Player Matchup

Horus
Horus
AirWolf97
Horus
Level 109
God Stats
7W - 9L
1,528 SR
Queue Stats
81W - 64L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
Impaling Death
Sylvanus
Level 120
God Stats
11W - 5L
1,686 SR
Queue Stats
190W - 152L
1,563 Elo+
Party 1
Poseidon
Poseidon
SpicyNachosPlays
Poseidon
Level 27
God Stats
28W - 15L
1,550 SR
Queue Stats
70W - 47L
1,592 Elo+
Party 1
Ao Kuang
Ao Kuang
SunsWrath
Ao Kuang
Level 156
God Stats
2W - 0L
1,766 SR
Queue Stats
149W - 93L
1,635 Elo+
Party 1
Medusa
Medusa
meat shield45
Medusa
Level 64
God Stats
18W - 12L
1,418 SR
Queue Stats
124W - 90L
1,587 Elo+
Party 1
Team Averages
Level 95
1,590 SR
1,587 Elo+

VS

Team Averages
Level 67
1,450 SR
1,440 Elo+
Poseidon
Poseidon
 
Poseidon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Rosile1334
Danzaburou
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 111L
1,358 Elo+
Solo
He Bo
He Bo
burnall74
He Bo
Level 37
God Stats
0W - 2L
1,277 SR
Queue Stats
8W - 10L
1,457 Elo+
Solo
Mulan
Mulan
domitsunami2285
Mulan
Level 47
God Stats
9W - 3L
1,700 SR
Queue Stats
150W - 143L
1,449 Elo+
Solo
Cerberus
Cerberus
lIBruticusIl
Cerberus
Level 34
God Stats
0W - 3L
1,273 SR
Queue Stats
150W - 157L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AirWolf97
Horus
5
1 / 1 / 2
3,732
746
2,526
3,856
1,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
7
0 / 2 / 1
3,991
798
3,086
3,961
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 0 / 0
4,181
836
216
1,279
358
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
SunsWrath
Ao Kuang
7
2 / 0 / 1
4,334
867
1,713
3,551
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
3 / 0 / 1
4,062
812
4,017
3,353
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
0 / 0 / 0
3,634
727
1,021
1,190
207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Rosile1334
Danzaburou
5
1 / 2 / 0
3,283
657
1,942
3,317
464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
burnall74
He Bo
5
0 / 3 / 2
3,444
689
1,671
2,896
624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 1 / 0
3,835
767
2,562
5,772
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
lIBruticusIl
Cerberus
4
0 / 1 / 0
3,098
620
1,570
4,633
1,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
0
0
W
Horus
AirWolf97
Horus
1
1
2
2
W
Sylvanus
0
2
1
0.25
L
Danzaburou
Rosile1334
Danzaburou
1
2
0
0.5
W
1
0
0
1
W
Ao Kuang
SunsWrath
Ao Kuang
2
0
1
2.5
L
He Bo
burnall74
He Bo
0
3
2
0.33
L
2
1
0
2
L
Cerberus
lIBruticusIl
Cerberus
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,558
Damage
8,766
16,000
Taken
17,808
5,348
Mitigated
5,399
8,541
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,021
123
0
0
1,190
207
0
178
1,012
15,099
0
W
Horus
AirWolf97
Horus
2,526
1,414
238
1,591
3,856
1,497
0
1,037
2,805
0
8,288
W
Sylvanus
3,086
980
0
1,511
3,961
1,878
0
535
3,269
16,151
4,597
L
Danzaburou
Rosile1334
Danzaburou
1,942
1,427
0
1,381
3,317
464
0
0
3,317
0
10,024
W
216
41
0
460
1,279
358
0
685
542
19,429
0
W
Ao Kuang
SunsWrath
Ao Kuang
1,713
577
0
2,509
3,551
917
0
752
2,732
16,755
0
L
He Bo
burnall74
He Bo
1,671
257
0
607
2,896
624
0
1,109
1,787
9,260
0
L
2,562
774
0
2,414
5,772
2,399
0
3,184
2,588
0
14,334
L
Cerberus
lIBruticusIl
Cerberus
1,570
363
0
2,481
4,633
1,705
0
0
4,633
8,161
0
W
4,017
2,202
0
2,232
3,353
698
387
1,151
2,202
0
16,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,300
Gold Earned
17,294
172
Minions Killed
142
0
Camps Cleared
0
538,167
Distance Traveled
456,446
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,634
727
39
8
0
102,871
2
W
Horus
3,732
746
16
3
0
110,680
2
W
Sylvanus
3,991
798
46
9
0
94,224
1
L
Danzaburou
3,283
657
20
4
0
82,490
2
W
Poseidon
4,181
836
38
8
0
105,790
2
W
Ao Kuang
4,334
867
43
9
0
128,346
1
L
He Bo
3,444
689
25
5
0
104,045
0
L
Mulan
3,835
767
36
7
0
102,962
0
L
Cerberus
3,098
620
22
4
0
64,078
0
W
Medusa
4,062
812
29
6
0
99,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role