Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
rxqht
Odin
Level 26
God Stats
6W - 4L
1,845 SR
Queue Stats
40W - 59L
1,448 Elo+
Party 1
Bellona
Bellona
toastninja69
Bellona
Level 22
God Stats
5W - 4L
1,798 SR
Queue Stats
12W - 23L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
zsdk
Baron Samedi
Level 59
God Stats
3W - 1L
1,766 SR
Queue Stats
7W - 16L
1,346 Elo+
Party 1
Team Averages
Level 62
1,682 SR
1,431 Elo+

VS

Team Averages
Level 65
1,416 SR
1,470 Elo+
Izanami
Izanami
BrianOrBrian
Izanami
Level 115
God Stats
14W - 10L
1,608 SR
Queue Stats
150W - 178L
1,467 Elo+
Party 3
Kuzenbo
Kuzenbo
Ihatefatpeople1
Kuzenbo
Level 15
God Stats
2W - 1L
1,512 SR
Queue Stats
10W - 5L
1,511 Elo+
Party 2
Atlas
Atlas
KingMoney666
Atlas
Level 7
God Stats
8W - 7L
1,282 SR
Queue Stats
68W - 65L
1,370 Elo+
Solo
Susano
Susano
ThiccBigMoist
Susano
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 198L
1,511 Elo+
Party 2
Vulcan
Vulcan
crossmane
Vulcan
Level 82
God Stats
2W - 3L
1,176 SR
Queue Stats
243W - 243L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
3 / 7 / 4
9,528
733
13,770
12,702
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
 
Sun Wukong
15
3 / 2 / 3
9,108
701
4,592
18,441
9,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
rxqht
Odin
17
3 / 2 / 6
9,378
721
7,448
13,619
9,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
toastninja69
Bellona
14
2 / 5 / 4
8,747
673
6,158
13,924
10,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
zsdk
Baron Samedi
14
0 / 7 / 6
8,239
634
6,204
11,423
4,470
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrianOrBrian
Izanami
18
4 / 0 / 5
10,697
823
8,952
8,661
3,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 13
9,882
760
12,160
11,333
15,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 0 / 6
10,527
810
13,985
9,535
11,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
10 / 5 / 6
10,800
831
16,313
13,043
5,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
crossmane
Vulcan
16
1 / 4 / 2
9,302
716
10,267
7,553
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
11
Kills
23
23
Deaths
11
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
7
4
0.71
L
Sun Wukong
 
Sun Wukong
3
2
3
2.25
W
Izanami
BrianOrBrian
Izanami
4
0
5
6.5
W
2
2
13
4.25
W
6
0
6
9
W
10
5
6
2.6
W
Vulcan
crossmane
Vulcan
1
4
2
0.5
L
Odin
rxqht
Odin
3
2
6
3
L
Bellona
toastninja69
Bellona
2
5
4
0.8
L
Baron Samedi
zsdk
Baron Samedi
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,172
Damage
61,677
70,109
Taken
50,125
38,849
Mitigated
38,262
13,473
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,770
288
0
1,543
12,702
4,315
0
6,436
6,266
38,306
0
L
Sun Wukong
 
Sun Wukong
4,592
381
227
3,463
18,441
9,926
0
11,120
7,321
0
20,156
W
Izanami
BrianOrBrian
Izanami
8,952
4,236
223
2,644
8,661
3,098
3,498
2,563
5,986
0
59,542
W
12,160
3,753
0
1,067
11,333
15,721
70
5,541
5,496
20,787
0
W
13,985
4,352
0
1,363
9,535
11,366
0
2,459
6,966
34,155
0
W
16,313
3,337
0
518
13,043
5,385
1,259
5,832
6,983
0
30,548
W
Vulcan
crossmane
Vulcan
10,267
2,291
330
168
7,553
2,692
385
2,761
4,660
33,373
0
L
Odin
rxqht
Odin
7,448
609
0
3,934
13,619
9,349
242
6,755
6,864
60
26,720
L
Bellona
toastninja69
Bellona
6,158
746
1,229
989
13,924
10,789
0
5,735
8,189
0
12,535
L
Baron Samedi
zsdk
Baron Samedi
6,204
152
445
1,643
11,423
4,470
72
6,366
5,057
21,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,000
Gold Earned
51,208
195
Minions Killed
259
0
Camps Cleared
0
1,252,415
Distance Traveled
1,384,383
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,528
733
62
5
0
238,196
0
L
Sun Wukong
9,108
701
32
2
0
261,781
0
W
Izanami
10,697
823
104
8
0
272,674
1
W
Kuzenbo
9,882
760
13
1
0
278,300
0
W
Atlas
10,527
810
49
4
0
295,294
1
W
Susano
10,800
831
31
2
0
276,646
0
W
Vulcan
9,302
716
62
5
0
261,469
1
L
Odin
9,378
721
50
4
0
297,378
0
L
Bellona
8,747
673
13
1
0
236,494
0
L
Baron Samedi
8,239
634
38
3
0
218,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role