Player Matchup

Tyr
Tyr
ALT-FROSTYYY
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 198L
1,458 Elo+
Party 2
Awilix
Awilix
BloodyTokyo_
Awilix
Level 107
God Stats
2W - 12L
1,165 SR
Queue Stats
218W - 210L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
CynicalFrosts
Aphrodite
Level 43
God Stats
0W - 1L
1,171 SR
Queue Stats
95W - 88L
1,443 Elo+
Solo
Neith
Neith
F34R_Magnum
Neith
Level 28
God Stats
3W - 3L
1,605 SR
Queue Stats
24W - 23L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
F34R_Shadow-_-
Baron Samedi
Level 88
God Stats
6W - 6L
1,628 SR
Queue Stats
152W - 147L
1,457 Elo+
Party 2
Team Averages
Level 71
1,414 SR
1,448 Elo+

VS

Team Averages
Level 76
1,473 SR
1,444 Elo+
Cthulhu
Cthulhu
Alexxr66
Cthulhu
Level 108
God Stats
8W - 5L
1,696 SR
Queue Stats
73W - 76L
1,484 Elo+
Party 1
Kali
Kali
DatCookieDoe123
Kali
Level 108
God Stats
5W - 5L
1,472 SR
Queue Stats
234W - 203L
1,528 Elo+
Party 1
Nike
Nike
Diamondking379
Nike
Level 88
God Stats
15W - 12L
1,501 SR
Queue Stats
304W - 272L
1,517 Elo+
Party 1
Ra
Ra
Soalheiro385
Ra
Level 49
God Stats
2W - 1L
1,206 SR
Queue Stats
95W - 139L
1,450 Elo+
Solo
Neith
Neith
uffyy
Neith
Level 29
God Stats
17W - 19L
1,492 SR
Queue Stats
31W - 36L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
10,050
457
7,758
22,189
19,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
17
8 / 5 / 4
10,825
492
15,940
17,318
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
CynicalFrosts
Aphrodite
16
2 / 6 / 4
9,970
453
5,853
18,122
16,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 5 / 2
8,263
376
4,731
14,564
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
F34R_Shadow-_-
Baron Samedi
17
6 / 5 / 4
10,665
485
12,932
18,886
8,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexxr66
Cthulhu
17
6 / 2 / 8
10,441
475
14,307
15,383
17,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
15 / 5 / 4
13,590
618
23,232
21,173
11,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 5 / 4
11,588
527
16,068
17,774
17,865
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 6 / 3
9,891
450
5,766
12,908
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
uffyy
Neith
17
1 / 0 / 12
10,811
491
13,016
7,540
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
18
Kills
26
26
Deaths
18
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Cthulhu
Alexxr66
Cthulhu
6
2
8
5
L
Awilix
8
5
4
2
L
Aphrodite
CynicalFrosts
Aphrodite
2
6
4
0.67
W
15
5
4
3.4
W
3
5
4
1
L
0
5
2
0.2
L
Baron Samedi
F34R_Shadow-_-
Baron Samedi
6
5
4
1.6
W
1
6
3
0.42
W
Neith
uffyy
Neith
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,214
Damage
72,389
91,079
Taken
74,778
57,715
Mitigated
54,493
31,959
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,758
1,394
0
4,719
22,189
19,746
128
1,180
20,978
0
55,443
W
Cthulhu
Alexxr66
Cthulhu
14,307
906
198
2,200
15,383
17,027
0
6,114
9,269
38,173
0
L
Awilix
15,940
5,049
0
4,157
17,318
6,841
1,250
4,173
13,012
0
66,619
L
Aphrodite
CynicalFrosts
Aphrodite
5,853
1,116
3,704
7,201
18,122
16,202
579
4,745
12,789
40,082
0
W
23,232
14,250
0
9,777
21,173
11,576
67
6,038
15,135
0
91,195
W
16,068
3,690
0
2,701
17,774
17,865
422
3,454
14,320
0
77,756
L
4,731
1,173
0
1,174
14,564
6,135
1,440
4,587
9,654
0
45,209
L
Baron Samedi
F34R_Shadow-_-
Baron Samedi
12,932
1,128
3,268
7,736
18,886
8,791
427
4,115
14,573
67,099
0
W
5,766
517
1,471
4,532
12,908
4,436
619
2,200
10,708
66,650
0
W
Neith
uffyy
Neith
13,016
4,048
0
3,391
7,540
3,589
1,200
979
6,561
0
82,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,773
Gold Earned
56,321
497
Minions Killed
552
0
Camps Cleared
0
2,026,086
Distance Traveled
2,088,758
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,050
457
108
5
0
434,524
2
W
Cthulhu
10,441
475
35
2
0
457,833
4
L
Awilix
10,825
492
99
5
0
459,462
1
L
Aphrodite
9,970
453
71
3
0
377,722
4
W
Kali
13,590
618
111
5
0
470,694
2
W
Nike
11,588
527
152
7
0
381,305
3
L
Neith
8,263
376
101
5
0
372,388
0
L
Baron Samedi
10,665
485
118
5
0
381,990
0
W
Ra
9,891
450
127
6
0
371,776
7
W
Neith
10,811
491
127
6
0
407,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role