Player Matchup

Ra
Ra
G0rdopilo
Ra
Level 43
God Stats
3W - 2L
1,708 SR
Queue Stats
31W - 28L
1,550 Elo+
Solo
Loki
Loki
HENNESSEYF5
Loki
Level 38
God Stats
4W - 5L
1,607 SR
Queue Stats
300W - 251L
1,722 Elo+
Solo
Hercules
Hercules
Milambere
Hercules
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,582 Elo+
Solo
Atlas
Atlas
Toothlessthecat
Atlas
Level 44
God Stats
1W - 6L
1,537 SR
Queue Stats
142W - 152L
1,565 Elo+
Solo
Izanami
Izanami
ripmmr
Izanami
Level 43
God Stats
6W - 2L
1,866 SR
Queue Stats
15W - 8L
1,883 Elo+
Solo
Team Averages
Level 40
1,643 SR
1,661 Elo+

VS

Team Averages
Level 81
1,770 SR
1,695 Elo+
Chaac
Chaac
CheesyFishBitz
Chaac
Level 47
God Stats
4W - 0L
1,861 SR
Queue Stats
187W - 126L
1,698 Elo+
Party 2
Arachne
Arachne
Gryph10
Arachne
Level 33
God Stats
5W - 3L
1,896 SR
Queue Stats
211W - 97L
1,816 Elo+
Party 1
Ganesha
Ganesha
JuanHennessey
Ganesha
Level 160
God Stats
13W - 7L
1,673 SR
Queue Stats
309W - 218L
1,674 Elo+
Party 2
Eset
Eset
TWhite33
Eset
Level 129
God Stats
30W - 9L
1,918 SR
Queue Stats
224W - 149L
1,778 Elo+
Party 1
Skadi
Skadi
itsNSFW
Skadi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 0
7,740
369
5,968
15,270
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 10 / 3
9,890
471
14,899
17,639
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Milambere
Hercules
17
4 / 3 / 0
10,733
511
6,539
18,617
20,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 2
8,741
416
6,599
15,947
18,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ripmmr
Izanami
14
0 / 10 / 2
8,824
420
10,411
19,366
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 9
11,857
565
9,608
19,718
22,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Gryph10
Arachne
20
12 / 1 / 2
14,625
696
13,796
18,294
9,081
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
17
0 / 3 / 23
11,859
565
8,815
16,771
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
19
13 / 1 / 9
12,925
615
19,527
12,365
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
itsNSFW
Skadi
20
12 / 2 / 11
13,311
634
19,318
16,580
6,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
9
Kills
39
39
Deaths
9
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
0
12
0
0
W
Arachne
Gryph10
Arachne
12
1
2
13
L
4
10
3
0.55
W
Ganesha
0
3
23
3.83
L
Hercules
Milambere
Hercules
4
3
0
1.33
W
Eset
13
1
9
17.5
L
1
4
2
0.5
W
Skadi
itsNSFW
Skadi
12
2
11
8.75
L
Izanami
ripmmr
Izanami
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,416
Damage
71,064
86,839
Taken
83,728
53,277
Mitigated
62,683
14,956
Healing
24,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,608
2,381
0
6,610
19,718
22,647
36
2,232
17,486
0
72,922
L
5,968
571
1,273
1,506
15,270
4,545
0
5,973
9,297
52,577
0
W
Arachne
Gryph10
Arachne
13,796
10,952
0
7,424
18,294
9,081
0
2,149
16,145
0
152,583
L
14,899
4,143
0
2,420
17,639
4,791
0
6,275
11,364
0
57,466
W
Ganesha
8,815
1,078
0
2,037
16,771
18,914
265
3,467
12,812
39,751
3,847
L
Hercules
Milambere
Hercules
6,539
1,665
0
4,117
18,617
20,232
0
3,821
14,796
0
58,690
W
Eset
19,527
600
1,236
4,537
12,365
5,158
319
3,202
9,163
74,495
0
L
6,599
1,730
0
1,729
15,947
18,367
0
7,220
8,727
27,104
0
W
Skadi
itsNSFW
Skadi
19,318
9,580
0
2,573
16,580
6,883
6,913
1,923
14,657
0
99,523
L
Izanami
ripmmr
Izanami
10,411
5,133
0
3,911
19,366
5,342
0
4,412
14,954
0
68,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
64,577
486
Minions Killed
624
0
Camps Cleared
0
1,788,749
Distance Traveled
2,195,340
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,857
565
119
6
0
444,317
5
L
Ra
7,740
369
100
5
0
367,455
5
W
Arachne
14,625
696
185
9
0
504,858
0
L
Loki
9,890
471
93
4
0
367,320
3
W
Ganesha
11,859
565
37
2
0
410,490
7
L
Hercules
10,733
511
136
6
0
368,596
2
W
Eset
12,925
615
129
6
0
418,124
2
L
Atlas
8,741
416
37
2
0
390,870
11
W
Skadi
13,311
634
154
7
0
417,551
9
L
Izanami
8,824
420
120
6
0
294,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role