Player Matchup

Atlas
Atlas
Erixon123
Atlas
Level 29
God Stats
4W - 1L
1,743 SR
Queue Stats
123W - 99L
1,557 Elo+
Party 1
Sol
Sol
Jonag
Sol
Level 121
God Stats
6W - 4L
1,483 SR
Queue Stats
101W - 88L
1,535 Elo+
Party 1
Scylla
Scylla
TBaws
Scylla
Level 145
God Stats
9W - 3L
1,609 SR
Queue Stats
150W - 108L
1,593 Elo+
Party 1
Team Averages
Level 98
1,612 SR
1,562 Elo+

VS

Team Averages
Level 61
1,271 SR
1,460 Elo+
Sylvanus
Sylvanus
Skullnecros94
Sylvanus
Level 27
God Stats
3W - 8L
1,284 SR
Queue Stats
93W - 137L
1,459 Elo+
Party 2
Chang'e
Chang'e
Soyzanahorio
Chang'e
Level 35
God Stats
1W - 5L
1,145 SR
Queue Stats
143W - 204L
1,444 Elo+
Party 2
Cliodhna
Cliodhna
ayalapg
Cliodhna
Level 122
God Stats
3W - 6L
1,384 SR
Queue Stats
155W - 201L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Erixon123
Atlas
17
0 / 2 / 11
12,658
703
9,079
14,857
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
Jonag
Sol
18
4 / 2 / 10
12,922
718
18,263
13,975
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
TBaws
Scylla
19
12 / 3 / 4
14,204
789
22,665
13,824
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Skullnecros94
Sylvanus
17
1 / 5 / 5
12,574
699
8,650
23,362
29,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Soyzanahorio
Chang'e
16
2 / 6 / 4
11,823
657
6,613
18,016
12,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ayalapg
Cliodhna
17
4 / 5 / 2
12,656
703
18,994
21,317
18,627
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
7
7
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
Erixon123
Atlas
0
2
11
2.75
W
Sol
Jonag
Sol
4
2
10
4.5
L
Sylvanus
Skullnecros94
Sylvanus
1
5
5
0.7
L
Chang'e
Soyzanahorio
Chang'e
2
6
4
0.67
W
Scylla
TBaws
Scylla
12
3
4
4.67
L
Cliodhna
ayalapg
Cliodhna
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,007
Damage
34,257
42,656
Taken
62,695
25,318
Mitigated
60,716
15,631
Healing
22,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Erixon123
Atlas
9,079
3,376
390
4,264
14,857
16,271
228
6,976
7,881
24,311
0
W
Sol
Jonag
Sol
18,263
7,309
0
6,540
13,975
4,538
2,225
4,149
9,826
72,222
0
L
Sylvanus
Skullnecros94
Sylvanus
8,650
1,737
3,103
9,536
23,362
29,513
0
19,054
4,308
21,373
0
L
Chang'e
Soyzanahorio
Chang'e
6,613
731
3,694
4,373
18,016
12,576
0
14,785
3,231
35,602
0
W
Scylla
TBaws
Scylla
22,665
3,121
0
4,437
13,824
4,509
934
4,407
9,417
63,799
0
L
Cliodhna
ayalapg
Cliodhna
18,994
611
0
1,633
21,317
18,627
0
16,400
4,917
0
64,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,784
Gold Earned
37,053
228
Minions Killed
177
9
Camps Cleared
5
1,061,758
Distance Traveled
961,564
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,658
703
23
1
2
387,773
0
W
Sol
12,922
718
119
7
2
349,531
4
L
Sylvanus
12,574
699
27
2
1
297,537
3
L
Chang'e
11,823
657
61
3
1
316,005
0
W
Scylla
14,204
789
86
5
5
324,454
5
L
Cliodhna
12,656
703
89
5
3
348,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role