Player Matchup

Yemoja
Yemoja
FamiliaVm4868
Yemoja
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 62L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kamiaza
Morgan Le Fay
Level 45
God Stats
1W - 4L
1,690 SR
Queue Stats
25W - 32L
1,697 Elo+
Solo
Ratatoskr
Ratatoskr
Stylep194
Ratatoskr
Level 59
God Stats
5W - 5L
1,407 SR
Queue Stats
225W - 241L
1,374 Elo+
Solo
Danzaburou
Danzaburou
genusdroyd
Danzaburou
Level 112
God Stats
100W - 94L
1,488 SR
Queue Stats
216W - 243L
1,424 Elo+
Solo
Anubis
Anubis
killua131214
Anubis
Level 97
God Stats
1W - 1L
1,174 SR
Queue Stats
54W - 57L
1,408 Elo+
Party 2
Team Averages
Level 75
1,452 SR
1,455 Elo+

VS

Team Averages
Level 64
1,465 SR
1,458 Elo+
Jing Wei
Jing Wei
CitifiedOx
Jing Wei
Level 65
God Stats
8W - 8L
1,236 SR
Queue Stats
121W - 135L
1,345 Elo+
Party 1
Hercules
Hercules
N 42933
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 109L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
R-URZEDO
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,592 Elo+
Solo
Kukulkan
Kukulkan
Reaperr5291
Kukulkan
Level 36
God Stats
1W - 1L
1,685 SR
Queue Stats
90W - 101L
1,434 Elo+
Party 1
Fenrir
Fenrir
SyIl
Fenrir
Level 45
God Stats
1W - 4L
1,406 SR
Queue Stats
38W - 52L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 10
8,246
634
4,564
6,805
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Kamiaza
Morgan Le Fay
13
7 / 3 / 3
8,747
673
8,756
9,713
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Stylep194
Ratatoskr
16
9 / 0 / 4
9,633
741
7,250
8,041
3,185
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
genusdroyd
Danzaburou
14
4 / 1 / 5
8,845
680
7,511
4,814
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
14
4 / 2 / 5
8,486
653
3,797
7,225
3,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CitifiedOx
Jing Wei
11
1 / 7 / 2
6,206
477
4,742
10,642
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
N 42933
Hercules
7
0 / 3 / 1
5,482
422
2,211
7,302
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
R-URZEDO
Cthulhu
11
1 / 5 / 2
6,776
521
5,282
9,581
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Reaperr5291
Kukulkan
10
1 / 6 / 1
6,447
496
1,847
7,072
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
SyIl
Fenrir
10
3 / 6 / 1
6,762
520
3,600
10,376
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
27
Kills
6
6
Deaths
27
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CitifiedOx
Jing Wei
1
7
2
0.29
W
3
0
10
8
W
Morgan Le Fay
Kamiaza
Morgan Le Fay
7
3
3
2.83
L
Hercules
N 42933
Hercules
0
3
1
0.17
L
Cthulhu
R-URZEDO
Cthulhu
1
5
2
0.4
L
Kukulkan
Reaperr5291
Kukulkan
1
6
1
0.25
W
Ratatoskr
Stylep194
Ratatoskr
9
0
4
11
L
Fenrir
SyIl
Fenrir
3
6
1
0.58
W
Danzaburou
genusdroyd
Danzaburou
4
1
5
6.5
W
Anubis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,878
Damage
17,682
36,598
Taken
44,973
16,636
Mitigated
18,595
14,948
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CitifiedOx
Jing Wei
4,742
4,230
0
2,274
10,642
2,342
279
2,373
8,269
0
28,608
W
4,564
1,162
1,341
2,991
6,805
4,015
873
750
5,953
23,641
0
W
Morgan Le Fay
Kamiaza
Morgan Le Fay
8,756
601
0
2,962
9,713
4,117
1,138
2,418
7,088
47,184
0
L
Hercules
N 42933
Hercules
2,211
734
0
2,248
7,302
3,072
0
2,132
5,170
0
12,967
L
Cthulhu
R-URZEDO
Cthulhu
5,282
0
201
1,554
9,581
7,886
0
4,338
5,243
30,385
0
L
Kukulkan
Reaperr5291
Kukulkan
1,847
143
0
0
7,072
2,209
733
4,773
2,299
23,562
0
W
Ratatoskr
Stylep194
Ratatoskr
7,250
2,629
0
3,705
8,041
3,185
1,596
681
7,273
0
61,766
L
Fenrir
SyIl
Fenrir
3,600
1,148
0
2,527
10,376
3,086
0
3,501
6,875
0
23,713
W
Danzaburou
genusdroyd
Danzaburou
7,511
2,182
3
806
4,814
2,052
2,675
0
4,814
0
58,306
W
Anubis
3,797
608
0
3,140
7,225
3,267
354
2,565
4,341
35,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
31,673
413
Minions Killed
248
0
Camps Cleared
0
1,273,466
Distance Traveled
1,001,917
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,206
477
49
4
0
219,294
2
W
Yemoja
8,246
634
46
4
0
255,270
0
W
Morgan Le Fay
8,747
673
79
6
0
250,152
2
L
Hercules
5,482
422
22
2
0
164,455
0
L
Cthulhu
6,776
521
60
5
0
198,698
6
L
Kukulkan
6,447
496
60
5
0
218,545
2
W
Ratatoskr
9,633
741
116
9
0
324,744
4
L
Fenrir
6,762
520
57
4
0
200,925
1
W
Danzaburou
8,845
680
91
7
0
220,618
2
W
Anubis
8,486
653
81
6
0
222,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role