Player Matchup

Nu Wa
Nu Wa
Alfodrr
Nu Wa
Level 29
God Stats
1W - 1L
1,041 SR
Queue Stats
13W - 23L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kushblazer357
Gilgamesh
Level 103
God Stats
31W - 26L
1,530 SR
Queue Stats
168W - 170L
1,486 Elo+
Party 2
Jormungandr
Jormungandr
NJWHY
Jormungandr
Level 6
God Stats
2W - 3L
1,660 SR
Queue Stats
82W - 52L
1,597 Elo+
Party 2
Team Averages
Level 46
1,410 SR
1,528 Elo+

VS

Team Averages
Level 88
1,417 SR
1,247 Elo+
Izanami
Izanami
CordXXI
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,128 Elo+
Party 1
King Arthur
King Arthur
JimmysLiver
King Arthur
Level 3
God Stats
16W - 9L
1,316 SR
Queue Stats
28W - 22L
1,128 Elo+
Party 1
Ra
Ra
iG4njahMx
Ra
Level 135
God Stats
7W - 8L
1,435 SR
Queue Stats
224W - 261L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alfodrr
Nu Wa
18
6 / 5 / 11
13,479
674
24,133
15,962
6,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kushblazer357
Gilgamesh
18
6 / 8 / 8
13,661
683
13,868
26,182
24,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
NJWHY
Jormungandr
17
5 / 5 / 9
13,775
689
15,524
20,332
26,403
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CordXXI
Izanami
20
5 / 3 / 8
14,436
722
25,568
17,686
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
JimmysLiver
King Arthur
17
1 / 10 / 11
12,637
632
8,680
26,001
26,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
12 / 6 / 5
15,423
771
21,553
19,844
11,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
17
Kills
18
18
Deaths
19
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alfodrr
Nu Wa
6
5
11
2.3
W
Izanami
CordXXI
Izanami
5
3
8
3
W
King Arthur
JimmysLiver
King Arthur
1
10
11
0.65
L
Gilgamesh
Kushblazer357
Gilgamesh
6
8
8
1.25
L
Jormungandr
NJWHY
Jormungandr
5
5
9
1.9
W
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,525
Damage
55,801
62,476
Taken
63,531
57,307
Mitigated
43,722
10,918
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alfodrr
Nu Wa
24,133
8,175
854
3,560
15,962
6,870
514
5,625
10,337
56,111
0
W
Izanami
CordXXI
Izanami
25,568
13,815
0
6,256
17,686
6,624
2,262
10,914
6,412
0
105,706
W
King Arthur
JimmysLiver
King Arthur
8,680
897
0
2,081
26,001
26,060
18
15,606
9,789
0
33,590
L
Gilgamesh
Kushblazer357
Gilgamesh
13,868
4,736
333
1,315
26,182
24,034
368
9,531
16,651
0
41,113
L
Jormungandr
NJWHY
Jormungandr
15,524
2,993
630
4,226
20,332
26,403
58
7,107
13,225
49,060
0
W
21,553
1,514
2,296
6,143
19,844
11,038
288
12,945
6,457
65,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,915
Gold Earned
42,496
203
Minions Killed
251
7
Camps Cleared
8
951,648
Distance Traveled
972,997
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,479
674
89
4
1
318,849
0
W
Izanami
14,436
722
135
7
6
316,298
0
W
King Arthur
12,637
632
40
2
1
318,312
0
L
Gilgamesh
13,661
683
46
2
6
330,901
2
L
Jormungandr
13,775
689
68
3
0
301,898
0
W
Ra
15,423
771
76
4
1
338,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role