Player Matchup

Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bayzul
Nu Wa
Level 132
God Stats
2W - 2L
1,673 SR
Queue Stats
109W - 95L
1,544 Elo+
Solo
Da Ji
Da Ji
Cambelnaa
Da Ji
Level 104
God Stats
1W - 2L
1,705 SR
Queue Stats
67W - 64L
1,600 Elo+
Party 2
Agni
Agni
LebowskisRug
Agni
Level 109
God Stats
1W - 2L
1,263 SR
Queue Stats
78W - 76L
1,555 Elo+
Party 2
Hercules
Hercules
TrapziIIa
Hercules
Level 129
God Stats
3W - 5L
1,276 SR
Queue Stats
279W - 299L
1,444 Elo+
Solo
Team Averages
Level 119
1,483 SR
1,529 Elo+

VS

Team Averages
Level 120
1,491 SR
1,530 Elo+
Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DaFloosh
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
Devuhl
Xing Tian
Level 108
God Stats
1W - 1L
1,312 SR
Queue Stats
392W - 380L
1,566 Elo+
Solo
Rama
Rama
TheLegendSkip
Rama
Level 142
God Stats
1W - 3L
1,300 SR
Queue Stats
87W - 89L
1,573 Elo+
Party 1
Sun Wukong
Sun Wukong
saintgucci69
Sun Wukong
Level 125
God Stats
3W - 0L
1,842 SR
Queue Stats
750W - 659L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 4 / 8
10,106
632
14,987
14,606
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Bayzul
Nu Wa
19
2 / 3 / 9
10,343
646
22,374
8,205
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Cambelnaa
Da Ji
16
5 / 7 / 6
9,777
611
12,212
13,413
6,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 6 / 8
9,855
616
16,802
12,991
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TrapziIIa
Hercules
19
2 / 1 / 11
10,548
659
9,879
17,923
17,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
1 / 3 / 9
10,691
668
12,787
11,922
5,489
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
DaFloosh
Hercules
18
2 / 2 / 13
10,575
661
10,225
21,830
24,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xing Tian
Devuhl
Xing Tian
17
2 / 4 / 13
10,595
662
12,255
19,656
19,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 2 / 11
12,639
790
12,062
12,458
5,415
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
saintgucci69
Sun Wukong
18
7 / 5 / 10
11,510
719
13,740
31,397
21,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
77
15
Kills
21
21
Deaths
16
42
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
8
1.75
W
Hera
 
Hera
1
3
9
1.83
L
Nu Wa
Bayzul
Nu Wa
2
3
9
2.17
L
Da Ji
Cambelnaa
Da Ji
5
7
6
1.14
W
Hercules
DaFloosh
Hercules
2
2
13
4.25
W
Xing Tian
Devuhl
Xing Tian
2
4
13
2.13
L
3
6
8
1.17
W
9
2
11
7.25
L
Hercules
TrapziIIa
Hercules
2
1
11
7.5
W
Sun Wukong
saintgucci69
Sun Wukong
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,254
Damage
61,069
67,138
Taken
97,263
41,334
Mitigated
76,289
16,601
Healing
33,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
14,987
6,636
373
4,072
14,606
7,407
0
3,989
10,427
0
23,859
W
Hera
 
Hera
12,787
2,115
1,331
1,386
11,922
5,489
735
4,531
7,351
45,717
0
L
Nu Wa
Bayzul
Nu Wa
22,374
6,548
1,031
1,018
8,205
3,955
0
2,464
5,697
55,920
0
L
Da Ji
Cambelnaa
Da Ji
12,212
2,130
185
866
13,413
6,613
0
5,946
7,403
0
14,626
W
Hercules
DaFloosh
Hercules
10,225
1,277
882
6,619
21,830
24,055
418
10,551
10,934
112
21,205
W
Xing Tian
Devuhl
Xing Tian
12,255
295
2,970
2,139
19,656
19,512
305
7,233
12,265
26,012
0
L
16,802
831
820
705
12,991
5,959
0
5,453
7,358
39,842
0
W
12,062
9,286
729
4,168
12,458
5,415
2,817
5,689
5,548
0
39,492
L
Hercules
TrapziIIa
Hercules
9,879
1,826
768
6,763
17,923
17,400
0
7,302
10,129
0
15,419
W
Sun Wukong
saintgucci69
Sun Wukong
13,740
1,605
834
12,266
31,397
21,818
725
11,172
19,006
0
39,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,629
Gold Earned
56,010
150
Minions Killed
216
0
Camps Cleared
0
1,351,545
Distance Traveled
1,534,970
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,106
632
25
2
0
273,776
0
W
Hera
10,691
668
56
4
0
309,153
1
L
Nu Wa
10,343
646
60
4
0
265,872
0
L
Da Ji
9,777
611
5
0
0
249,034
3
W
Hercules
10,575
661
21
1
0
317,846
0
W
Xing Tian
10,595
662
13
1
0
318,339
2
L
Agni
9,855
616
44
3
0
228,347
7
W
Rama
12,639
790
75
5
0
288,705
0
L
Hercules
10,548
659
16
1
0
334,516
1
W
Sun Wukong
11,510
719
51
3
0
300,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role