Player Matchup

Eset
Eset
ElÅléssł
Eset
Level 107
God Stats
2W - 2L
1,520 SR
Queue Stats
65W - 66L
1,459 Elo+
Solo
Serqet
Serqet
RafWithClaws
Serqet
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 100L
1,470 Elo+
Solo
Chaac
Chaac
THEABS0LUTEW0RST
Chaac
Level 149
God Stats
5W - 4L
1,453 SR
Queue Stats
149W - 142L
1,534 Elo+
Party 1
Chronos
Chronos
Yịkes
Chronos
Level 122
God Stats
1W - 0L
1,578 SR
Queue Stats
46W - 40L
1,618 Elo+
Solo
Sol
Sol
ghosttc13
Sol
Level 101
God Stats
2W - 1L
1,577 SR
Queue Stats
99W - 94L
1,472 Elo+
Party 1
Team Averages
Level 107
1,525 SR
1,511 Elo+

VS

Team Averages
Level 69
1,547 SR
1,542 Elo+
Sylvanus
Sylvanus
Arceusxnxx
Sylvanus
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
383W - 394L
1,465 Elo+
Solo
Hun Batz
Hun Batz
Avick99
Hun Batz
Level 66
God Stats
3W - 7L
1,314 SR
Queue Stats
45W - 47L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Darik005
Ah Muzen Cab
Level 67
God Stats
6W - 8L
1,558 SR
Queue Stats
99W - 87L
1,522 Elo+
Solo
Neith
Neith
Kunkdaddy2011
Neith
Level 87
God Stats
8W - 2L
1,861 SR
Queue Stats
19W - 11L
1,683 Elo+
Party 2
Sun Wukong
Sun Wukong
RecruitLeaf4740
Sun Wukong
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 7
7,933
496
7,736
13,713
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
15
6 / 4 / 4
9,356
585
5,844
12,022
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 9
9,509
594
15,851
15,863
10,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Yịkes
Chronos
15
3 / 2 / 5
9,168
573
7,120
11,629
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 0
9,033
565
7,395
9,446
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arceusxnxx
Sylvanus
12
1 / 3 / 6
7,392
462
4,584
11,127
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Avick99
Hun Batz
16
5 / 2 / 7
9,429
589
5,503
9,129
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Darik005
Ah Muzen Cab
14
4 / 6 / 4
8,887
555
6,396
13,399
4,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 3
8,945
559
7,469
9,571
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RecruitLeaf4740
Sun Wukong
15
3 / 4 / 3
9,001
563
10,301
16,048
8,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
18
Kills
18
18
Deaths
18
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arceusxnxx
Sylvanus
1
3
6
1.33
L
Hun Batz
Avick99
Hun Batz
5
2
7
4.25
L
Ah Muzen Cab
Darik005
Ah Muzen Cab
4
6
4
1
W
2
6
7
0.92
L
5
3
3
2.17
W
Serqet
6
4
4
2
L
Sun Wukong
RecruitLeaf4740
Sun Wukong
3
4
3
1.13
W
5
3
9
3.17
W
Chronos
Yịkes
Chronos
3
2
5
2.75
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,946
Damage
34,253
62,673
Taken
59,274
35,294
Mitigated
28,556
19,459
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arceusxnxx
Sylvanus
4,584
1,113
575
2,479
11,127
9,093
185
5,475
5,578
23,336
0
L
Hun Batz
Avick99
Hun Batz
5,503
283
0
3,283
9,129
3,174
0
2,386
6,515
0
54,058
L
Ah Muzen Cab
Darik005
Ah Muzen Cab
6,396
2,172
0
1,657
13,399
4,562
0
3,504
9,819
0
47,239
W
7,736
169
87
1,482
13,713
9,896
0
1,492
12,221
23,483
0
L
7,469
2,640
0
2,222
9,571
3,116
0
6,136
3,279
0
60,195
W
Serqet
5,844
1,204
0
3,599
12,022
4,849
51
269
11,753
0
50,357
L
Sun Wukong
RecruitLeaf4740
Sun Wukong
10,301
2,039
0
6,991
16,048
8,611
56
4,750
10,800
0
54,821
W
15,851
3,401
0
4,969
15,863
10,846
49
1,237
14,626
0
73,117
W
Chronos
Yịkes
Chronos
7,120
2,213
0
5,548
11,629
6,944
849
59
11,570
47,918
0
W
7,395
4,274
0
3,774
9,446
2,759
1,822
1,527
7,919
72,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,999
Gold Earned
43,654
493
Minions Killed
458
0
Camps Cleared
0
1,631,994
Distance Traveled
1,546,985
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,392
462
34
2
0
228,998
2
L
Hun Batz
9,429
589
101
6
0
386,892
6
L
Ah Muzen Cab
8,887
555
99
6
0
317,240
2
W
Eset
7,933
496
42
3
0
291,429
7
L
Neith
8,945
559
112
7
0
288,919
1
W
Serqet
9,356
585
103
6
0
359,940
2
L
Sun Wukong
9,001
563
112
7
0
324,936
4
W
Chaac
9,509
594
133
8
0
369,901
3
W
Chronos
9,168
573
95
6
0
298,390
4
W
Sol
9,033
565
120
8
0
312,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role