Player Matchup

Bellona
Bellona
AgentStash
Bellona
Level 63
God Stats
2W - 6L
1,239 SR
Queue Stats
238W - 313L
1,271 Elo+
Party 1
Shiva
Shiva
BlackmambaAttk
Shiva
Level 79
God Stats
17W - 19L
1,525 SR
Queue Stats
213W - 291L
1,332 Elo+
Party 1
Raijin
Raijin
DrxKILLxJOY
Raijin
Level 116
God Stats
12W - 5L
1,651 SR
Queue Stats
269W - 290L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
GrimReaper121803
Cliodhna
Level 149
God Stats
10W - 5L
1,586 SR
Queue Stats
130W - 150L
1,452 Elo+
Party 1
Xbalanque
Xbalanque
GrimReaperZilla
Xbalanque
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 135L
1,255 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,362 Elo+

VS

Team Averages
Level 50
1,472 SR
1,331 Elo+
Mulan
Mulan
RevoITU
Mulan
Level 89
God Stats
16W - 21L
1,434 SR
Queue Stats
221W - 241L
1,343 Elo+
Solo
Hachiman
Hachiman
SinbadsPawPrint
Hachiman
Level 28
God Stats
5W - 9L
1,410 SR
Queue Stats
34W - 58L
1,377 Elo+
Party 2
Poseidon
Poseidon
ViperAqua
Poseidon
Level 15
God Stats
2W - 4L
1,289 SR
Queue Stats
6W - 20L
1,182 Elo+
Party 2
Sun Wukong
Sun Wukong
addman696
Sun Wukong
Level 78
God Stats
2W - 1L
1,708 SR
Queue Stats
39W - 51L
1,395 Elo+
Party 2
Guan Yu
Guan Yu
xZone_Scopez-
Guan Yu
Level 42
God Stats
1W - 6L
1,519 SR
Queue Stats
28W - 39L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgentStash
Bellona
16
0 / 9 / 20
12,163
419
11,955
27,756
31,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 5 / 19
15,852
547
18,538
24,859
10,785
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
20
19 / 2 / 13
18,116
625
34,058
14,723
6,923
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 5 / 18
16,322
563
32,353
30,338
23,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
GrimReaperZilla
Xbalanque
20
4 / 11 / 5
14,188
489
12,524
24,076
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
RevoITU
Mulan
20
3 / 6 / 10
13,016
449
12,349
29,246
24,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
20
10 / 9 / 9
13,856
478
22,089
27,898
10,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ViperAqua
Poseidon
19
4 / 12 / 6
12,344
426
15,796
21,168
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
addman696
Sun Wukong
20
10 / 8 / 2
15,191
524
19,765
30,508
39,689
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
18
4 / 6 / 18
13,119
452
11,206
35,364
45,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
76
40
Kills
31
32
Deaths
41
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bellona
AgentStash
Bellona
0
9
20
1.11
W
7
5
19
3.3
W
Raijin
19
2
13
12.75
W
10
5
18
3.8
W
Xbalanque
GrimReaperZilla
Xbalanque
4
11
5
0.59
L
Mulan
RevoITU
Mulan
3
6
10
1.33
L
Hachiman
10
9
9
1.61
L
Poseidon
ViperAqua
Poseidon
4
12
6
0.58
L
Sun Wukong
addman696
Sun Wukong
10
8
2
1.38
L
Guan Yu
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,428
Damage
81,205
121,752
Taken
144,184
80,063
Mitigated
126,982
38,349
Healing
48,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AgentStash
Bellona
11,955
1,613
1,426
5,218
27,756
31,477
1,131
3,799
23,957
205
28,132
W
18,538
2,566
780
8,694
24,859
10,785
2,289
6,348
18,511
0
117,574
W
Raijin
34,058
2,975
0
1,519
14,723
6,923
1,719
3,029
11,694
144,957
0
W
32,353
5,187
0
13,301
30,338
23,028
793
4,439
25,899
0
119,269
W
Xbalanque
GrimReaperZilla
Xbalanque
12,524
8,712
265
7,146
24,076
7,850
2,103
2,126
21,950
0
109,802
L
Mulan
RevoITU
Mulan
12,349
1,610
642
10,603
29,246
24,711
460
8,776
20,470
0
109,900
L
Hachiman
22,089
14,986
0
8,751
27,898
10,577
690
5,511
22,387
0
92,903
L
Poseidon
ViperAqua
Poseidon
15,796
1,890
139
3,246
21,168
6,078
803
5,010
16,158
87,464
0
L
Sun Wukong
addman696
Sun Wukong
19,765
4,871
359
9,375
30,508
39,689
2,083
5,889
24,619
1,238
79,145
L
Guan Yu
11,206
1,728
4,834
10,170
35,364
45,927
158
9,048
26,316
0
44,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,641
Gold Earned
67,526
655
Minions Killed
575
0
Camps Cleared
0
2,714,150
Distance Traveled
2,544,748
38
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,163
419
28
1
0
550,170
8
W
Shiva
15,852
547
130
4
0
605,827
12
W
Raijin
18,116
625
197
7
0
529,991
9
W
Cliodhna
16,322
563
151
5
0
604,363
7
W
Xbalanque
14,188
489
149
5
0
423,799
2
L
Mulan
13,016
449
166
6
0
523,816
1
L
Hachiman
13,856
478
112
4
0
493,830
3
L
Poseidon
12,344
426
106
4
0
493,075
9
L
Sun Wukong
15,191
524
130
4
0
531,200
6
L
Guan Yu
13,119
452
61
2
0
502,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role