Player Matchup

Nemesis
Nemesis
CokBackRich
Nemesis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Bellona
Bellona
PimpingPrincess
Bellona
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VVGNVERVVX
Ah Muzen Cab
Level 111
God Stats
3W - 3L
1,411 SR
Queue Stats
100W - 111L
1,531 Elo+
Party 2
Tyr
Tyr
sjoenge
Tyr
Level 85
God Stats
13W - 7L
1,550 SR
Queue Stats
235W - 168L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
xysky
Kukulkan
Level 61
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 6L
1,663 Elo+
Party 3
Team Averages
Level 83
1,531 SR
1,570 Elo+

VS

Team Averages
Level 115
1,422 SR
1,539 Elo+
Hera
Hera
JuStIcE160493
Hera
Level 143
God Stats
2W - 1L
1,679 SR
Queue Stats
30W - 37L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
Salival7918
Jormungandr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,582 Elo+
Party 1
Odin
Odin
TTyme412
Odin
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
374W - 357L
1,602 Elo+
Party 1
Rama
Rama
TokerHendrix
Rama
Level 132
God Stats
5W - 12L
1,154 SR
Queue Stats
426W - 433L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
boom426nk
Ao Kuang
Level 67
God Stats
1W - 1L
1,275 SR
Queue Stats
55W - 55L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CokBackRich
Nemesis
15
2 / 10 / 10
9,656
690
7,365
14,634
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
3 / 2 / 4
7,938
567
2,642
5,073
3,618
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
VVGNVERVVX
Ah Muzen Cab
19
5 / 4 / 15
10,742
767
16,015
12,438
6,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
19
9 / 6 / 12
11,470
819
18,285
21,765
23,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
xysky
Kukulkan
20
7 / 7 / 13
12,071
862
21,735
12,130
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 12
10,768
769
11,681
8,699
3,422
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Salival7918
Jormungandr
19
5 / 5 / 17
11,611
829
10,721
18,945
23,200
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
17
4 / 6 / 14
10,881
777
7,597
20,662
17,572
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 6 / 7
10,964
783
7,758
15,547
6,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
boom426nk
Ao Kuang
19
11 / 6 / 10
12,654
904
14,604
17,678
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
88
26
Kills
28
29
Deaths
27
54
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CokBackRich
Nemesis
2
10
10
0.7
W
3
4
12
2.25
L
3
2
4
2.5
W
Jormungandr
Salival7918
Jormungandr
5
5
17
2.7
W
Odin
4
6
14
1.83
W
5
6
7
1.42
L
Ah Muzen Cab
VVGNVERVVX
Ah Muzen Cab
5
4
15
3.13
W
Ao Kuang
boom426nk
Ao Kuang
11
6
10
2.67
L
Tyr
9
6
12
2.5
L
Kukulkan
xysky
Kukulkan
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,042
Damage
52,361
66,040
Taken
81,531
45,132
Mitigated
57,531
12,518
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CokBackRich
Nemesis
7,365
3,435
63
1,082
14,634
6,141
0
8,569
6,065
0
12,565
W
11,681
2,667
1,523
1,369
8,699
3,422
1,427
1,945
6,754
23,155
0
L
2,642
526
0
56
5,073
3,618
0
3,984
1,089
0
6,219
W
Jormungandr
Salival7918
Jormungandr
10,721
3,374
523
2,966
18,945
23,200
589
8,148
10,797
33,655
0
W
Odin
7,597
1,694
1,161
2,582
20,662
17,572
692
5,251
15,411
0
15,078
W
7,758
6,571
1,525
3,269
15,547
6,807
2,021
4,339
11,208
0
20,080
L
Ah Muzen Cab
VVGNVERVVX
Ah Muzen Cab
16,015
5,099
778
2,908
12,438
6,097
1,383
6,364
6,074
0
33,730
W
Ao Kuang
boom426nk
Ao Kuang
14,604
5,650
181
6,098
17,678
6,530
1,460
2,052
14,348
20,987
0
L
Tyr
18,285
1,422
723
5,630
21,765
23,826
165
11,266
10,499
0
32,227
L
Kukulkan
xysky
Kukulkan
21,735
2,925
395
883
12,130
5,450
580
6,823
5,307
46,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,877
Gold Earned
56,878
125
Minions Killed
148
0
Camps Cleared
0
1,081,902
Distance Traveled
1,228,165
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,656
690
8
1
0
245,304
2
W
Hera
10,768
769
43
3
0
245,724
0
L
Bellona
7,938
567
13
1
0
67,738
0
W
Jormungandr
11,611
829
39
3
0
245,206
0
W
Odin
10,881
777
28
2
0
256,611
4
W
Rama
10,964
783
31
2
0
238,857
1
L
Ah Muzen Cab
10,742
767
25
2
0
261,575
0
W
Ao Kuang
12,654
904
7
1
0
241,767
0
L
Tyr
11,470
819
19
1
0
286,994
1
L
Kukulkan
12,071
862
60
4
0
220,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role