Player Matchup

Olorun
Olorun
Platinum III
 
Olorun
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
Kaguraa-Chan
Fenrir
Gold I
Level 87
God Stats
1W - 2L
1,281 SR
Queue Stats
166W - 157L
1,681 MMR
Solo
Chiron
Chiron
Platinum IV
Keros_02
Chiron
Platinum IV
Level 160
God Stats
0W - 2L
1,197 SR
Queue Stats
82W - 66L
1,812 MMR
Party 3
King Arthur
King Arthur
Gold II
Sir_Liam_Pasty
King Arthur
Gold II
Level 149
God Stats
15W - 21L
1,576 SR
Queue Stats
802W - 793L
1,593 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
xarmainyourface
Ao Kuang
Gold III
Level 123
God Stats
2W - 2L
1,552 SR
Queue Stats
51W - 43L
1,614 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,421 SR
1,640 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 90
1,674 SR
1,714 MMR
Thoth
Thoth
Gold III
Denјі
Thoth
Gold III
Level 123
God Stats
7W - 7L
1,500 SR
Queue Stats
125W - 61L
1,830 MMR
Party 4
Susano
Susano
Gold IV
Kirаri
Susano
Gold IV
Level 139
God Stats
56W - 17L
1,933 SR
Queue Stats
635W - 405L
1,693 MMR
Party 4
Ymir
Ymir
Gold V
gonzoporto977
Ymir
Gold V
Level 49
God Stats
4W - 2L
1,549 SR
Queue Stats
4W - 2L
1,692 MMR
Party 1
Izanami
Izanami
Gold V
omicron8145
Izanami
Gold V
Level 31
God Stats
1W - 1L
1,962 SR
Queue Stats
4W - 2L
1,692 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
wzababy
Cthulhu
Platinum IV
Level 107
God Stats
2W - 0L
1,427 SR
Queue Stats
39W - 41L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
2 / 5 / 4
13,322
512
10,354
18,093
6,652
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
4 / 6 / 6
10,857
418
9,944
30,417
26,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Keros_02
Chiron
19
8 / 7 / 2
13,054
502
18,747
28,171
7,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Sir_Liam_Pasty
King Arthur
15
1 / 9 / 4
9,980
384
10,913
27,220
23,192
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
18
1 / 6 / 9
11,402
439
8,599
25,821
7,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaGebUllrArtio

VS

Bans
BastetThanatosArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Denјі
Thoth
20
12 / 4 / 9
14,681
565
34,119
12,971
4,480
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Kirаri
Susano
20
12 / 4 / 6
15,612
600
32,393
22,302
9,859
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 3 / 7
13,326
513
7,219
22,072
23,125
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
omicron8145
Izanami
20
2 / 2 / 8
14,944
575
9,915
13,687
5,307
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
wzababy
Cthulhu
20
2 / 3 / 13
13,620
524
15,375
22,644
25,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
16
Kills
33
33
Deaths
16
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
4
0.8
W
Thoth
Denјі
Thoth
12
4
9
4.13
L
Fenrir
4
6
6
1.17
L
Chiron
Keros_02
Chiron
8
7
2
1.29
W
Susano
Kirаri
Susano
12
4
6
3.75
L
King Arthur
Sir_Liam_Pasty
King Arthur
1
9
4
0.33
W
5
3
7
2.83
W
Izanami
omicron8145
Izanami
2
2
8
3
W
Cthulhu
wzababy
Cthulhu
2
3
13
2.83
L
Ao Kuang
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,557
Damage
99,021
129,722
Taken
93,676
70,929
Mitigated
68,545
24,172
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,354
6,040
814
6,720
18,093
6,652
962
4,274
13,647
119,018
5,338
W
Thoth
Denјі
Thoth
34,119
1,571
0
1,235
12,971
4,480
1,188
2,987
9,984
109,101
0
L
Fenrir
9,944
2,117
0
1,724
30,417
26,660
0
13,382
16,833
0
34,467
L
Chiron
Keros_02
Chiron
18,747
6,176
466
7,927
28,171
7,144
1,131
14,467
13,533
0
91,987
W
Susano
Kirаri
Susano
32,393
14,640
0
3,415
22,302
9,859
1,764
2,852
18,754
0
147,102
L
King Arthur
Sir_Liam_Pasty
King Arthur
10,913
1,137
0
652
27,220
23,192
0
12,867
13,533
174
55,446
W
7,219
1,237
0
3,892
22,072
23,125
246
5,905
16,167
40,418
0
W
Izanami
omicron8145
Izanami
9,915
6,105
0
6,943
13,687
5,307
1,831
6,527
7,160
0
152,852
W
Cthulhu
wzababy
Cthulhu
15,375
1,005
1,008
8,098
22,644
25,774
354
2,985
19,659
92,039
0
L
Ao Kuang
8,599
2,404
0
5,869
25,821
7,281
0
10,285
15,463
88,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,615
Gold Earned
72,183
603
Minions Killed
784
0
Camps Cleared
0
2,339,383
Distance Traveled
2,590,830
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,322
512
211
8
0
432,840
7
W
Thoth
14,681
565
166
6
0
502,744
2
L
Fenrir
10,857
418
33
1
0
511,233
3
L
Chiron
13,054
502
158
6
0
469,069
5
W
Susano
15,612
600
166
6
0
585,748
2
L
King Arthur
9,980
384
85
3
0
439,501
6
W
Ymir
13,326
513
57
2
0
497,009
15
W
Izanami
14,944
575
249
10
0
475,598
6
W
Cthulhu
13,620
524
146
6
0
529,731
0
L
Ao Kuang
11,402
439
116
4
0
486,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role