Player Matchup

Kuzenbo
Kuzenbo
Danteraptor
Kuzenbo
Level 150
God Stats
2W - 1L
1,329 SR
Queue Stats
306W - 312L
1,531 Elo+
Solo
Tyr
Tyr
Hashe01
Tyr
Level 106
God Stats
3W - 7L
1,381 SR
Queue Stats
431W - 466L
1,471 Elo+
Solo
Kukulkan
Kukulkan
MintChip Xx
Kukulkan
Level 109
God Stats
5W - 2L
1,639 SR
Queue Stats
190W - 234L
1,461 Elo+
Party 1
Ravana
Ravana
Tillavek
Ravana
Level 125
God Stats
1W - 1L
1,272 SR
Queue Stats
469W - 479L
1,556 Elo+
Solo
Raijin
Raijin
ViizR
Raijin
Level 127
God Stats
3W - 6L
1,386 SR
Queue Stats
281W - 305L
1,443 Elo+
Party 1
Team Averages
Level 123
1,401 SR
1,492 Elo+

VS

Team Averages
Level 105
1,412 SR
1,487 Elo+
Persephone
Persephone
Coldheart-99
Persephone
Level 58
God Stats
1W - 4L
1,242 SR
Queue Stats
88W - 89L
1,475 Elo+
Solo
Cthulhu
Cthulhu
DarkNykyrian
Cthulhu
Level 126
God Stats
13W - 12L
1,558 SR
Queue Stats
231W - 244L
1,471 Elo+
Party 2
The Morrigan
The Morrigan
GhostlyVertigo
The Morrigan
Level 105
God Stats
0W - 3L
1,270 SR
Queue Stats
149W - 162L
1,470 Elo+
Party 2
Chiron
Chiron
grandmasghost
Chiron
Level 122
God Stats
0W - 2L
1,476 SR
Queue Stats
55W - 66L
1,490 Elo+
Solo
Agni
Agni
nickjj
Agni
Level 112
God Stats
2W - 3L
1,514 SR
Queue Stats
134W - 122L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Danteraptor
Kuzenbo
13
1 / 1 / 12
8,476
848
5,103
9,081
13,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyr
12
3 / 3 / 6
8,010
801
3,686
8,890
11,685
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MintChip Xx
Kukulkan
14
4 / 2 / 8
8,576
858
6,088
7,815
3,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Tillavek
Ravana
15
4 / 3 / 10
8,708
871
6,364
10,969
9,335
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
ViizR
Raijin
18
8 / 1 / 9
10,452
1,045
10,008
8,532
3,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Coldheart-99
Persephone
14
2 / 2 / 6
8,018
802
8,535
6,356
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DarkNykyrian
Cthulhu
13
3 / 4 / 6
7,950
795
8,318
9,085
9,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
GhostlyVertigo
The Morrigan
14
3 / 4 / 5
7,690
769
4,812
3,256
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 3
7,030
703
8,372
9,239
3,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
nickjj
Agni
13
1 / 5 / 5
7,133
713
4,764
6,584
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
20
Kills
10
10
Deaths
19
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
Coldheart-99
Persephone
2
2
6
2.5
W
Kuzenbo
Danteraptor
Kuzenbo
1
1
12
7
L
Cthulhu
DarkNykyrian
Cthulhu
3
4
6
1.5
L
The Morrigan
GhostlyVertigo
The Morrigan
3
4
5
1.38
W
Tyr
3
3
6
2
W
Kukulkan
MintChip Xx
Kukulkan
4
2
8
4
W
Ravana
Tillavek
Ravana
4
3
10
3
W
Raijin
ViizR
Raijin
8
1
9
12.5
L
1
4
3
0.63
L
Agni
nickjj
Agni
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
34,801
45,287
Taken
34,520
40,833
Mitigated
18,657
19,003
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Coldheart-99
Persephone
8,535
235
0
1,171
6,356
2,338
0
4,464
1,890
21,751
0
W
Kuzenbo
Danteraptor
Kuzenbo
5,103
1,670
2,850
1,881
9,081
13,072
666
5,674
3,300
10,377
0
L
Cthulhu
DarkNykyrian
Cthulhu
8,318
23
410
1,385
9,085
9,225
0
5,183
3,902
14,325
0
L
The Morrigan
GhostlyVertigo
The Morrigan
4,812
663
626
204
3,256
1,236
0
2,395
782
8,275
0
W
Tyr
3,686
58
1,117
2,029
8,890
11,685
163
3,689
5,082
2,098
5,884
W
Kukulkan
MintChip Xx
Kukulkan
6,088
442
1,739
2,038
7,815
3,164
1,176
5,370
2,343
14,160
0
W
Ravana
Tillavek
Ravana
6,364
1,906
649
2,356
10,969
9,335
447
5,191
5,672
0
12,704
W
Raijin
ViizR
Raijin
10,008
864
1,807
2,537
8,532
3,577
809
5,944
2,461
46,126
0
L
8,372
1,897
1,350
2,234
9,239
3,497
0
6,692
2,543
0
23,689
L
Agni
nickjj
Agni
4,764
152
584
519
6,584
2,361
0
3,012
3,572
9,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,222
Gold Earned
37,821
127
Minions Killed
105
0
Camps Cleared
0
842,038
Distance Traveled
860,147
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,018
802
39
4
0
174,675
0
W
Kuzenbo
8,476
848
12
1
0
131,398
0
L
Cthulhu
7,950
795
18
2
0
194,200
4
L
The Morrigan
7,690
769
7
1
0
146,031
1
W
Tyr
8,010
801
11
1
0
186,721
2
W
Kukulkan
8,576
858
25
3
0
196,820
1
W
Ravana
8,708
871
16
2
0
146,824
1
W
Raijin
10,452
1,045
63
6
0
180,275
0
L
Chiron
7,030
703
25
3
0
181,513
2
L
Agni
7,133
713
16
2
0
163,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role