Player Matchup

Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
J_Mitch62
Fenrir
Level 149
God Stats
15W - 15L
1,574 SR
Queue Stats
412W - 411L
1,477 Elo+
Solo
Cliodhna
Cliodhna
MisterBoscoa
Cliodhna
Level 120
God Stats
20W - 10L
1,735 SR
Queue Stats
64W - 63L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
RealThing94
Sylvanus
Level 112
God Stats
33W - 36L
1,475 SR
Queue Stats
273W - 287L
1,537 Elo+
Solo
Charybdis
Charybdis
ixFloww
Charybdis
Level 149
God Stats
1W - 2L
1,719 SR
Queue Stats
62W - 62L
1,521 Elo+
Party 2
Team Averages
Level 127
1,601 SR
1,516 Elo+

VS

Team Averages
Level 105
1,547 SR
1,501 Elo+
Skadi
Skadi
King Kako1060
Skadi
Level 114
God Stats
134W - 85L
1,606 SR
Queue Stats
269W - 259L
1,499 Elo+
Solo
Persephone
Persephone
Monkey_Froze
Persephone
Level 105
God Stats
18W - 28L
1,454 SR
Queue Stats
205W - 257L
1,455 Elo+
Party 1
Artemis
Artemis
TOP-10-BOBOTES
Artemis
Level 61
God Stats
181W - 133L
1,630 SR
Queue Stats
573W - 708L
1,476 Elo+
Party 1
Nike
Nike
TheLastStarman
Nike
Level 160
God Stats
5W - 5L
1,505 SR
Queue Stats
332W - 314L
1,495 Elo+
Solo
Ymir
Ymir
garbor3
Ymir
Level 85
God Stats
2W - 1L
1,541 SR
Queue Stats
32W - 25L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
5 / 6 / 2
10,688
563
12,240
14,931
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
J_Mitch62
Fenrir
15
4 / 9 / 5
9,809
516
9,183
21,884
19,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
MisterBoscoa
Cliodhna
16
8 / 5 / 4
10,566
556
14,976
17,256
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
RealThing94
Sylvanus
15
1 / 6 / 5
9,736
512
12,957
21,681
17,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
ixFloww
Charybdis
15
2 / 5 / 6
9,608
506
15,485
13,688
4,374
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 10
12,259
645
14,490
17,401
6,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Monkey_Froze
Persephone
18
9 / 5 / 3
11,665
614
17,044
13,514
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 5 / 8
11,212
590
13,856
17,723
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 3 / 6
10,918
575
13,483
21,617
13,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
garbor3
Ymir
16
4 / 3 / 12
10,786
568
8,459
18,293
21,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
20
Kills
30
31
Deaths
20
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
6
2
1
L
Fenrir
J_Mitch62
Fenrir
4
9
5
0.72
W
8
4
10
3.25
L
Cliodhna
MisterBoscoa
Cliodhna
8
5
4
2
W
Persephone
Monkey_Froze
Persephone
9
5
3
2.1
L
Sylvanus
RealThing94
Sylvanus
1
6
5
0.58
W
4
5
8
1.6
W
5
3
6
2.67
W
Ymir
garbor3
Ymir
4
3
12
3.33
L
Charybdis
ixFloww
Charybdis
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,841
Damage
67,332
89,440
Taken
88,548
50,944
Mitigated
51,438
26,715
Healing
26,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,240
989
0
3,466
14,931
4,564
0
6,804
7,846
64,354
0
L
Fenrir
J_Mitch62
Fenrir
9,183
1,571
302
4,096
21,884
19,195
495
5,667
16,019
72
33,839
W
14,490
7,303
565
6,937
17,401
6,211
3,935
1,910
15,397
0
87,850
L
Cliodhna
MisterBoscoa
Cliodhna
14,976
1,031
0
4,178
17,256
5,525
871
6,387
10,672
0
56,662
W
Persephone
Monkey_Froze
Persephone
17,044
1,297
0
2,931
13,514
4,286
752
5,035
8,257
64,896
0
L
Sylvanus
RealThing94
Sylvanus
12,957
4,752
2,402
10,208
21,681
17,286
821
3,051
17,822
48,574
11,450
W
13,856
9,912
134
9,021
17,723
6,369
4,680
3,964
13,653
0
64,231
W
13,483
1,458
0
4,662
21,617
13,503
308
6,799
14,692
1,470
59,312
W
Ymir
garbor3
Ymir
8,459
2,202
0
2,157
18,293
21,069
554
5,114
12,975
45,003
0
L
Charybdis
ixFloww
Charybdis
15,485
7,527
0
2,063
13,688
4,374
678
3,890
9,710
0
65,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,407
Gold Earned
56,840
499
Minions Killed
555
0
Camps Cleared
0
1,749,461
Distance Traveled
1,740,180
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,688
563
129
7
0
369,216
2
L
Fenrir
9,809
516
42
2
0
353,118
0
W
Skadi
12,259
645
153
8
0
367,205
3
L
Cliodhna
10,566
556
86
5
0
400,794
3
W
Persephone
11,665
614
104
5
0
343,689
7
L
Sylvanus
9,736
512
121
6
0
298,381
0
W
Artemis
11,212
590
119
6
0
329,878
5
W
Nike
10,918
575
118
6
0
347,272
3
W
Ymir
10,786
568
61
3
0
352,136
0
L
Charybdis
9,608
506
121
6
0
327,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role