20
5 / 5 / 10
13,339
534
18,424
21,060
9,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
pvtos
Cthulhu
17
3 / 5 / 15
12,284
491
14,742
21,786
27,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
scaret maze3
Baron Samedi
18
1 / 3 / 4
11,283
451
7,559
9,584
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
15
Kills
28
30
Deaths
15
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
1
0
4
L
Shiva
 
Shiva
0
4
2
0.25
W
17
0
4
19
W
Guan Yu
JMK020609
Guan Yu
2
2
2
1.5
W
Tsukuyomi
LyaZhin
Tsukuyomi
5
5
10
2
L
3
7
5
0.79
L
Cliodhna
Whiteraven187
Cliodhna
3
6
5
0.92
W
Cthulhu
pvtos
Cthulhu
3
5
15
2.1
W
Baron Samedi
scaret maze3
Baron Samedi
1
3
4
1
L
Hachiman
spectro47
Hachiman
5
12
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,932
Damage
74,658
99,767
Taken
91,852
53,509
Mitigated
64,019
19,940
Healing
29,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
14,117
2,183
227
1,579
16,778
13,196
0
794
15,387
6,277
59,383
L
Shiva
 
Shiva
5,669
723
2,637
2,369
20,633
19,255
0
5,703
14,837
0
30,332
W
23,935
13,472
245
9,947
18,953
9,163
5,621
1,263
17,420
0
151,721
W
Guan Yu
JMK020609
Guan Yu
9,998
1,446
285
6,158
20,469
14,233
169
2,376
18,007
0
70,005
W
Tsukuyomi
LyaZhin
Tsukuyomi
18,424
3,494
0
5,701
21,060
9,068
734
3,802
16,937
0
112,083
L
14,435
471
0
1,310
16,048
5,197
0
3,470
12,266
68,109
0
L
Cliodhna
Whiteraven187
Cliodhna
11,313
934
36
7,658
22,718
8,852
0
5,384
17,070
0
87,836
W
Cthulhu
pvtos
Cthulhu
14,742
874
370
2,033
21,786
27,981
96
2,932
18,673
52,058
0
W
Baron Samedi
scaret maze3
Baron Samedi
7,559
152
503
3,764
9,584
3,574
427
4,511
4,550
59,051
0
L
Hachiman
spectro47
Hachiman
11,398
6,908
0
4,124
23,590
7,009
145
6,396
17,089
0
49,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,612
Gold Earned
64,581
521
Minions Killed
693
0
Camps Cleared
0
2,168,660
Distance Traveled
2,388,748
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,392
456
119
5
0
459,578
4
L
Shiva
9,052
362
37
1
0
440,338
1
W
Medusa
15,405
616
220
9
0
465,087
1
W
Guan Yu
12,270
491
151
6
0
479,350
0
W
Tsukuyomi
13,339
534
160
6
0
559,673
0
L
Agni
10,980
439
130
5
0
403,822
1
L
Cliodhna
11,463
459
150
6
0
479,571
0
W
Cthulhu
12,284
491
65
3
0
464,867
1
W
Baron Samedi
11,283
451
97
4
0
419,771
0
L
Hachiman
9,725
389
85
3
0
385,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role