Player Matchup

Morgan Le Fay
Morgan Le Fay
AXG Shinji
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,507 Elo+
Solo
Amaterasu
Amaterasu
Colie215
Amaterasu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,519 Elo+
Party 2
Ares
Ares
DUDEABOT6000
Ares
Level 109
God Stats
0W - 2L
1,265 SR
Queue Stats
92W - 58L
1,556 Elo+
Party 2
Rama
Rama
Seiya3331119
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,301 Elo+
Solo
Merlin
Merlin
scuanchGoblin
Merlin
Level 21
God Stats
0W - 2L
1,349 SR
Queue Stats
30W - 47L
1,468 Elo+
Party 2
Team Averages
Level 51
1,423 SR
1,470 Elo+

VS

Team Averages
Level 61
1,502 SR
1,651 Elo+
Ganesha
Ganesha
FluffyKitty23
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,464 Elo+
Party 3
Achilles
Achilles
GotexShin
Achilles
Level 74
God Stats
4W - 8L
1,508 SR
Queue Stats
452W - 447L
1,484 Elo+
Party 3
The Morrigan
The Morrigan
IchimaruGin117
The Morrigan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,723 Elo+
Party 1
Rama
Rama
MistyNips
Rama
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,792 Elo+
Party 1
Cerberus
Cerberus
ZenithHalcyon
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AXG Shinji
Morgan Le Fay
8
0 / 4 / 1
5,418
677
3,741
4,537
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Colie215
Amaterasu
9
1 / 5 / 0
5,966
746
1,821
8,451
6,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 3 / 1
5,989
749
3,308
8,250
6,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 1
6,077
760
4,101
7,032
2,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 0
6,068
759
3,663
4,515
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 1 / 19
7,234
904
3,882
7,112
6,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
GotexShin
Achilles
13
5 / 1 / 15
8,006
1,001
7,846
5,494
3,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Morrigan
IchimaruGin117
The Morrigan
14
6 / 1 / 13
8,023
1,003
5,661
3,622
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
14
9 / 1 / 6
8,759
1,095
9,417
5,277
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ZenithHalcyon
Cerberus
12
0 / 2 / 18
7,649
956
3,388
7,948
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
91
1
Kills
20
20
Deaths
6
3
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AXG Shinji
Morgan Le Fay
0
4
1
0.13
L
Amaterasu
Colie215
Amaterasu
1
5
0
0.2
L
0
3
1
0.17
W
Ganesha
0
1
19
9.5
W
Achilles
GotexShin
Achilles
5
1
15
12.5
W
The Morrigan
IchimaruGin117
The Morrigan
6
1
13
12.5
W
Rama
9
1
6
12
L
0
5
1
0.1
W
Cerberus
ZenithHalcyon
Cerberus
0
2
18
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,634
Damage
30,194
32,785
Taken
29,453
18,529
Mitigated
21,175
3,886
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AXG Shinji
Morgan Le Fay
3,741
441
0
144
4,537
1,503
0
2,017
2,520
10,254
0
L
Amaterasu
Colie215
Amaterasu
1,821
371
0
449
8,451
6,772
0
3,816
4,635
0
3,210
L
3,308
36
266
1,306
8,250
6,170
0
2,787
5,463
8,220
0
W
Ganesha
3,882
208
716
1,758
7,112
6,776
710
2,830
4,282
9,350
0
W
Achilles
GotexShin
Achilles
7,846
1,292
3,647
2,953
5,494
3,091
1,205
2,623
2,871
0
12,147
W
The Morrigan
IchimaruGin117
The Morrigan
5,661
329
225
750
3,622
1,983
1,079
2,017
1,605
12,535
0
W
Rama
9,417
4,503
0
1,842
5,277
2,412
1,543
1,483
3,794
0
29,844
L
4,101
3,306
412
633
7,032
2,413
96
4,042
2,990
0
10,040
W
Cerberus
ZenithHalcyon
Cerberus
3,388
177
0
1,294
7,948
6,913
13
1,759
6,189
8,925
0
L
3,663
385
235
441
4,515
1,671
0
269
4,246
15,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
39,671
67
Minions Killed
91
0
Camps Cleared
0
662,405
Distance Traveled
779,931
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,418
677
4
1
0
86,866
0
L
Amaterasu
5,966
746
2
0
0
122,903
0
L
Ares
5,989
749
13
2
0
161,242
0
W
Ganesha
7,234
904
0
0
0
140,963
0
W
Achilles
8,006
1,001
14
2
0
164,742
1
W
The Morrigan
8,023
1,003
11
1
0
157,787
1
W
Rama
8,759
1,095
52
7
0
147,304
0
L
Rama
6,077
760
24
3
0
135,910
3
W
Cerberus
7,649
956
14
2
0
169,135
0
L
Merlin
6,068
759
24
3
0
155,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role