Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
M0zza-1992-
Atlas
Level 143
God Stats
12W - 11L
1,444 SR
Queue Stats
653W - 694L
1,433 Elo+
Solo
Loki
Loki
Twin_Wolf22
Loki
Level 127
God Stats
8W - 10L
1,349 SR
Queue Stats
722W - 787L
1,269 Elo+
Solo
Eset
Eset
xHoLmSeYx
Eset
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,202 Elo+
Solo
Team Averages
Level 147
1,459 SR
1,381 Elo+

VS

Team Averages
Level 109
1,493 SR
1,513 Elo+
Hou Yi
Hou Yi
MiSteR__RuSh_
Hou Yi
Level 160
God Stats
145W - 145L
1,534 SR
Queue Stats
607W - 621L
1,439 Elo+
Solo
Horus
Horus
Monk1144
Horus
Level 108
God Stats
2W - 3L
1,360 SR
Queue Stats
54W - 62L
1,546 Elo+
Solo
The Morrigan
The Morrigan
Semsertase
The Morrigan
Level 116
God Stats
11W - 18L
1,500 SR
Queue Stats
268W - 307L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ij04rj
Morgan Le Fay
Level 96
God Stats
22W - 19L
1,566 SR
Queue Stats
153W - 144L
1,560 Elo+
Solo
Erlang Shen
Erlang Shen
jakunDESU
Erlang Shen
Level 66
God Stats
11W - 11L
1,506 SR
Queue Stats
20W - 23L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 1 / 6
9,469
631
7,987
9,768
7,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
 
Cernunnos
15
4 / 1 / 0
8,841
589
6,778
7,506
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 11
7,903
527
7,799
13,499
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 4
8,031
535
2,991
8,485
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
14
3 / 2 / 3
8,312
554
5,095
6,300
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,740
449
5,460
7,791
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Monk1144
Horus
12
2 / 4 / 2
6,783
452
5,426
12,962
6,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Semsertase
The Morrigan
12
3 / 5 / 2
7,309
487
4,873
7,994
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ij04rj
Morgan Le Fay
11
1 / 4 / 2
6,880
459
8,178
9,277
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
jakunDESU
Erlang Shen
12
1 / 2 / 0
6,899
460
2,782
6,324
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
7
7
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
6
9
W
Cernunnos
 
Cernunnos
4
1
0
4
W
1
1
11
6.5
L
0
1
3
1.5
L
Horus
Monk1144
Horus
2
4
2
0.75
L
The Morrigan
Semsertase
The Morrigan
3
5
2
0.8
W
2
2
4
2
L
Morgan Le Fay
ij04rj
Morgan Le Fay
1
4
2
0.5
L
Erlang Shen
jakunDESU
Erlang Shen
1
2
0
0.5
W
Eset
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
26,719
45,558
Taken
44,348
25,898
Mitigated
16,502
15,616
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,987
915
0
1,644
9,768
7,434
120
2,693
6,660
0
55,039
W
Cernunnos
 
Cernunnos
6,778
2,315
0
3,284
7,506
2,015
878
571
6,935
0
68,972
W
7,799
3,061
759
4,904
13,499
11,475
136
3,923
9,576
24,355
0
L
5,460
2,293
0
2,263
7,791
1,502
0
1,199
6,592
0
40,550
L
Horus
Monk1144
Horus
5,426
2,926
832
2,929
12,962
6,063
0
6,324
6,638
0
29,077
L
The Morrigan
Semsertase
The Morrigan
4,873
944
0
2,019
7,994
2,514
0
1,588
6,329
37,254
1,617
W
2,991
228
0
3,376
8,485
2,736
386
1,914
6,571
0
48,390
L
Morgan Le Fay
ij04rj
Morgan Le Fay
8,178
1,126
0
870
9,277
3,376
0
3,783
5,494
41,072
0
L
Erlang Shen
jakunDESU
Erlang Shen
2,782
1,111
0
3,046
6,324
3,047
0
0
6,324
0
28,952
W
Eset
5,095
501
396
1,253
6,300
2,238
470
3,217
3,083
57,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
34,611
461
Minions Killed
347
0
Camps Cleared
0
1,404,426
Distance Traveled
1,319,000
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,469
631
109
7
0
283,503
2
W
Cernunnos
8,841
589
127
8
0
251,180
3
W
Atlas
7,903
527
21
1
0
255,674
7
L
Hou Yi
6,740
449
65
4
0
278,863
4
L
Horus
6,783
452
42
3
0
289,549
4
L
The Morrigan
7,309
487
80
5
0
262,987
6
W
Loki
8,031
535
84
6
0
313,847
2
L
Morgan Le Fay
6,880
459
85
6
0
253,016
3
L
Erlang Shen
6,899
460
75
5
0
234,585
0
W
Eset
8,312
554
120
8
0
300,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role