Player Matchup

Kukulkan
Kukulkan
DasPally
Kukulkan
Level 6
God Stats
2W - 1L
1,779 SR
Queue Stats
7W - 8L
1,514 Elo+
Party 2
Cerberus
Cerberus
GopinathHere
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Bakasura
Bakasura
PaCMikeyXFresh
Bakasura
Level 69
God Stats
31W - 26L
1,679 SR
Queue Stats
268W - 254L
1,637 Elo+
Party 3
Mercury
Mercury
ZacharyTepes
Mercury
Level 158
God Stats
1W - 2L
1,717 SR
Queue Stats
126W - 132L
1,517 Elo+
Party 2
Fafnir
Fafnir
xPsyker
Fafnir
Level 43
God Stats
2W - 1L
1,729 SR
Queue Stats
142W - 98L
1,657 Elo+
Party 3
Team Averages
Level 57
1,681 SR
1,517 Elo+

VS

Team Averages
Level 75
1,633 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ComicallyLarge
Atlas
Level 26
God Stats
13W - 6L
1,715 SR
Queue Stats
276W - 195L
1,633 Elo+
Solo
Chiron
Chiron
NotMao
Chiron
Level 83
God Stats
2W - 3L
1,496 SR
Queue Stats
70W - 87L
1,409 Elo+
Party 1
Yu Huang
Yu Huang
Nwrr16
Yu Huang
Level 66
God Stats
2W - 0L
1,729 SR
Queue Stats
41W - 51L
1,425 Elo+
Party 1
Medusa
Medusa
lilmar0101
Medusa
Level 160
God Stats
20W - 14L
1,722 SR
Queue Stats
1,098W - 1,090L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DasPally
Kukulkan
16
1 / 2 / 4
9,333
667
12,290
8,041
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
GopinathHere
Cerberus
14
0 / 9 / 2
8,696
621
1,139
16,994
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
16
3 / 4 / 3
9,243
660
11,436
13,873
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
ZacharyTepes
Mercury
17
6 / 3 / 6
10,412
744
13,217
13,284
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
xPsyker
Fafnir
16
2 / 3 / 7
9,796
700
9,831
16,335
19,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
5 / 2 / 4
10,971
784
10,850
12,570
6,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 1 / 10
11,131
795
11,807
20,133
29,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
NotMao
Chiron
18
7 / 1 / 8
10,787
771
14,559
9,252
3,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
Nwrr16
Yu Huang
18
4 / 4 / 5
10,632
759
8,096
11,899
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
lilmar0101
Medusa
17
2 / 4 / 10
10,329
738
11,378
12,761
5,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
12
Kills
21
21
Deaths
12
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
2
4
3.5
W
3
1
10
8
L
Kukulkan
DasPally
Kukulkan
1
2
4
1.5
L
Cerberus
GopinathHere
Cerberus
0
9
2
0.11
W
Chiron
NotMao
Chiron
7
1
8
11
W
Yu Huang
Nwrr16
Yu Huang
4
4
5
1.63
L
Bakasura
3
4
3
1.13
L
Mercury
ZacharyTepes
Mercury
6
3
6
3
W
Medusa
lilmar0101
Medusa
2
4
10
1.75
L
Fafnir
xPsyker
Fafnir
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,913
Damage
56,690
68,527
Taken
66,615
42,636
Mitigated
50,302
6,265
Healing
18,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,850
6,708
0
5,429
12,570
6,167
2,136
3,303
8,617
0
32,687
W
11,807
3,020
272
2,395
20,133
29,201
272
6,000
12,403
34,339
0
L
Kukulkan
DasPally
Kukulkan
12,290
1,313
0
380
8,041
2,884
0
3,442
4,419
50,007
0
L
Cerberus
GopinathHere
Cerberus
1,139
415
0
1,311
16,994
8,676
0
2,127
13,123
12,565
0
W
Chiron
NotMao
Chiron
14,559
3,814
1,669
5,008
9,252
3,999
2,424
4,183
4,633
0
40,682
W
Yu Huang
Nwrr16
Yu Huang
8,096
952
108
1,926
11,899
5,090
1,813
4,359
6,845
49,066
0
L
Bakasura
11,436
6,124
0
1,186
13,873
5,747
0
5,723
7,878
0
26,651
L
Mercury
ZacharyTepes
Mercury
13,217
5,894
0
615
13,284
5,565
0
3,530
9,389
0
34,941
W
Medusa
lilmar0101
Medusa
11,378
4,330
0
1,953
12,761
5,845
1,762
4,516
7,665
0
36,304
L
Fafnir
xPsyker
Fafnir
9,831
1,770
0
2,773
16,335
19,764
0
4,664
10,910
21,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,480
Gold Earned
53,850
234
Minions Killed
274
0
Camps Cleared
0
1,384,697
Distance Traveled
1,523,899
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,971
784
59
4
0
330,805
1
W
Atlas
11,131
795
34
2
0
331,967
3
L
Kukulkan
9,333
667
80
6
0
268,095
2
L
Cerberus
8,696
621
26
2
0
206,846
0
W
Chiron
10,787
771
57
4
0
300,177
1
W
Yu Huang
10,632
759
70
5
0
270,749
2
L
Bakasura
9,243
660
51
4
0
297,849
0
L
Mercury
10,412
744
49
4
0
344,494
1
W
Medusa
10,329
738
54
4
0
290,201
1
L
Fafnir
9,796
700
28
2
0
267,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role