Player Matchup

Ares
Ares
AoStaz
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheWhippingGirl
Ah Muzen Cab
Level 106
God Stats
5W - 4L
1,490 SR
Queue Stats
70W - 72L
1,430 Elo+
Solo
Chang'e
Chang'e
YkCrin
Chang'e
Level 130
God Stats
5W - 1L
1,838 SR
Queue Stats
69W - 53L
1,531 Elo+
Party 1
Bastet
Bastet
Zenthargo
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Horus
Horus
ykfate
Horus
Level 126
God Stats
7W - 6L
1,465 SR
Queue Stats
52W - 55L
1,460 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,484 Elo+

VS

Team Averages
Level 83
1,489 SR
1,433 Elo+
Nu Wa
Nu Wa
DeathAngel 6659
Nu Wa
Level 38
God Stats
10W - 12L
1,554 SR
Queue Stats
17W - 28L
1,470 Elo+
Solo
Apollo
Apollo
Egalar
Apollo
Level 96
God Stats
4W - 10L
1,425 SR
Queue Stats
200W - 224L
1,392 Elo+
Solo
He Bo
He Bo
Erogonblak
He Bo
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 224L
1,434 Elo+
Solo
Terra
Terra
Hero Obliviates
Terra
Level 147
God Stats
5W - 12L
1,537 SR
Queue Stats
196W - 192L
1,444 Elo+
Solo
Danzaburou
Danzaburou
tru_blue_2134
Danzaburou
Level 64
God Stats
152W - 209L
1,428 SR
Queue Stats
562W - 652L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AoStaz
Ares
19
4 / 3 / 14
11,903
794
4,714
15,704
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
TheWhippingGirl
Ah Muzen Cab
19
5 / 1 / 13
11,437
762
12,712
10,761
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
YkCrin
Chang'e
20
7 / 3 / 21
12,021
801
28,609
24,554
9,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Zenthargo
Bastet
19
5 / 4 / 17
11,452
763
8,857
16,411
5,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
ykfate
Horus
19
10 / 1 / 13
11,860
791
12,489
21,682
17,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
10,421
695
20,443
10,017
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Egalar
Apollo
18
1 / 8 / 3
10,223
682
8,496
18,666
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
18
5 / 5 / 2
10,924
728
12,436
13,178
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 6
11,010
734
12,354
17,613
18,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
tru_blue_2134
Danzaburou
16
1 / 7 / 4
10,039
669
14,229
16,908
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
31
31
Kills
12
12
Deaths
31
78
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
AoStaz
Ares
4
3
14
3.67
L
3
6
4
0.83
L
Apollo
Egalar
Apollo
1
8
3
0.31
L
He Bo
5
5
2
1.2
L
2
5
6
1
W
Ah Muzen Cab
TheWhippingGirl
Ah Muzen Cab
5
1
13
11.5
W
Chang'e
YkCrin
Chang'e
7
3
21
5.83
W
Bastet
Zenthargo
Bastet
5
4
17
3.38
L
Danzaburou
tru_blue_2134
Danzaburou
1
7
4
0.43
W
Horus
ykfate
Horus
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,381
Damage
67,958
89,112
Taken
76,382
52,780
Mitigated
40,580
38,871
Healing
19,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AoStaz
Ares
4,714
333
0
1,916
15,704
15,216
54
6,606
8,742
16,364
0
L
20,443
4,109
0
1,011
10,017
3,404
699
4,135
5,647
38,025
0
L
Apollo
Egalar
Apollo
8,496
6,223
0
3,517
18,666
7,132
1,263
11,121
7,074
0
37,524
L
He Bo
12,436
319
318
4,111
13,178
5,286
0
4,144
8,846
47,322
0
L
12,354
717
3,379
5,389
17,613
18,815
251
5,242
12,203
26,692
0
W
Ah Muzen Cab
TheWhippingGirl
Ah Muzen Cab
12,712
4,056
0
5,360
10,761
4,791
2,312
7,938
2,593
0
62,329
W
Chang'e
YkCrin
Chang'e
28,609
969
6,388
11,126
24,554
9,574
112
10,897
13,310
70,686
0
W
Bastet
Zenthargo
Bastet
8,857
2,458
468
3,017
16,411
5,962
637
8,304
7,900
0
26,278
L
Danzaburou
tru_blue_2134
Danzaburou
14,229
4,701
0
1,780
16,908
5,943
0
7,229
9,289
0
30,699
W
Horus
ykfate
Horus
12,489
4,906
4,158
6,438
21,682
17,237
841
10,050
11,334
0
35,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,673
Gold Earned
52,617
284
Minions Killed
276
0
Camps Cleared
0
1,536,872
Distance Traveled
1,312,392
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,903
794
15
1
0
303,541
1
L
Nu Wa
10,421
695
45
3
0
254,864
5
L
Apollo
10,223
682
78
5
0
268,824
0
L
He Bo
10,924
728
69
5
0
250,596
3
L
Terra
11,010
734
37
2
0
291,804
0
W
Ah Muzen Cab
11,437
762
96
6
0
281,645
1
W
Chang'e
12,021
801
90
6
0
320,328
1
W
Bastet
11,452
763
41
3
0
315,239
0
L
Danzaburou
10,039
669
47
3
0
246,304
0
W
Horus
11,860
791
42
3
0
316,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role