Player Matchup

Hel
Hel
ChuckDaStump
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 98L
1,374 Elo+
Party 2
Arachne
Arachne
ImBackHoe
Arachne
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,688 Elo+
Party 2
Cthulhu
Cthulhu
NINJAproMax056
Cthulhu
Level 45
God Stats
26W - 28L
1,544 SR
Queue Stats
158W - 182L
1,339 Elo+
Solo
Ymir
Ymir
TacoSalad28420
Ymir
Level 29
God Stats
16W - 10L
1,484 SR
Queue Stats
220W - 210L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
chinchenghanji
Danzaburou
Level 76
God Stats
21W - 13L
1,657 SR
Queue Stats
542W - 515L
1,547 Elo+
Party 1
Team Averages
Level 55
1,537 SR
1,492 Elo+

VS

Team Averages
Level 56
1,495 SR
1,535 Elo+
Anubis
Anubis
CozyBoom
Anubis
Level 92
God Stats
2W - 1L
1,499 SR
Queue Stats
166W - 133L
1,567 Elo+
Party 3
Ymir
Ymir
CozyWomb
Ymir
Level 26
God Stats
32W - 29L
1,573 SR
Queue Stats
37W - 33L
1,545 Elo+
Party 3
Ravana
Ravana
NLSprite
Ravana
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 136L
1,544 Elo+
Party 3
Neith
Neith
Slaynock
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
WuuuNL
Mulan
Level 27
God Stats
3W - 7L
1,400 SR
Queue Stats
41W - 45L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,606
561
2,254
6,975
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
ImBackHoe
Arachne
10
3 / 4 / 1
5,622
562
4,735
10,037
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 1
5,505
551
3,120
6,387
2,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
4 / 0 / 7
7,048
705
4,067
4,801
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
chinchenghanji
Danzaburou
12
8 / 1 / 3
7,338
734
7,352
5,585
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CozyBoom
Anubis
10
5 / 3 / 4
6,489
649
7,679
6,133
2,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 4 / 1
4,628
463
1,650
8,476
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
NLSprite
Ravana
12
3 / 1 / 4
6,800
680
5,965
5,154
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Slaynock
Neith
6
0 / 7 / 0
4,195
420
3,401
6,016
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
WuuuNL
Mulan
10
2 / 1 / 0
5,735
574
2,042
5,757
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
10
10
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
L
Anubis
CozyBoom
Anubis
5
3
4
2.33
L
Ymir
0
4
1
0.13
W
Arachne
ImBackHoe
Arachne
3
4
1
0.88
W
0
1
1
0.5
L
Ravana
NLSprite
Ravana
3
1
4
5
L
Neith
Slaynock
Neith
0
7
0
0
W
4
0
7
7.5
L
Mulan
WuuuNL
Mulan
2
1
0
2
W
Danzaburou
chinchenghanji
Danzaburou
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
20,737
33,785
Taken
31,536
11,703
Mitigated
13,167
11,754
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,254
184
513
2,120
6,975
1,448
0
2,927
4,048
24,100
0
L
Anubis
CozyBoom
Anubis
7,679
302
0
2,721
6,133
2,497
184
2,095
4,038
29,817
0
L
Ymir
1,650
113
0
1,344
8,476
3,910
78
1,967
6,509
12,471
0
W
Arachne
ImBackHoe
Arachne
4,735
4,050
0
2,165
10,037
2,459
0
3,771
6,266
0
29,125
W
3,120
250
67
2,403
6,387
2,381
0
1,036
5,160
24,949
0
L
Ravana
NLSprite
Ravana
5,965
1,734
0
2,853
5,154
1,958
0
1,500
3,654
0
40,643
L
Neith
Slaynock
Neith
3,401
1,597
0
490
6,016
1,649
0
811
5,205
0
16,270
W
4,067
1,446
0
1,719
4,801
3,678
0
715
4,086
16,938
907
L
Mulan
WuuuNL
Mulan
2,042
560
0
2,300
5,757
3,153
110
2,952
2,805
0
23,378
W
Danzaburou
chinchenghanji
Danzaburou
7,352
4,119
0
2,767
5,585
1,737
1,208
880
4,705
0
45,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
27,847
274
Minions Killed
271
0
Camps Cleared
0
997,068
Distance Traveled
912,559
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,606
561
46
5
0
188,476
2
L
Anubis
6,489
649
70
7
0
183,797
3
L
Ymir
4,628
463
19
2
0
179,755
0
W
Arachne
5,622
562
53
5
0
205,336
0
W
Cthulhu
5,505
551
53
5
0
197,661
1
L
Ravana
6,800
680
92
9
0
222,085
3
L
Neith
4,195
420
22
2
0
167,936
0
W
Ymir
7,048
705
31
3
0
214,133
2
L
Mulan
5,735
574
68
7
0
158,986
1
W
Danzaburou
7,338
734
91
9
0
191,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role