Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Chowderxxl
Fenrir
Level 124
God Stats
5W - 2L
1,963 SR
Queue Stats
247W - 240L
1,533 Elo+
Party 2
Ganesha
Ganesha
DAXERO12
Ganesha
Level 53
God Stats
14W - 3L
1,889 SR
Queue Stats
471W - 469L
1,471 Elo+
Solo
Achilles
Achilles
UngernSternberg
Achilles
Level 109
God Stats
12W - 9L
1,753 SR
Queue Stats
309W - 321L
1,451 Elo+
Party 2
Team Averages
Level 101
1,721 SR
1,491 Elo+

VS

Team Averages
Level 103
1,464 SR
1,480 Elo+
Camazotz
Camazotz
 
Camazotz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
LazerHawkDamner
Susano
Level 77
God Stats
1W - 2L
1,279 SR
Queue Stats
128W - 117L
1,570 Elo+
Party 3
Ares
Ares
SunMirrow
Ares
Level 132
God Stats
1W - 1L
1,715 SR
Queue Stats
280W - 299L
1,479 Elo+
Solo
Danzaburou
Danzaburou
ValtronSpb
Danzaburou
Level 101
God Stats
7W - 3L
1,325 SR
Queue Stats
189W - 184L
1,560 Elo+
Party 3
Amaterasu
Amaterasu
theswagger2014
Amaterasu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 4 / 9
10,872
725
17,841
15,967
8,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artio
 
Artio
18
2 / 3 / 12
10,649
710
9,236
22,330
32,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Chowderxxl
Fenrir
19
10 / 7 / 10
11,805
787
18,170
32,982
24,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
DAXERO12
Ganesha
16
0 / 7 / 17
10,054
670
14,475
20,029
28,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
19
6 / 5 / 16
11,325
755
14,724
19,912
29,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
2 / 5 / 11
9,825
655
16,295
19,853
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
7 / 7 / 9
11,167
744
23,825
18,008
9,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
17
6 / 4 / 13
11,589
773
14,634
20,415
24,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
ValtronSpb
Danzaburou
20
9 / 5 / 13
12,664
844
31,738
14,817
7,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
theswagger2014
Amaterasu
18
1 / 3 / 20
11,398
760
9,949
18,515
21,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
91
24
Kills
25
26
Deaths
24
64
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
9
2.63
L
Artio
 
Artio
2
3
12
2.67
W
Camazotz
 
Camazotz
2
5
11
1.5
L
Fenrir
Chowderxxl
Fenrir
10
7
10
2.14
L
Ganesha
DAXERO12
Ganesha
0
7
17
1.21
W
7
7
9
1.64
W
Ares
6
4
13
3.13
L
Achilles
6
5
16
2.8
W
Danzaburou
ValtronSpb
Danzaburou
9
5
13
3.1
W
Amaterasu
theswagger2014
Amaterasu
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,446
Damage
96,441
111,220
Taken
91,608
124,535
Mitigated
72,684
38,759
Healing
24,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,841
8,694
2,162
4,135
15,967
8,465
1,357
1,220
14,627
0
33,344
L
Artio
 
Artio
9,236
1,391
6,095
7,499
22,330
32,967
45
2,744
19,392
18,556
0
W
Camazotz
 
Camazotz
16,295
5,470
747
6,918
19,853
10,739
594
5,576
14,013
0
26,295
L
Fenrir
Chowderxxl
Fenrir
18,170
6,348
851
10,258
32,982
24,684
1,173
3,780
28,873
0
25,762
L
Ganesha
DAXERO12
Ganesha
14,475
1,003
1,176
2,049
20,029
28,431
85
4,086
15,808
24,752
0
W
23,825
4,655
1,665
1,396
18,008
9,104
71
4,595
13,266
0
32,822
W
Ares
14,634
1,787
1,824
3,414
20,415
24,440
460
5,306
14,890
17,005
0
L
Achilles
14,724
3,892
1,386
3,148
19,912
29,988
325
2,804
16,775
0
22,641
W
Danzaburou
ValtronSpb
Danzaburou
31,738
12,597
1,624
2,611
14,817
7,123
2,678
3,470
11,087
0
60,766
W
Amaterasu
theswagger2014
Amaterasu
9,949
4,206
1,294
3,101
18,515
21,278
1,080
4,764
13,618
0
24,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,705
Gold Earned
56,643
107
Minions Killed
124
0
Camps Cleared
0
1,323,838
Distance Traveled
1,296,064
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,872
725
43
3
0
220,750
0
L
Artio
10,649
710
18
1
0
287,815
0
W
Camazotz
9,825
655
17
1
0
259,495
0
L
Fenrir
11,805
787
33
2
0
272,162
0
L
Ganesha
10,054
670
1
0
0
254,097
0
W
Susano
11,167
744
24
2
0
248,955
0
W
Ares
11,589
773
7
0
0
265,720
0
L
Achilles
11,325
755
12
1
0
289,014
0
W
Danzaburou
12,664
844
46
3
0
234,069
6
W
Amaterasu
11,398
760
30
2
0
287,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role