Player Matchup

Zhong Kui
Zhong Kui
Anung_Un__Rama
Zhong Kui
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,311 Elo+
Party 1
Ymir
Ymir
Best Nezuko UwU
Ymir
Level 146
God Stats
6W - 4L
1,434 SR
Queue Stats
188W - 184L
1,463 Elo+
Solo
Pele
Pele
IsraelGarcia653
Pele
Level 67
God Stats
18W - 25L
1,423 SR
Queue Stats
495W - 466L
1,530 Elo+
Solo
Xbalanque
Xbalanque
ManagerOfIslam
Xbalanque
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 41L
1,478 Elo+
Party 1
Ganesha
Ganesha
WarioNips
Ganesha
Level 147
God Stats
3W - 4L
1,519 SR
Queue Stats
11W - 23L
1,428 Elo+
Party 1
Team Averages
Level 128
1,475 SR
1,442 Elo+

VS

Team Averages
Level 124
1,615 SR
1,497 Elo+
Hel
Hel
Bit Unknown
Hel
Level 102
God Stats
4W - 3L
1,571 SR
Queue Stats
210W - 209L
1,502 Elo+
Solo
Skadi
Skadi
Brightshadow77
Skadi
Level 144
God Stats
8W - 7L
1,616 SR
Queue Stats
377W - 433L
1,513 Elo+
Party 2
Tyr
Tyr
Throck95
Tyr
Level 107
God Stats
7W - 8L
1,652 SR
Queue Stats
189W - 168L
1,474 Elo+
Solo
Fafnir
Fafnir
kiddlepuff
Fafnir
Level 120
God Stats
3W - 6L
1,547 SR
Queue Stats
109W - 116L
1,525 Elo+
Party 2
Thanatos
Thanatos
xTru3x20z
Thanatos
Level 147
God Stats
4W - 3L
1,691 SR
Queue Stats
604W - 572L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anung_Un__Rama
Zhong Kui
18
9 / 6 / 6
12,178
554
22,048
22,346
15,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 3 / 5
12,637
574
16,600
20,540
23,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 5 / 10
12,708
578
16,877
24,095
9,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
ManagerOfIslam
Xbalanque
19
8 / 4 / 5
12,914
587
22,366
15,906
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
WarioNips
Ganesha
16
0 / 4 / 16
11,205
509
5,558
19,860
25,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
10,507
478
13,337
20,552
7,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
8 / 6 / 5
12,213
555
21,603
18,488
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 7
10,901
496
14,681
25,747
24,702
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
kiddlepuff
Fafnir
14
3 / 3 / 8
9,482
431
9,138
20,233
24,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
xTru3x20z
Thanatos
15
4 / 9 / 4
9,841
447
7,035
19,849
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
51
30
Kills
21
22
Deaths
30
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Anung_Un__Rama
Zhong Kui
9
6
6
2
W
7
3
5
3.17
L
2
8
6
0.63
L
8
6
5
1.75
W
6
5
10
2.2
W
Xbalanque
ManagerOfIslam
Xbalanque
8
4
5
2.63
L
4
4
7
1.88
W
Ganesha
WarioNips
Ganesha
0
4
16
2
L
Fafnir
kiddlepuff
Fafnir
3
3
8
2.33
L
Thanatos
xTru3x20z
Thanatos
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,449
Damage
65,794
102,747
Taken
104,869
79,937
Mitigated
71,388
31,888
Healing
33,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Anung_Un__Rama
Zhong Kui
22,048
1,415
81
9,003
22,346
15,190
2,234
7,671
14,267
67,824
0
W
16,600
2,184
0
4,145
20,540
23,329
1,002
3,053
17,394
78,369
0
L
13,337
585
1,626
7,647
20,552
7,994
743
10,560
9,821
72,555
0
L
21,603
11,701
0
2,926
18,488
6,760
1,292
6,115
12,373
0
85,908
W
16,877
3,092
0
11,632
24,095
9,755
0
4,719
19,250
0
110,603
W
Xbalanque
ManagerOfIslam
Xbalanque
22,366
10,744
0
3,359
15,906
6,206
6,267
1,455
14,449
0
106,745
L
14,681
1,042
0
6,135
25,747
24,702
16
11,514
13,344
0
57,504
W
Ganesha
WarioNips
Ganesha
5,558
377
720
2,948
19,860
25,457
1,004
4,755
14,912
29,895
0
L
Fafnir
kiddlepuff
Fafnir
9,138
2,269
1,353
3,880
20,233
24,760
0
7,197
12,898
21,440
0
L
Thanatos
xTru3x20z
Thanatos
7,035
2,086
0
10,135
19,849
7,172
0
7,486
12,227
0
55,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,642
Gold Earned
52,944
600
Minions Killed
475
0
Camps Cleared
0
1,930,744
Distance Traveled
2,033,321
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,178
554
103
5
0
377,831
9
W
Ymir
12,637
574
164
7
0
329,122
1
L
Hel
10,507
478
140
6
0
387,655
1
L
Skadi
12,213
555
127
6
0
382,598
2
W
Pele
12,708
578
153
7
0
437,005
2
W
Xbalanque
12,914
587
170
8
0
387,008
3
L
Tyr
10,901
496
100
5
0
438,378
3
W
Ganesha
11,205
509
10
0
0
399,778
5
L
Fafnir
9,482
431
25
1
0
420,709
7
L
Thanatos
9,841
447
83
4
0
403,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role