Player Matchup

Kukulkan
Kukulkan
Gurthygridlock
Kukulkan
Level 49
God Stats
8W - 4L
1,607 SR
Queue Stats
69W - 90L
1,307 Elo+
Party 3
Tyr
Tyr
ICODxLEGENDS
Tyr
Level 125
God Stats
2W - 2L
1,563 SR
Queue Stats
169W - 197L
1,379 Elo+
Party 3
Bakasura
Bakasura
KING_OF_DEMONS-5
Bakasura
Level 106
God Stats
8W - 8L
1,147 SR
Queue Stats
343W - 396L
1,331 Elo+
Solo
Sobek
Sobek
Opinion_Muted
Sobek
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 140L
1,349 Elo+
Party 3
Izanami
Izanami
Yshay41
Izanami
Level 89
God Stats
42W - 23L
1,671 SR
Queue Stats
102W - 102L
1,366 Elo+
Solo
Team Averages
Level 91
1,498 SR
1,346 Elo+

VS

Team Averages
Level 54
1,380 SR
1,277 Elo+
Susano
Susano
Azaltia
Susano
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,418 Elo+
Party 1
Cerberus
Cerberus
F-Ciscoo
Cerberus
Level 48
God Stats
0W - 3L
1,224 SR
Queue Stats
6W - 16L
1,299 Elo+
Party 2
Hachiman
Hachiman
FavizyDSukehiro
Hachiman
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 100L
1,217 Elo+
Party 2
Mulan
Mulan
chris6i023
Mulan
Level 18
God Stats
6W - 19L
1,177 SR
Queue Stats
193W - 225L
1,135 Elo+
Party 2
Discordia
Discordia
thekilerbest184
Discordia
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
6 / 3 / 5
10,231
538
11,600
10,184
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 0 / 4
10,369
546
10,681
12,486
13,968
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 2 / 4
10,880
573
8,472
13,440
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 9
9,583
504
6,445
14,289
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Yshay41
Izanami
17
5 / 2 / 5
11,016
580
11,551
10,266
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Azaltia
Susano
14
2 / 7 / 3
8,672
456
9,413
15,832
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
F-Ciscoo
Cerberus
12
2 / 4 / 1
8,110
427
3,846
17,061
13,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
14
2 / 4 / 0
7,940
418
6,142
13,441
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
14
0 / 3 / 0
7,760
408
4,055
11,538
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
thekilerbest184
Discordia
13
1 / 8 / 1
7,869
414
7,375
12,345
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
25
Kills
7
7
Deaths
26
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Azaltia
Susano
2
7
3
0.5
L
Cerberus
F-Ciscoo
Cerberus
2
4
1
0.63
L
Hachiman
2
4
0
0.5
W
Kukulkan
6
3
5
2.83
W
4
0
4
6
W
7
2
4
4.5
W
3
0
9
7.5
W
Izanami
Yshay41
Izanami
5
2
5
3.75
L
Mulan
0
3
0
0
L
Discordia
thekilerbest184
Discordia
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,749
Damage
30,831
60,665
Taken
70,217
40,551
Mitigated
37,621
19,979
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Azaltia
Susano
9,413
2,106
0
2,093
15,832
5,093
0
4,544
10,867
0
51,759
L
Cerberus
F-Ciscoo
Cerberus
3,846
340
70
3,510
17,061
13,819
0
3,809
12,811
21,785
0
L
Hachiman
6,142
3,436
0
6,028
13,441
4,026
0
2,309
10,920
0
61,632
W
Kukulkan
11,600
1,034
0
1,196
10,184
4,131
408
3,624
6,560
57,786
0
W
10,681
948
0
4,252
12,486
13,968
305
1,627
10,859
0
51,871
W
8,472
5,444
0
2,774
13,440
5,527
506
1,618
11,822
0
76,096
W
6,445
431
0
6,399
14,289
13,577
299
2,474
11,815
31,429
5,003
W
Izanami
Yshay41
Izanami
11,551
8,434
0
5,358
10,266
3,348
381
2,148
8,118
0
90,774
L
Mulan
4,055
87
0
3,558
11,538
10,634
573
26
11,512
0
39,761
L
Discordia
thekilerbest184
Discordia
7,375
517
0
1,720
12,345
4,049
0
6,458
5,459
42,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,079
Gold Earned
40,351
556
Minions Killed
367
0
Camps Cleared
0
1,813,995
Distance Traveled
1,675,967
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,672
456
75
4
0
363,200
1
L
Cerberus
8,110
427
43
2
0
354,206
1
L
Hachiman
7,940
418
100
5
0
304,546
6
W
Kukulkan
10,231
538
110
6
0
324,746
0
W
Tyr
10,369
546
102
5
0
391,041
1
W
Bakasura
10,880
573
141
7
0
396,608
0
W
Sobek
9,583
504
52
3
0
372,693
1
W
Izanami
11,016
580
151
8
0
328,907
4
L
Mulan
7,760
408
82
4
0
350,183
1
L
Discordia
7,869
414
67
4
0
303,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role