Player Matchup

Ravana
Ravana
Gold III
Mrmaxx_-
Ravana
Gold III
Level 142
God Stats
4W - 7L
1,449 SR
Queue Stats
197W - 196L
1,545 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
NyTe-_-WolF
Cu Chulainn
Gold I
Level 149
God Stats
4W - 8L
1,346 SR
Queue Stats
750W - 777L
1,505 MMR
Solo
Ne Zha
Ne Zha
Gold III
SneKiiZ_
Ne Zha
Gold III
Level 156
God Stats
10W - 6L
1,593 SR
Queue Stats
364W - 353L
1,452 MMR
Party 1
Neith
Neith
Gold IV
Tolmos_Latigo22
Neith
Gold IV
Level 113
God Stats
1W - 2L
1,537 SR
Queue Stats
180W - 179L
1,506 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
xino_115
Morgan Le Fay
Gold II
Level 129
God Stats
7W - 5L
1,679 SR
Queue Stats
230W - 224L
1,511 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,521 SR
1,504 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,521 SR
1,506 MMR
Xing Tian
Xing Tian
Gold IV
BaIenciaga_92
Xing Tian
Gold IV
Level 155
God Stats
14W - 5L
1,717 SR
Queue Stats
357W - 357L
1,350 MMR
Party 2
Arachne
Arachne
Gold II
Minguoz
Arachne
Gold II
Level 124
God Stats
14W - 13L
1,154 SR
Queue Stats
89W - 89L
1,548 MMR
Solo
Atlas
Atlas
Gold II
Yeezy-bLck
Atlas
Gold II
Level 128
God Stats
5W - 6L
1,476 SR
Queue Stats
224W - 232L
1,502 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
iBrightroar
Ah Muzen Cab
Gold III
Level 158
God Stats
13W - 11L
1,691 SR
Queue Stats
358W - 352L
1,528 MMR
Solo
Scylla
Scylla
Gold I
l-RedHawk-l
Scylla
Gold I
Level 69
God Stats
1W - 2L
1,565 SR
Queue Stats
88W - 84L
1,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Mrmaxx_-
Ravana
15
4 / 8 / 4
10,145
423
10,493
17,158
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
NyTe-_-WolF
Cu Chulainn
20
2 / 4 / 2
12,518
522
10,461
17,712
14,661
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
SneKiiZ_
Ne Zha
15
0 / 9 / 8
10,009
417
5,830
26,033
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 7 / 4
11,536
481
14,653
19,338
7,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
xino_115
Morgan Le Fay
20
9 / 9 / 4
13,856
577
23,499
20,085
7,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BastetUllrCliodhnaArtio

VS

Bans
PersephoneLokiAwilixShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BaIenciaga_92
Xing Tian
17
2 / 2 / 23
12,592
525
9,858
23,580
29,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Minguoz
Arachne
20
21 / 6 / 4
15,725
655
19,926
27,219
11,334
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
19
5 / 3 / 9
13,069
545
12,983
21,978
24,667
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
iBrightroar
Ah Muzen Cab
20
4 / 2 / 11
14,059
586
17,292
16,637
7,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
19
5 / 5 / 10
12,653
527
14,356
14,920
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
18
Kills
37
37
Deaths
18
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BaIenciaga_92
Xing Tian
2
2
23
6.75
W
Arachne
Minguoz
Arachne
21
6
4
3.83
L
Ravana
Mrmaxx_-
Ravana
4
8
4
0.75
L
Cu Chulainn
NyTe-_-WolF
Cu Chulainn
2
4
2
0.75
L
Ne Zha
SneKiiZ_
Ne Zha
0
9
8
0.44
L
3
7
4
0.71
W
Atlas
5
3
9
3.17
W
Ah Muzen Cab
iBrightroar
Ah Muzen Cab
4
2
11
4.75
W
Scylla
5
5
10
2
L
Morgan Le Fay
xino_115
Morgan Le Fay
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,936
Damage
74,415
100,326
Taken
104,334
53,009
Mitigated
77,757
15,649
Healing
40,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BaIenciaga_92
Xing Tian
9,858
896
794
7,169
23,580
29,204
356
6,287
17,293
27,655
0
W
Arachne
Minguoz
Arachne
19,926
14,002
0
12,207
27,219
11,334
632
9,183
18,036
0
129,533
L
Ravana
Mrmaxx_-
Ravana
10,493
2,109
0
2,671
17,158
6,376
0
9,193
7,965
0
70,285
L
Cu Chulainn
NyTe-_-WolF
Cu Chulainn
10,461
1,698
0
1,261
17,712
14,661
448
5,686
12,026
10,223
81,585
L
Ne Zha
SneKiiZ_
Ne Zha
5,830
713
518
4,046
26,033
17,184
0
10,094
15,939
0
37,210
L
14,653
5,844
0
4,102
19,338
7,083
121
3,363
15,975
0
83,942
W
Atlas
12,983
3,899
0
6,979
21,978
24,667
1,672
3,453
18,525
73,542
0
W
Ah Muzen Cab
iBrightroar
Ah Muzen Cab
17,292
6,445
0
8,250
16,637
7,703
4,647
2,400
14,237
0
116,066
W
Scylla
14,356
942
0
4,707
14,920
4,849
4,129
4,803
10,117
93,107
0
L
Morgan Le Fay
xino_115
Morgan Le Fay
23,499
1,203
115
2,936
20,085
7,705
0
8,861
11,224
85,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,064
Gold Earned
68,098
651
Minions Killed
615
0
Camps Cleared
0
2,053,164
Distance Traveled
2,356,970
41
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,592
525
19
1
0
486,720
7
W
Arachne
15,725
655
147
6
0
518,121
3
L
Ravana
10,145
423
96
4
0
433,534
12
L
Cu Chulainn
12,518
522
196
8
0
399,636
19
L
Ne Zha
10,009
417
54
2
0
434,484
2
L
Neith
11,536
481
166
7
0
361,575
3
W
Atlas
13,069
545
125
5
0
430,824
4
W
Ah Muzen Cab
14,059
586
176
7
0
495,393
4
W
Scylla
12,653
527
148
6
0
425,912
6
L
Morgan Le Fay
13,856
577
139
6
0
423,935
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role