Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Chawlay
Hachiman
Level 129
God Stats
2W - 8L
1,419 SR
Queue Stats
811W - 809L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
EYEChaos
Kuzenbo
Level 43
God Stats
13W - 4L
1,813 SR
Queue Stats
136W - 142L
1,526 Elo+
Solo
Sylvanus
Sylvanus
Toothlessthecat
Sylvanus
Level 44
God Stats
11W - 9L
1,786 SR
Queue Stats
142W - 152L
1,574 Elo+
Solo
Bellona
Bellona
ZxMACHETExZ
Bellona
Level 99
God Stats
6W - 2L
1,652 SR
Queue Stats
147W - 134L
1,534 Elo+
Solo
Team Averages
Level 95
1,634 SR
1,533 Elo+

VS

Team Averages
Level 79
1,492 SR
1,532 Elo+
Khepri
Khepri
Iplaymidonly
Khepri
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,419 Elo+
Solo
Bellona
Bellona
Liiighty
Bellona
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 121L
1,535 Elo+
Solo
Ravana
Ravana
Negativespace201
Ravana
Level 35
God Stats
2W - 2L
1,568 SR
Queue Stats
123W - 107L
1,598 Elo+
Solo
Janus
Janus
TacosA1Pastor
Janus
Level 46
God Stats
1W - 2L
1,508 SR
Queue Stats
43W - 50L
1,571 Elo+
Solo
Anhur
Anhur
nituPkcuF
Anhur
Level 146
God Stats
2W - 3L
1,383 SR
Queue Stats
53W - 47L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 2 / 0
6,283
524
4,216
6,999
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Chawlay
Hachiman
12
3 / 1 / 1
7,222
602
4,600
7,312
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
EYEChaos
Kuzenbo
12
1 / 1 / 2
6,907
576
6,376
6,935
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
10
1 / 0 / 1
5,888
491
2,084
5,207
2,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ZxMACHETExZ
Bellona
12
2 / 1 / 1
6,830
569
3,883
8,157
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
1 / 2 / 2
5,500
458
2,630
7,096
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Liiighty
Bellona
11
0 / 3 / 1
6,213
518
4,182
10,077
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 1 / 1
6,014
501
5,535
6,558
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 0
7,135
595
3,328
4,900
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
nituPkcuF
Anhur
11
1 / 0 / 1
6,377
531
3,692
5,142
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
5
5
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
W
Hachiman
Chawlay
Hachiman
3
1
1
3.5
W
Kuzenbo
EYEChaos
Kuzenbo
1
1
2
2
L
Khepri
1
2
2
1
L
Bellona
Liiighty
Bellona
0
3
1
0.17
L
2
1
1
2.5
L
1
2
0
0.5
W
Sylvanus
1
0
1
1.5
W
Bellona
ZxMACHETExZ
Bellona
2
1
1
2.5
L
Anhur
nituPkcuF
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,159
Damage
19,367
34,610
Taken
33,773
20,595
Mitigated
17,759
12,092
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,216
1,824
0
3,758
6,999
1,682
305
1,440
5,559
0
37,400
W
Hachiman
Chawlay
Hachiman
4,600
2,202
0
2,277
7,312
2,203
0
2,278
5,034
0
44,971
W
Kuzenbo
EYEChaos
Kuzenbo
6,376
2,035
0
2,058
6,935
7,057
80
651
6,284
36,489
0
L
Khepri
2,630
761
0
1,714
7,096
5,208
0
918
6,178
9,918
0
L
Bellona
Liiighty
Bellona
4,182
2,138
0
2,912
10,077
7,949
0
6,012
4,065
0
36,050
L
5,535
2,274
0
663
6,558
2,467
0
894
5,664
0
30,029
L
3,328
697
0
1,174
4,900
799
0
0
4,900
48,607
0
W
Sylvanus
2,084
870
625
2,204
5,207
2,777
216
805
4,402
18,335
3,692
W
Bellona
ZxMACHETExZ
Bellona
3,883
1,010
0
1,170
8,157
6,876
970
784
7,373
0
44,359
L
Anhur
nituPkcuF
Anhur
3,692
699
0
1,946
5,142
1,336
0
420
4,722
0
42,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
31,239
372
Minions Killed
382
0
Camps Cleared
0
1,205,078
Distance Traveled
1,120,838
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,283
524
84
7
0
219,762
1
W
Hachiman
7,222
602
88
7
0
219,451
4
W
Kuzenbo
6,907
576
67
6
0
238,698
4
L
Khepri
5,500
458
25
2
0
195,391
5
L
Bellona
6,213
518
87
7
0
210,602
0
L
Ravana
6,014
501
58
5
0
233,680
3
L
Janus
7,135
595
112
9
0
242,404
3
W
Sylvanus
5,888
491
29
2
0
239,924
4
W
Bellona
6,830
569
104
9
0
287,243
2
L
Anhur
6,377
531
100
8
0
238,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role