Player Matchup

Shiva
Shiva
AlwaysHighh420
Shiva
Level 160
God Stats
26W - 48L
1,421 SR
Queue Stats
276W - 293L
1,528 Elo+
Solo
Anubis
Anubis
HOSTALFOX
Anubis
Level 146
God Stats
3W - 1L
1,533 SR
Queue Stats
105W - 113L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Mooch-Land
Baron Samedi
Level 157
God Stats
8W - 7L
1,667 SR
Queue Stats
20W - 27L
1,416 Elo+
Party 2
Cupid
Cupid
ShadyPatty
Cupid
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,444 Elo+
Party 2
Neith
Neith
mommarhonda281
Neith
Level 124
God Stats
35W - 45L
1,432 SR
Queue Stats
280W - 265L
1,524 Elo+
Solo
Team Averages
Level 149
1,511 SR
1,480 Elo+

VS

Team Averages
Level 126
1,496 SR
1,540 Elo+
Danzaburou
Danzaburou
ChummierStar48
Danzaburou
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 62L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LEVANOC
Ah Muzen Cab
Level 141
God Stats
3W - 3L
1,297 SR
Queue Stats
163W - 173L
1,516 Elo+
Solo
Shiva
Shiva
TWOEZIE
Shiva
Level 157
God Stats
9W - 7L
1,680 SR
Queue Stats
63W - 60L
1,474 Elo+
Party 1
Merlin
Merlin
iS0L0
Merlin
Level 158
God Stats
6W - 5L
1,505 SR
Queue Stats
139W - 114L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
ifhy
Baron Samedi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,698
570
4,682
8,853
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
HOSTALFOX
Anubis
10
0 / 2 / 1
5,643
564
1,873
5,184
2,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Mooch-Land
Baron Samedi
6
0 / 6 / 2
4,536
454
2,408
8,443
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
10
1 / 2 / 1
5,401
540
5,653
6,760
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 1
6,427
643
5,998
6,936
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChummierStar48
Danzaburou
10
2 / 1 / 4
6,139
614
2,556
7,589
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
LEVANOC
Ah Muzen Cab
13
2 / 2 / 0
7,069
707
4,043
6,951
1,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
TWOEZIE
Shiva
10
0 / 1 / 5
5,632
563
2,212
7,104
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
iS0L0
Merlin
11
2 / 1 / 2
6,254
625
3,043
4,189
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ifhy
Baron Samedi
10
7 / 1 / 2
6,408
641
8,624
8,176
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Danzaburou
ChummierStar48
Danzaburou
2
1
4
4
L
Anubis
HOSTALFOX
Anubis
0
2
1
0.25
W
Ah Muzen Cab
LEVANOC
Ah Muzen Cab
2
2
0
1
L
Baron Samedi
Mooch-Land
Baron Samedi
0
6
2
0.17
L
Cupid
1
2
1
0.75
W
Shiva
TWOEZIE
Shiva
0
1
5
2.5
W
Merlin
iS0L0
Merlin
2
1
2
3
W
Baron Samedi
ifhy
Baron Samedi
7
1
2
8
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
20,478
36,176
Taken
34,009
14,283
Mitigated
9,678
14,476
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,682
796
0
4,221
8,853
2,827
0
2,551
6,124
0
26,449
W
Danzaburou
ChummierStar48
Danzaburou
2,556
578
0
3,652
7,589
2,129
240
1,260
6,329
0
26,551
L
Anubis
HOSTALFOX
Anubis
1,873
154
0
1,963
5,184
2,179
0
3,156
2,028
27,938
0
W
Ah Muzen Cab
LEVANOC
Ah Muzen Cab
4,043
813
0
2,911
6,951
1,810
660
0
6,951
0
46,878
L
Baron Samedi
Mooch-Land
Baron Samedi
2,408
0
130
1,937
8,443
4,618
0
4,223
4,220
11,795
0
L
Cupid
5,653
2,969
182
3,965
6,760
1,663
63
1,662
5,098
0
28,057
W
Shiva
TWOEZIE
Shiva
2,212
419
339
3,278
7,104
2,330
79
749
6,355
0
28,151
W
Merlin
iS0L0
Merlin
3,043
54
0
1,061
4,189
1,037
0
936
3,253
30,010
0
W
Baron Samedi
ifhy
Baron Samedi
8,624
1,026
498
2,930
8,176
2,372
0
1,336
6,840
28,785
0
L
5,998
2,141
0
2,078
6,936
2,996
0
75
6,861
0
44,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
31,502
273
Minions Killed
329
0
Camps Cleared
0
972,762
Distance Traveled
1,016,194
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,698
570
48
5
0
224,433
6
W
Danzaburou
6,139
614
47
5
0
188,167
5
L
Anubis
5,643
564
66
7
0
187,779
3
W
Ah Muzen Cab
7,069
707
102
10
0
187,953
1
L
Baron Samedi
4,536
454
9
1
0
182,906
8
L
Cupid
5,401
540
53
5
0
197,262
0
W
Shiva
5,632
563
59
6
0
230,079
2
W
Merlin
6,254
625
75
8
0
203,215
5
W
Baron Samedi
6,408
641
46
5
0
206,780
2
L
Neith
6,427
643
97
10
0
180,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role