Player Matchup

Atlas
Atlas
DeadWarrior81
Atlas
Level 65
God Stats
10W - 5L
1,549 SR
Queue Stats
76W - 56L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
IceWolf994
Ne Zha
Level 129
God Stats
16W - 9L
1,639 SR
Queue Stats
412W - 324L
1,540 Elo+
Party 1
Merlin
Merlin
TheePrimo
Merlin
Level 87
God Stats
5W - 3L
1,640 SR
Queue Stats
79W - 78L
1,588 Elo+
Party 1
Chaac
Chaac
UltimoBCG
Chaac
Level 68
God Stats
7W - 5L
1,647 SR
Queue Stats
268W - 241L
1,532 Elo+
Party 1
Skadi
Skadi
ritchierichba
Skadi
Level 149
God Stats
23W - 8L
1,688 SR
Queue Stats
331W - 216L
1,608 Elo+
Party 1
Team Averages
Level 100
1,633 SR
1,570 Elo+

VS

Team Averages
Level 128
1,597 SR
1,588 Elo+
Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Angrydog27
Loki
Level 109
God Stats
6W - 6L
1,381 SR
Queue Stats
242W - 193L
1,630 Elo+
Solo
Vamana
Vamana
BizzonPowered
Vamana
Level 148
God Stats
2W - 5L
1,451 SR
Queue Stats
139W - 128L
1,603 Elo+
Party 2
Janus
Janus
Kohsta
Janus
Level 136
God Stats
1W - 2L
1,788 SR
Queue Stats
108W - 92L
1,612 Elo+
Party 2
Horus
Horus
L0RDTUT
Horus
Level 101
God Stats
2W - 1L
1,867 SR
Queue Stats
176W - 139L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,581
558
2,219
3,618
1,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
IceWolf994
Ne Zha
10
1 / 1 / 1
5,636
564
3,224
8,015
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
TheePrimo
Merlin
10
0 / 0 / 2
5,652
565
1,342
2,179
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
UltimoBCG
Chaac
11
2 / 1 / 2
6,177
618
5,134
6,714
3,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 1 / 0
6,096
610
6,017
5,599
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 4 / 1
4,508
451
2,422
6,795
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 1 / 1
4,421
442
576
2,793
887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
5,963
596
3,314
5,820
4,096
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Kohsta
Janus
9
0 / 2 / 1
5,431
543
2,221
3,945
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
L0RDTUT
Horus
8
2 / 1 / 0
5,237
524
2,540
6,169
2,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
1
0.13
L
0
1
1
0.5
L
1
1
0
1
W
2
0
3
3.5
W
Ne Zha
IceWolf994
Ne Zha
1
1
1
1.5
L
Janus
Kohsta
Janus
0
2
1
0.25
L
Horus
L0RDTUT
Horus
2
1
0
2
W
Merlin
TheePrimo
Merlin
0
0
2
1
W
Chaac
UltimoBCG
Chaac
2
1
2
3
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,936
Damage
11,073
26,125
Taken
25,522
8,944
Mitigated
9,895
11,269
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,422
1,195
103
1,902
6,795
1,410
0
525
6,270
0
21,884
L
576
53
0
925
2,793
887
0
232
2,561
0
15,104
L
3,314
1,682
0
1,672
5,820
4,096
0
139
5,681
0
32,594
W
2,219
1,019
274
1,436
3,618
1,444
0
290
3,286
8,916
0
W
Ne Zha
IceWolf994
Ne Zha
3,224
1,131
0
3,918
8,015
2,556
0
550
7,395
0
39,526
L
Janus
Kohsta
Janus
2,221
97
0
652
3,945
948
0
1,146
2,799
32,898
0
L
Horus
L0RDTUT
Horus
2,540
1,211
566
2,598
6,169
2,554
0
1,519
4,650
0
10,579
W
Merlin
TheePrimo
Merlin
1,342
80
0
221
2,179
522
0
1,022
1,049
33,781
0
W
Chaac
UltimoBCG
Chaac
5,134
1,209
0
3,207
6,714
3,090
659
129
6,575
0
37,955
W
6,017
2,995
0
2,213
5,599
1,332
774
0
5,599
0
40,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
25,560
333
Minions Killed
235
0
Camps Cleared
0
1,010,800
Distance Traveled
911,238
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,508
451
39
4
0
172,809
3
L
Loki
4,421
442
40
4
0
130,474
1
L
Vamana
5,963
596
71
7
0
196,835
2
W
Atlas
5,581
558
16
2
0
218,371
6
W
Ne Zha
5,636
564
79
8
0
209,926
3
L
Janus
5,431
543
77
8
0
202,323
2
L
Horus
5,237
524
8
1
0
208,797
5
W
Merlin
5,652
565
76
8
0
201,088
0
W
Chaac
6,177
618
83
8
0
200,926
3
W
Skadi
6,096
610
79
8
0
180,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role