Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Chrayz
Tyr
Level 104
God Stats
5W - 2L
1,878 SR
Queue Stats
215W - 211L
1,484 Elo+
Solo
Arachne
Arachne
Kalawan
Arachne
Level 87
God Stats
3W - 5L
1,498 SR
Queue Stats
197W - 230L
1,339 Elo+
Party 1
Medusa
Medusa
Narksys
Medusa
Level 62
God Stats
9W - 22L
1,382 SR
Queue Stats
83W - 126L
1,282 Elo+
Party 1
Athena
Athena
YouAreAPlate
Athena
Level 108
God Stats
1W - 0L
1,568 SR
Queue Stats
58W - 37L
1,470 Elo+
Solo
Team Averages
Level 99
1,565 SR
1,415 Elo+

VS

Team Averages
Level 102
1,479 SR
1,387 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
C3P-rraca
Medusa
Level 87
God Stats
13W - 20L
1,490 SR
Queue Stats
269W - 386L
1,322 Elo+
Party 2
Hel
Hel
Celia24
Hel
Level 67
God Stats
12W - 20L
1,365 SR
Queue Stats
221W - 375L
1,306 Elo+
Party 2
Danzaburou
Danzaburou
Jordan098
Danzaburou
Level 103
God Stats
1W - 3L
1,537 SR
Queue Stats
10W - 17L
1,308 Elo+
Solo
Nemesis
Nemesis
LuckyLeprichaun
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 2 / 12
10,476
499
6,929
13,120
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Chrayz
Tyr
18
4 / 0 / 5
11,586
552
15,274
12,407
13,024
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Kalawan
Arachne
19
10 / 1 / 6
12,069
575
11,108
13,165
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Narksys
Medusa
16
9 / 2 / 6
11,118
529
11,978
12,329
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
15
3 / 0 / 17
10,942
521
9,821
21,030
28,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 6 / 0
8,756
417
9,109
20,360
16,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
C3P-rraca
Medusa
14
1 / 9 / 1
8,826
420
7,635
16,864
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
14
0 / 7 / 1
9,032
430
5,188
15,124
14,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Jordan098
Danzaburou
13
0 / 6 / 2
8,361
398
8,953
13,452
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 0
10,401
495
5,922
13,301
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
29
Kills
5
5
Deaths
29
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
2
12
4.5
L
Gilgamesh
 
Gilgamesh
0
6
0
0
L
Medusa
C3P-rraca
Medusa
1
9
1
0.17
L
Hel
0
7
1
0.07
W
Tyr
Chrayz
Tyr
4
0
5
6.5
L
Danzaburou
Jordan098
Danzaburou
0
6
2
0.17
W
Arachne
Kalawan
Arachne
10
1
6
13
L
4
1
0
4
W
Medusa
Narksys
Medusa
9
2
6
6
W
Athena
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,110
Damage
36,807
72,051
Taken
79,101
57,439
Mitigated
51,148
37,789
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,929
642
5,460
8,543
13,120
5,391
1,244
816
12,304
45,912
0
L
Gilgamesh
 
Gilgamesh
9,109
2,393
89
5,428
20,360
16,646
0
4,978
15,382
0
50,515
L
Medusa
C3P-rraca
Medusa
7,635
3,526
0
3,499
16,864
6,365
3,593
1,661
15,203
0
58,578
L
Hel
5,188
986
897
2,583
15,124
14,570
2,150
4,063
11,061
29,636
0
W
Tyr
Chrayz
Tyr
15,274
2,572
0
4,438
12,407
13,024
1,322
186
11,555
13,219
71,528
L
Danzaburou
Jordan098
Danzaburou
8,953
2,595
267
3,459
13,452
4,767
0
4,400
9,052
0
45,546
W
Arachne
Kalawan
Arachne
11,108
6,143
0
7,642
13,165
6,244
920
536
11,856
0
86,676
L
5,922
2,096
0
1,501
13,301
8,800
50
2,893
9,948
253
75,932
W
Medusa
Narksys
Medusa
11,978
5,970
0
6,113
12,329
4,220
4,453
1,841
10,447
0
61,138
W
Athena
9,821
1,965
0
5,593
21,030
28,560
1,430
2,060
18,795
27,033
6,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,191
Gold Earned
45,376
476
Minions Killed
431
0
Camps Cleared
0
2,122,721
Distance Traveled
1,868,860
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,476
499
65
3
0
399,366
9
L
Gilgamesh
8,756
417
97
5
0
386,239
5
L
Medusa
8,826
420
94
4
0
324,025
1
L
Hel
9,032
430
58
3
0
329,199
0
W
Tyr
11,586
552
137
7
0
401,087
1
L
Danzaburou
8,361
398
69
3
0
368,403
1
W
Arachne
12,069
575
118
6
0
476,908
2
L
Nemesis
10,401
495
113
5
0
460,994
4
W
Medusa
11,118
529
114
5
0
399,051
2
W
Athena
10,942
521
42
2
0
446,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role