Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
AdcMainOrTroll
Anhur
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Party 2
Thanatos
Thanatos
DestructoBox
Thanatos
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 92L
1,677 Elo+
Party 2
Geb
Geb
ElManco115
Geb
Level 152
God Stats
3W - 2L
1,732 SR
Queue Stats
76W - 41L
1,728 Elo+
Party 2
Ne Zha
Ne Zha
Hanzufuri
Ne Zha
Level 154
God Stats
1W - 4L
1,121 SR
Queue Stats
79W - 64L
1,600 Elo+
Party 2
Team Averages
Level 139
1,471 SR
1,601 Elo+

VS

Team Averages
Level 124
1,458 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Bakunin05
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DiaboAteu
Kukulkan
Level 160
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nox
Nox
THeTrueMcLove
Nox
Level 149
God Stats
0W - 1L
1,764 SR
Queue Stats
27W - 41L
1,416 Elo+
Solo
Ah Puch
Ah Puch
Xanildinha
Ah Puch
Level 144
God Stats
0W - 2L
1,248 SR
Queue Stats
82W - 74L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
8 / 1 / 6
7,230
1,446
5,655
6,092
2,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 9
5,823
1,165
2,491
2,613
905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
DestructoBox
Thanatos
12
7 / 1 / 7
6,845
1,369
7,857
6,658
3,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 14
6,266
1,253
1,900
5,307
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
Hanzufuri
Ne Zha
10
0 / 2 / 9
5,679
1,136
4,096
4,911
2,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 0
4,873
975
5,420
4,063
1,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Bakunin05
Amaterasu
11
0 / 4 / 2
5,312
1,062
2,077
7,297
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
DiaboAteu
Kukulkan
10
1 / 4 / 0
5,960
1,192
2,191
5,955
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 1
4,874
975
996
5,578
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
Xanildinha
Ah Puch
5
0 / 0 / 0
4,344
869
0
0
0

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
16
Kills
1
6
Deaths
16
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
6
11
L
Neith
 
Neith
0
3
0
0
W
1
0
9
5.5
L
Amaterasu
Bakunin05
Amaterasu
0
4
2
0.25
W
Thanatos
DestructoBox
Thanatos
7
1
7
10.5
L
Kukulkan
DiaboAteu
Kukulkan
1
4
0
0.25
W
0
2
14
3.5
W
Ne Zha
Hanzufuri
Ne Zha
0
2
9
2.25
L
0
5
1
0.1
L
Ah Puch
Xanildinha
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,999
Damage
10,684
25,581
Taken
22,893
13,761
Mitigated
11,332
14,615
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,655
837
0
2,964
6,092
2,680
299
1,047
5,005
13,530
0
L
Neith
 
Neith
5,420
1,987
72
702
4,063
1,148
0
1,151
2,852
0
7,048
W
2,491
1,108
25
489
2,613
905
1,321
156
2,457
0
6,885
L
Amaterasu
Bakunin05
Amaterasu
2,077
713
174
1,243
7,297
6,586
0
3,001
4,196
0
4,763
W
Thanatos
DestructoBox
Thanatos
7,857
2,478
436
5,799
6,658
3,235
375
1,158
5,436
0
12,286
L
Kukulkan
DiaboAteu
Kukulkan
2,191
0
157
774
5,955
1,853
0
2,280
3,618
12,752
0
W
1,900
142
1,434
963
5,307
4,310
211
561
4,712
3,517
0
W
Ne Zha
Hanzufuri
Ne Zha
4,096
441
1,352
1,153
4,911
2,631
238
127
4,784
0
10,490
L
996
228
180
217
5,578
1,745
0
1,123
4,326
4,007
0
L
Ah Puch
Xanildinha
Ah Puch
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
25,363
59
Minions Killed
37
0
Camps Cleared
0
589,665
Distance Traveled
377,664
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,230
1,446
17
3
0
119,617
0
L
Neith
4,873
975
5
1
0
93,429
0
W
Anhur
5,823
1,165
11
2
0
112,470
0
L
Amaterasu
5,312
1,062
7
1
0
99,106
0
W
Thanatos
6,845
1,369
12
2
0
129,223
0
L
Kukulkan
5,960
1,192
20
4
0
93,019
0
W
Geb
6,266
1,253
4
1
0
120,376
2
W
Ne Zha
5,679
1,136
15
3
0
107,979
0
L
Nox
4,874
975
5
1
0
92,110
0
L
Ah Puch
4,344
869
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role