Player Matchup

Scylla
Scylla
Chiopmunk141
Scylla
Level 55
God Stats
291W - 266L
1,525 SR
Queue Stats
785W - 786L
1,504 Elo+
Party 2
Neith
Neith
MisterTrogdor
Neith
Level 29
God Stats
1W - 2L
1,324 SR
Queue Stats
37W - 44L
1,363 Elo+
Party 2
Bacchus
Bacchus
MoonnMoonn
Bacchus
Level 118
God Stats
4W - 5L
1,603 SR
Queue Stats
99W - 108L
1,417 Elo+
Party 2
Kali
Kali
Sulrix
Kali
Level 67
God Stats
13W - 12L
1,415 SR
Queue Stats
47W - 71L
1,405 Elo+
Party 2
Mulan
Mulan
Zelic27
Mulan
Level 89
God Stats
18W - 19L
1,482 SR
Queue Stats
77W - 108L
1,375 Elo+
Party 2
Team Averages
Level 72
1,470 SR
1,413 Elo+

VS

Team Averages
Level 40
1,579 SR
1,537 Elo+
Serqet
Serqet
 
Serqet
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Helx73
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,673 Elo+
Party 3
Cthulhu
Cthulhu
SoofPoof
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,673 Elo+
Party 3
Neith
Neith
bichinhoNIN
Neith
Level 39
God Stats
5W - 9L
1,628 SR
Queue Stats
215W - 285L
1,417 Elo+
Party 1
Hades
Hades
dinaste3341
Hades
Level 39
God Stats
2W - 1L
1,765 SR
Queue Stats
218W - 277L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 0 / 3
8,371
492
6,066
3,839
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 1 / 4
7,510
442
4,783
5,128
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
MoonnMoonn
Bacchus
12
1 / 4 / 2
7,734
455
3,575
12,394
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
Sulrix
Kali
14
4 / 2 / 5
8,832
520
7,773
13,618
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Zelic27
Mulan
14
7 / 1 / 4
9,096
535
12,102
10,740
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
3 / 3 / 0
8,915
524
3,851
13,539
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Helx73
Raijin
10
1 / 7 / 1
6,830
402
2,975
9,205
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SoofPoof
Cthulhu
10
1 / 1 / 3
7,445
438
6,149
12,705
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 4
7,969
469
6,097
6,176
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 4 / 2
8,385
493
4,256
13,515
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
8
8
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
3
0
1
W
Scylla
4
0
3
5.5
L
Raijin
Helx73
Raijin
1
7
1
0.21
W
0
1
4
2
W
Bacchus
MoonnMoonn
Bacchus
1
4
2
0.5
L
Cthulhu
SoofPoof
Cthulhu
1
1
3
2.5
W
Kali
Sulrix
Kali
4
2
5
3.25
W
Mulan
Zelic27
Mulan
7
1
4
9
L
1
1
4
3
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,299
Damage
23,328
45,719
Taken
55,140
27,472
Mitigated
24,904
15,174
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,851
847
0
4,871
13,539
5,708
0
964
12,465
340
62,742
W
Scylla
6,066
191
0
641
3,839
1,074
0
1,117
2,566
39,080
0
L
Raijin
Helx73
Raijin
2,975
347
0
250
9,205
2,904
88
1,064
7,923
25,799
0
W
4,783
1,666
0
2,709
5,128
1,789
1,000
2,256
2,872
0
40,133
W
Bacchus
MoonnMoonn
Bacchus
3,575
840
211
2,620
12,394
11,361
307
3,444
8,746
28,445
0
L
Cthulhu
SoofPoof
Cthulhu
6,149
651
176
1,606
12,705
7,951
0
1,932
10,667
17,028
0
W
Kali
Sulrix
Kali
7,773
4,823
0
4,224
13,618
5,595
0
2,850
10,718
0
56,372
W
Mulan
Zelic27
Mulan
12,102
2,092
0
4,769
10,740
7,653
1,373
4,038
6,393
0
37,768
L
6,097
2,053
0
2,546
6,176
2,531
156
1,852
4,286
0
59,620
L
4,256
411
150
4,520
13,515
5,810
560
3,829
9,579
42,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
39,544
366
Minions Killed
418
0
Camps Cleared
0
1,650,810
Distance Traveled
1,582,417
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,915
524
125
7
0
369,632
4
W
Scylla
8,371
492
89
5
0
348,824
5
L
Raijin
6,830
402
51
3
0
281,913
0
W
Neith
7,510
442
84
5
0
338,432
2
W
Bacchus
7,734
455
39
2
0
313,018
5
L
Cthulhu
7,445
438
22
1
0
344,344
8
W
Kali
8,832
520
90
5
0
348,599
3
W
Mulan
9,096
535
64
4
0
301,937
6
L
Neith
7,969
469
117
7
0
299,681
6
L
Hades
8,385
493
103
6
0
286,847
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role