Player Matchup

Poseidon
Poseidon
Silver IV
 
Poseidon
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
JhonPc
Sun Wukong
Bronze IV
Level 121
God Stats
1W - 0L
1,146 SR
Queue Stats
14W - 39L
318 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
LadyLunaria
Baron Samedi
Silver IV
Level 159
God Stats
7W - 6L
1,864 SR
Queue Stats
382W - 394L
510 MMR
Solo
Chronos
Chronos
Silver V
RiZll
Chronos
Silver V
Level 126
God Stats
2W - 5L
1,363 SR
Queue Stats
73W - 76L
836 MMR
Solo
Cupid
Cupid
Silver IV
TheDarkKing41
Cupid
Silver IV
Level 121
God Stats
6W - 8L
1,531 SR
Queue Stats
245W - 272L
661 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,481 SR
765 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,539 SR
771 MMR
Zhong Kui
Zhong Kui
Silver IV
 
Zhong Kui
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver III
NorthHelm
Vamana
Silver III
Level 140
God Stats
10W - 8L
1,539 SR
Queue Stats
165W - 173L
799 MMR
Solo
Medusa
Medusa
Bronze III
ThePapiPapito
Medusa
Bronze III
Level 127
God Stats
11W - 5L
1,723 SR
Queue Stats
271W - 305L
-135 MMR
Solo
He Bo
He Bo
Silver II
archiecat99
He Bo
Silver II
Level 109
God Stats
13W - 13L
1,434 SR
Queue Stats
252W - 272L
956 MMR
Party 1
Mercury
Mercury
Silver IV
ggggqqq
Mercury
Silver IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 187L
737 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 2 / 6
6,883
574
5,087
6,574
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
JhonPc
Sun Wukong
12
1 / 1 / 1
7,078
590
6,398
10,801
4,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
LadyLunaria
Baron Samedi
10
1 / 0 / 6
6,614
551
2,826
4,347
2,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
RiZll
Chronos
13
5 / 2 / 2
7,487
624
5,180
7,867
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 3
7,251
604
4,076
7,546
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BastetSetShiva

VS

Bans
CliodhnaGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 3 / 2
5,682
474
4,566
7,442
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
NorthHelm
Vamana
12
1 / 1 / 0
6,756
563
6,118
9,801
4,127
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 1
5,653
471
3,156
5,314
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 0
6,586
549
4,218
5,940
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ggggqqq
Mercury
10
3 / 4 / 1
6,486
541
3,869
8,362
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
7
7
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
2
6
2.5
L
Zhong Kui
 
Zhong Kui
0
3
2
0.33
W
Sun Wukong
JhonPc
Sun Wukong
1
1
1
1.5
W
Baron Samedi
LadyLunaria
Baron Samedi
1
0
6
4
L
Vamana
NorthHelm
Vamana
1
1
0
1
W
Chronos
RiZll
Chronos
5
2
2
3
W
4
2
3
2.75
L
0
2
1
0.25
L
3
3
0
1
L
Mercury
ggggqqq
Mercury
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,567
Damage
21,927
37,135
Taken
36,859
14,279
Mitigated
17,075
16,271
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,087
879
0
1,179
6,574
1,868
98
1,609
4,965
47,012
186
L
Zhong Kui
 
Zhong Kui
4,566
613
0
1,529
7,442
6,584
0
3,276
4,166
21,551
0
W
Sun Wukong
JhonPc
Sun Wukong
6,398
1,447
0
4,830
10,801
4,988
17
0
10,801
0
44,894
W
Baron Samedi
LadyLunaria
Baron Samedi
2,826
513
2,027
1,591
4,347
2,693
52
1,028
3,319
16,376
0
L
Vamana
NorthHelm
Vamana
6,118
2,355
0
3,214
9,801
4,127
0
548
9,253
0
45,573
W
Chronos
RiZll
Chronos
5,180
1,473
0
3,049
7,867
2,470
0
3,924
3,943
41,112
0
W
4,076
2,495
0
3,595
7,546
2,260
0
2,223
5,323
0
39,464
L
3,156
1,110
0
1,663
5,314
1,585
0
991
4,323
0
35,744
L
4,218
341
0
1,629
5,940
2,024
567
4,133
1,807
36,305
0
L
Mercury
ggggqqq
Mercury
3,869
1,501
0
500
8,362
2,755
0
4,115
4,247
0
31,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
31,163
374
Minions Killed
332
0
Camps Cleared
0
1,147,906
Distance Traveled
1,141,489
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,883
574
78
7
0
232,842
2
L
Zhong Kui
5,682
474
40
3
0
206,256
0
W
Sun Wukong
7,078
590
109
9
0
218,594
2
W
Baron Samedi
6,614
551
31
3
0
225,804
0
L
Vamana
6,756
563
100
8
0
241,447
5
W
Chronos
7,487
624
73
6
0
249,140
1
W
Cupid
7,251
604
83
7
0
221,526
3
L
Medusa
5,653
471
68
6
0
215,659
1
L
He Bo
6,586
549
68
6
0
220,111
2
L
Mercury
6,486
541
56
5
0
258,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role