Player Matchup

Charybdis
Charybdis
Bleurpman
Charybdis
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 123L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bounford
Tsukuyomi
Level 28
God Stats
2W - 1L
1,778 SR
Queue Stats
48W - 46L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
Many002
Baron Samedi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,140 Elo+
Party 1
Zeus
Zeus
UO Nemesis
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eimich
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,189 Elo+
Party 1
Team Averages
Level 65
1,556 SR
1,281 Elo+

VS

Team Averages
Level 92
1,433 SR
1,401 Elo+
Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bastibaden11
Chaac
Level 64
God Stats
13W - 7L
1,329 SR
Queue Stats
359W - 375L
1,328 Elo+
Party 2
Merlin
Merlin
Swiffel
Merlin
Level 127
God Stats
8W - 7L
1,514 SR
Queue Stats
358W - 360L
1,443 Elo+
Party 2
Artio
Artio
ZAROKI23
Artio
Level 77
God Stats
2W - 1L
1,354 SR
Queue Stats
70W - 59L
1,379 Elo+
Party 2
Hera
Hera
hectoros
Hera
Level 88
God Stats
3W - 1L
1,468 SR
Queue Stats
171W - 187L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bleurpman
Charybdis
18
3 / 6 / 8
10,145
634
12,415
17,953
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Tsukuyomi
Bounford
Tsukuyomi
19
5 / 8 / 10
11,745
734
15,246
21,114
7,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Many002
Baron Samedi
19
4 / 4 / 11
10,926
683
13,997
14,673
10,010
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 8 / 4
11,143
696
11,982
11,372
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
eimich
Morgan Le Fay
15
1 / 6 / 7
8,956
560
7,267
12,036
4,436
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
2 / 1 / 14
11,533
721
9,869
10,368
6,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 5 / 16
12,288
768
18,013
26,804
26,778
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Swiffel
Merlin
18
5 / 2 / 16
11,754
735
16,963
10,239
4,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
ZAROKI23
Artio
17
3 / 5 / 19
11,225
702
8,967
23,939
33,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
20
14 / 4 / 11
13,277
830
19,290
14,494
6,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
17
Kills
32
32
Deaths
17
40
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
14
9
W
8
5
16
3.2
L
Charybdis
Bleurpman
Charybdis
3
6
8
1.17
L
Tsukuyomi
Bounford
Tsukuyomi
5
8
10
1.25
L
Baron Samedi
Many002
Baron Samedi
4
4
11
2.38
W
Merlin
Swiffel
Merlin
5
2
16
6.5
L
4
8
4
0.75
W
Artio
ZAROKI23
Artio
3
5
19
2.5
L
Morgan Le Fay
eimich
Morgan Le Fay
1
6
7
0.75
W
Hera
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,907
Damage
73,102
77,148
Taken
85,844
31,215
Mitigated
77,848
25,342
Healing
33,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,869
3,560
3,109
3,201
10,368
6,291
1,022
5,259
5,109
0
28,623
W
18,013
1,747
405
7,917
26,804
26,778
1,169
8,904
17,900
0
34,453
L
Charybdis
Bleurpman
Charybdis
12,415
5,175
578
5,969
17,953
5,735
0
11,860
6,093
0
28,283
L
Tsukuyomi
Bounford
Tsukuyomi
15,246
4,390
496
4,171
21,114
7,502
0
10,828
10,286
0
32,488
L
Baron Samedi
Many002
Baron Samedi
13,997
1,105
4,855
6,224
14,673
10,010
0
9,924
4,749
31,931
0
W
Merlin
Swiffel
Merlin
16,963
162
2,549
3,020
10,239
4,700
1,653
4,011
6,228
31,843
0
L
11,982
1,799
1,082
447
11,372
3,532
0
5,949
5,423
26,263
0
W
Artio
ZAROKI23
Artio
8,967
1,089
2,667
5,031
23,939
33,345
378
8,257
15,682
16,905
0
L
Morgan Le Fay
eimich
Morgan Le Fay
7,267
972
355
1,165
12,036
4,436
0
6,659
5,377
17,750
0
W
Hera
19,290
6,689
2,273
3,090
14,494
6,734
2,355
6,815
7,679
40,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,915
Gold Earned
60,077
139
Minions Killed
154
0
Camps Cleared
0
1,189,732
Distance Traveled
1,492,978
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,533
721
47
3
0
294,447
0
W
Chaac
12,288
768
19
1
0
329,660
0
L
Charybdis
10,145
634
35
2
0
243,515
3
L
Tsukuyomi
11,745
734
19
1
0
280,762
2
L
Baron Samedi
10,926
683
26
2
0
261,617
0
W
Merlin
11,754
735
45
3
0
283,292
0
L
Zeus
11,143
696
39
2
0
202,357
0
W
Artio
11,225
702
7
0
0
306,067
1
L
Morgan Le Fay
8,956
560
20
1
0
201,481
0
W
Hera
13,277
830
36
2
0
279,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role