Player Matchup

Khepri
Khepri
Illumika
Khepri
Level 106
God Stats
8W - 6L
1,607 SR
Queue Stats
77W - 75L
1,486 Elo+
Party 3
Baron Samedi
Baron Samedi
KaiUweAusmOsten
Baron Samedi
Level 114
God Stats
15W - 17L
1,509 SR
Queue Stats
125W - 108L
1,476 Elo+
Party 3
Agni
Agni
ProLayton360
Agni
Level 114
God Stats
3W - 3L
1,492 SR
Queue Stats
97W - 96L
1,489 Elo+
Solo
Awilix
Awilix
junik09
Awilix
Level 110
God Stats
4W - 5L
1,348 SR
Queue Stats
139W - 126L
1,467 Elo+
Party 3
Jing Wei
Jing Wei
xxHeavyArtillery
Jing Wei
Level 126
God Stats
11W - 10L
1,601 SR
Queue Stats
376W - 364L
1,550 Elo+
Party 3
Team Averages
Level 114
1,511 SR
1,493 Elo+

VS

Team Averages
Level 87
1,547 SR
1,402 Elo+
Ganesha
Ganesha
LBrasenell18
Ganesha
Level 79
God Stats
11W - 7L
1,667 SR
Queue Stats
70W - 65L
1,443 Elo+
Party 2
Chaac
Chaac
anagrt13
Chaac
Level 68
God Stats
4W - 8L
1,528 SR
Queue Stats
584W - 705L
1,414 Elo+
Party 1
Artemis
Artemis
guixito14
Artemis
Level 77
God Stats
21W - 21L
1,604 SR
Queue Stats
805W - 954L
1,363 Elo+
Party 1
Vamana
Vamana
lhomer2000
Vamana
Level 89
God Stats
10W - 4L
1,680 SR
Queue Stats
87W - 88L
1,396 Elo+
Party 2
Ra
Ra
pasapi
Ra
Level 124
God Stats
8W - 14L
1,257 SR
Queue Stats
338W - 353L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Illumika
Khepri
11
2 / 0 / 7
7,635
509
4,270
5,920
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
KaiUweAusmOsten
Baron Samedi
13
3 / 0 / 1
7,841
523
4,221
5,823
4,535
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 0 / 2
8,771
585
5,710
5,719
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
junik09
Awilix
14
6 / 2 / 2
8,503
567
6,436
7,540
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 4
9,267
618
13,376
10,017
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LBrasenell18
Ganesha
10
0 / 1 / 1
6,307
420
2,047
11,295
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
anagrt13
Chaac
11
0 / 2 / 1
6,717
448
4,715
10,761
8,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
guixito14
Artemis
10
0 / 7 / 0
5,996
400
3,304
10,044
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
lhomer2000
Vamana
11
1 / 3 / 1
6,566
438
4,465
11,171
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
12
2 / 5 / 1
7,409
494
1,621
7,332
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
3
4
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
Illumika
Khepri
2
0
7
5.5
W
Baron Samedi
KaiUweAusmOsten
Baron Samedi
3
0
1
3.5
L
Ganesha
LBrasenell18
Ganesha
0
1
1
0.5
W
2
0
2
3
L
Chaac
anagrt13
Chaac
0
2
1
0.25
L
Artemis
guixito14
Artemis
0
7
0
0
W
Awilix
junik09
Awilix
6
2
2
3.5
L
Vamana
lhomer2000
Vamana
1
3
1
0.5
L
Ra
2
5
1
0.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,013
Damage
16,152
35,019
Taken
50,603
18,262
Mitigated
25,603
16,416
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Illumika
Khepri
4,270
579
0
1,731
5,920
5,219
53
586
5,334
16,004
4,536
W
Baron Samedi
KaiUweAusmOsten
Baron Samedi
4,221
600
218
3,087
5,823
4,535
165
0
5,823
38,069
0
L
Ganesha
LBrasenell18
Ganesha
2,047
381
0
1,570
11,295
8,216
330
1,067
10,228
21,464
0
W
5,710
323
0
2,615
5,719
1,899
0
751
4,968
62,460
0
L
Chaac
anagrt13
Chaac
4,715
687
0
2,035
10,761
8,374
108
5,318
5,371
0
34,502
L
Artemis
guixito14
Artemis
3,304
668
0
1,969
10,044
2,605
1,050
556
9,488
0
31,658
W
Awilix
junik09
Awilix
6,436
2,072
0
3,633
7,540
2,639
0
667
6,873
0
59,242
L
Vamana
lhomer2000
Vamana
4,465
1,898
0
1,463
11,171
4,136
348
2,982
8,033
0
35,112
L
Ra
1,621
261
281
1,965
7,332
2,272
0
3,245
3,845
40,526
0
W
13,376
11,744
0
5,132
10,017
3,970
573
1,664
8,353
0
70,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,017
Gold Earned
32,995
455
Minions Killed
313
0
Camps Cleared
0
1,485,016
Distance Traveled
1,401,763
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,635
509
30
2
0
321,078
3
W
Baron Samedi
7,841
523
82
5
0
253,280
4
L
Ganesha
6,307
420
10
1
0
281,073
3
W
Agni
8,771
585
121
8
0
299,579
2
L
Chaac
6,717
448
73
5
0
292,172
0
L
Artemis
5,996
400
77
5
0
249,544
1
W
Awilix
8,503
567
103
7
0
351,425
5
L
Vamana
6,566
438
58
4
0
304,961
0
L
Ra
7,409
494
95
6
0
274,013
5
W
Jing Wei
9,267
618
119
8
0
259,654
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role