Player Matchup

Zeus
Zeus
 
Zeus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
HENNESSEYF5
Thanatos
Level 38
God Stats
14W - 9L
1,812 SR
Queue Stats
300W - 251L
1,735 Elo+
Solo
Anhur
Anhur
Stokey McPokey
Anhur
Level 158
God Stats
1W - 1L
1,773 SR
Queue Stats
44W - 42L
1,526 Elo+
Party 2
Ao Kuang
Ao Kuang
TEGOS
Ao Kuang
Level 106
God Stats
5W - 5L
1,606 SR
Queue Stats
260W - 275L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
deadlydamian00
Sylvanus
Level 125
God Stats
3W - 3L
1,649 SR
Queue Stats
64W - 51L
1,605 Elo+
Party 2
Team Averages
Level 105
1,668 SR
1,573 Elo+

VS

Team Averages
Level 78
1,481 SR
1,665 Elo+
Rama
Rama
Milambere
Rama
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 27L
1,586 Elo+
Solo
Horus
Horus
NateFil1228
Horus
Level 66
God Stats
16W - 7L
1,543 SR
Queue Stats
64W - 50L
1,615 Elo+
Party 4
Loki
Loki
SaItTheWound
Loki
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 6L
1,881 Elo+
Party 3
Thoth
Thoth
kingthut12
Thoth
Level 127
God Stats
12W - 4L
1,669 SR
Queue Stats
126W - 95L
1,535 Elo+
Party 4
Chronos
Chronos
toxicmobaplayer
Chronos
Level 128
God Stats
5W - 4L
1,191 SR
Queue Stats
141W - 103L
1,707 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 4 / 0
9,209
485
7,647
10,697
2,839
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
HENNESSEYF5
Thanatos
15
2 / 5 / 3
9,705
511
10,894
15,741
5,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 6 / 1
8,170
430
4,434
14,170
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
TEGOS
Ao Kuang
15
2 / 5 / 1
9,280
488
3,799
15,923
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
11
0 / 8 / 2
7,615
401
4,294
18,418
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
2 / 0 / 6
13,066
688
5,505
11,310
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 1 / 12
11,478
604
8,486
15,460
14,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
12 / 4 / 5
12,823
675
15,782
15,788
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
16
5 / 2 / 8
11,252
592
10,835
7,417
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 5
12,308
648
15,369
15,753
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
9
Kills
28
28
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
0
0.5
L
Thanatos
HENNESSEYF5
Thanatos
2
5
3
0.7
W
Rama
2
0
6
5
W
3
1
12
9
W
12
4
5
3.63
L
3
6
1
0.58
L
Ao Kuang
TEGOS
Ao Kuang
2
5
1
0.5
L
Sylvanus
0
8
2
0.13
W
Thoth
5
2
8
4.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
55,977
74,949
Taken
65,728
31,793
Mitigated
32,092
19,959
Healing
27,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,647
1,398
0
2,455
10,697
2,839
0
3,037
7,660
65,114
0
L
Thanatos
HENNESSEYF5
Thanatos
10,894
3,153
0
9,425
15,741
5,214
0
7,221
8,520
0
57,725
W
Rama
5,505
4,465
0
7,577
11,310
4,705
5,942
2,457
8,853
0
114,299
W
8,486
3,365
1,259
4,774
15,460
14,473
703
3,578
11,882
0
37,054
W
15,782
6,000
0
4,984
15,788
5,165
1,489
3,932
11,666
0
85,623
L
4,434
908
0
250
14,170
3,880
0
6,587
7,583
0
38,649
L
Ao Kuang
TEGOS
Ao Kuang
3,799
1,315
0
3,941
15,923
5,921
0
3,874
12,049
43,555
0
L
Sylvanus
4,294
1,439
714
3,174
18,418
13,939
0
5,485
12,933
23,487
0
W
Thoth
10,835
114
0
1,809
7,417
2,141
4,155
1,285
6,132
63,138
0
W
15,369
7,956
0
6,661
15,753
5,608
4,307
4,488
11,265
87,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
60,927
444
Minions Killed
601
0
Camps Cleared
0
1,630,887
Distance Traveled
1,899,188
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,209
485
133
7
0
336,260
4
L
Thanatos
9,705
511
124
7
0
306,495
3
W
Rama
13,066
688
198
10
0
334,944
4
W
Horus
11,478
604
46
2
0
396,235
7
W
Loki
12,823
675
125
7
0
413,006
5
L
Anhur
8,170
430
85
4
0
340,554
2
L
Ao Kuang
9,280
488
69
4
0
351,725
2
L
Sylvanus
7,615
401
33
2
0
295,853
6
W
Thoth
11,252
592
94
5
0
374,798
1
W
Chronos
12,308
648
138
7
0
380,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role