Player Matchup

Yemoja
Yemoja
EIGZ
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,466 Elo+
Party 3
Thanatos
Thanatos
ZiipiZape
Thanatos
Level 106
God Stats
9W - 7L
1,920 SR
Queue Stats
52W - 30L
1,604 Elo+
Party 2
Ra
Ra
chamake
Ra
Level 73
God Stats
1W - 2L
1,718 SR
Queue Stats
128W - 129L
1,530 Elo+
Party 2
Medusa
Medusa
oqall
Medusa
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 53L
1,576 Elo+
Party 3
Erlang Shen
Erlang Shen
otraveestu
Erlang Shen
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 40L
1,495 Elo+
Party 2
Team Averages
Level 59
1,627 SR
1,534 Elo+

VS

Team Averages
Level 91
1,543 SR
1,507 Elo+
Da Ji
Da Ji
Erixon123
Da Ji
Level 29
God Stats
1W - 3L
1,278 SR
Queue Stats
432W - 362L
1,544 Elo+
Party 1
Chiron
Chiron
Jonag
Chiron
Level 121
God Stats
4W - 11L
1,727 SR
Queue Stats
291W - 259L
1,546 Elo+
Party 1
Anubis
Anubis
RecskaMester23
Anubis
Level 10
God Stats
2W - 2L
1,853 SR
Queue Stats
7W - 11L
1,434 Elo+
Party 4
Ares
Ares
SayianHun
Ares
Level 149
God Stats
2W - 0L
1,592 SR
Queue Stats
90W - 128L
1,400 Elo+
Party 4
Chaac
Chaac
TBaws
Chaac
Level 145
God Stats
19W - 18L
1,266 SR
Queue Stats
626W - 593L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EIGZ
Yemoja
7
0 / 3 / 1
4,777
478
2,365
7,657
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
ZiipiZape
Thanatos
9
2 / 4 / 1
5,255
526
3,162
8,647
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
5,235
524
3,131
5,883
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
oqall
Medusa
10
0 / 1 / 0
5,394
539
1,682
4,000
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erlang Shen
otraveestu
Erlang Shen
10
0 / 4 / 0
5,188
519
1,432
5,918
2,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Erixon123
Da Ji
10
1 / 1 / 5
5,746
575
2,916
5,673
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Jonag
Chiron
11
1 / 0 / 3
5,991
599
2,488
4,303
1,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
8 / 0 / 1
7,273
727
5,438
3,147
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
9
1 / 0 / 9
5,807
581
4,412
6,192
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
TBaws
Chaac
11
4 / 2 / 2
6,295
630
6,208
8,185
3,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
15
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
EIGZ
Yemoja
0
3
1
0.17
W
Da Ji
Erixon123
Da Ji
1
1
5
3.5
W
Chiron
Jonag
Chiron
1
0
3
2.5
W
8
0
1
8.5
W
Ares
1
0
9
5.5
W
Chaac
TBaws
Chaac
4
2
2
2.5
L
Thanatos
ZiipiZape
Thanatos
2
4
1
0.63
L
1
3
1
0.5
L
Medusa
oqall
Medusa
0
1
0
0
L
Erlang Shen
otraveestu
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,772
Damage
21,462
32,105
Taken
27,500
12,938
Mitigated
11,555
11,317
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
EIGZ
Yemoja
2,365
387
375
1,479
7,657
4,641
0
1,724
5,933
10,160
0
W
Da Ji
Erixon123
Da Ji
2,916
499
0
2,899
5,673
1,621
0
950
4,723
0
24,041
W
Chiron
Jonag
Chiron
2,488
764
202
1,787
4,303
1,199
63
332
3,971
0
36,134
W
5,438
1,085
0
1,944
3,147
1,504
716
178
2,969
36,676
3,215
W
Ares
4,412
455
42
2,736
6,192
3,805
66
1,044
5,148
10,210
808
W
Chaac
TBaws
Chaac
6,208
1,612
0
3,041
8,185
3,426
467
2,992
5,193
0
38,567
L
Thanatos
ZiipiZape
Thanatos
3,162
501
0
4,302
8,647
2,633
0
2,259
6,388
0
22,494
L
3,131
543
364
1,639
5,883
1,867
0
1,182
4,701
31,785
0
L
Medusa
oqall
Medusa
1,682
1,070
0
1,682
4,000
1,061
0
346
3,654
0
32,546
L
Erlang Shen
otraveestu
Erlang Shen
1,432
771
0
1,476
5,918
2,736
0
3,644
2,274
0
25,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
31,112
261
Minions Killed
296
0
Camps Cleared
0
967,526
Distance Traveled
1,028,245
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,777
478
20
2
0
185,908
3
W
Da Ji
5,746
575
62
6
0
227,192
1
W
Chiron
5,991
599
72
7
0
198,646
4
W
Anubis
7,273
727
81
8
0
185,120
1
W
Ares
5,807
581
13
1
0
208,406
0
W
Chaac
6,295
630
68
7
0
208,881
3
L
Thanatos
5,255
526
46
5
0
205,129
0
L
Ra
5,235
524
62
6
0
190,951
2
L
Medusa
5,394
539
76
8
0
201,452
1
L
Erlang Shen
5,188
519
57
6
0
184,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role