Player Matchup

Hachiman
Hachiman
JoseBarragan69
Hachiman
Level 126
God Stats
1W - 2L
1,520 SR
Queue Stats
112W - 113L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jpove99
Morgan Le Fay
Level 141
God Stats
4W - 1L
1,199 SR
Queue Stats
121W - 107L
1,547 Elo+
Party 1
Bellona
Bellona
Teamwolfman212
Bellona
Level 68
God Stats
0W - 5L
1,143 SR
Queue Stats
134W - 177L
1,401 Elo+
Solo
Team Averages
Level 112
1,288 SR
1,487 Elo+

VS

Team Averages
Level 47
1,500 SR
1,520 Elo+
Zeus
Zeus
hotdawgwhawter
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,586 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pignition12345
Tsukuyomi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
scatman341
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
2 / 3 / 3
12,568
661
11,526
14,263
4,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Jpove99
Morgan Le Fay
15
3 / 7 / 2
11,651
613
13,886
16,323
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 6 / 3
9,953
524
6,241
16,424
15,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 8
13,800
726
20,838
10,754
3,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
pignition12345
Tsukuyomi
19
6 / 1 / 10
13,721
722
16,701
14,741
7,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
scatman341
Cthulhu
17
2 / 1 / 12
12,077
636
6,073
14,679
16,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
16
16
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
3
3
1.17
L
Morgan Le Fay
Jpove99
Morgan Le Fay
3
7
2
0.57
L
0
6
3
0.25
W
8
3
8
4
W
Tsukuyomi
pignition12345
Tsukuyomi
6
1
10
11
W
Cthulhu
scatman341
Cthulhu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,653
Damage
43,612
47,010
Taken
40,174
27,516
Mitigated
28,314
8,087
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
11,526
7,518
0
4,409
14,263
4,953
0
8,024
5,901
0
63,587
L
Morgan Le Fay
Jpove99
Morgan Le Fay
13,886
901
0
1,272
16,323
7,187
0
9,044
6,947
45,831
0
L
6,241
717
187
2,219
16,424
15,376
0
8,914
7,021
0
20,067
W
20,838
1,085
319
2,156
10,754
3,876
1,253
4,688
6,066
76,323
0
W
Tsukuyomi
pignition12345
Tsukuyomi
16,701
4,528
0
9,261
14,741
7,914
1,424
6,560
7,909
0
52,147
W
Cthulhu
scatman341
Cthulhu
6,073
304
443
633
14,679
16,524
0
3,528
11,151
22,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
39,598
213
Minions Killed
208
10
Camps Cleared
7
964,675
Distance Traveled
1,063,323
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,568
661
126
7
3
347,087
3
L
Morgan Le Fay
11,651
613
62
3
4
314,215
2
L
Bellona
9,953
524
25
1
3
303,373
1
W
Zeus
13,800
726
115
6
2
335,747
3
W
Tsukuyomi
13,721
722
56
3
5
373,139
1
W
Cthulhu
12,077
636
37
2
0
354,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role