Player Matchup

Thor
Thor
LordJrip
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,525 Elo+
Party 1
Ares
Ares
WPA MilkMan
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,222 Elo+
Party 1
Anhur
Anhur
WPA MuffinMan
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxAnimeisLifexX
Cu Chulainn
Level 60
God Stats
0W - 1L
1,341 SR
Queue Stats
12W - 14L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
shadowpike
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,618 Elo+
Party 1
Team Averages
Level 81
1,468 SR
1,475 Elo+

VS

Team Averages
Level 88
1,509 SR
1,470 Elo+
Xbalanque
Xbalanque
Chaosbishop
Xbalanque
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 2
Discordia
Discordia
DrunkenMouse11
Discordia
Level 84
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Odin
Odin
Ljdog17
Odin
Level 66
God Stats
1W - 0L
1,550 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Eset
Eset
Orveruss
Eset
Level 147
God Stats
6W - 7L
1,453 SR
Queue Stats
362W - 341L
1,548 Elo+
Solo
King Arthur
King Arthur
naykid7
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
6 / 5 / 5
8,690
966
6,967
12,128
11,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 8 / 5
6,550
728
3,602
13,129
15,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
0 / 5 / 6
6,587
732
4,738
9,710
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
XxAnimeisLifexX
Cu Chulainn
12
2 / 6 / 3
7,057
784
6,215
13,867
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
shadowpike
Sun Wukong
13
3 / 4 / 5
7,396
822
8,849
16,439
11,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chaosbishop
Xbalanque
15
9 / 1 / 17
9,163
1,018
14,146
10,018
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
DrunkenMouse11
Discordia
15
5 / 2 / 21
9,124
1,014
14,132
5,340
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Ljdog17
Odin
13
3 / 4 / 19
7,925
881
9,237
11,453
15,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eset
15
5 / 2 / 20
8,744
972
11,370
6,570
2,327
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
naykid7
King Arthur
15
6 / 2 / 18
8,756
973
11,369
9,961
14,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
123
11
Kills
28
28
Deaths
11
24
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Chaosbishop
Xbalanque
9
1
17
17.5
W
Discordia
DrunkenMouse11
Discordia
5
2
21
7.75
W
Odin
Ljdog17
Odin
3
4
19
3.13
L
Thor
6
5
5
1.7
W
Eset
5
2
20
7.5
L
0
8
5
0.31
L
0
5
6
0.6
L
Cu Chulainn
XxAnimeisLifexX
Cu Chulainn
2
6
3
0.58
W
King Arthur
naykid7
King Arthur
6
2
18
7.5
L
Sun Wukong
shadowpike
Sun Wukong
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
60,254
65,273
Taken
43,342
56,985
Mitigated
37,677
13,572
Healing
19,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Chaosbishop
Xbalanque
14,146
9,644
578
3,430
10,018
3,966
1,621
1,133
8,671
0
27,784
W
Discordia
DrunkenMouse11
Discordia
14,132
1,628
2,521
1,675
5,340
1,878
488
606
4,670
26,042
0
W
Odin
Ljdog17
Odin
9,237
2,595
962
2,309
11,453
15,485
394
567
10,293
0
14,641
L
Thor
6,967
1,273
482
1,693
12,128
11,232
0
5,419
6,234
0
12,873
W
Eset
11,370
860
3,089
1,579
6,570
2,327
1,325
515
5,895
20,095
0
L
3,602
161
167
848
13,129
15,504
0
5,952
6,581
5,041
0
L
4,738
3,019
1,433
1,871
9,710
4,296
0
2,625
6,802
0
10,600
L
Cu Chulainn
XxAnimeisLifexX
Cu Chulainn
6,215
1,319
806
861
13,867
14,128
0
5,222
8,175
0
10,892
W
King Arthur
naykid7
King Arthur
11,369
1,117
1,087
1,910
9,961
14,021
248
781
8,958
0
17,127
L
Sun Wukong
shadowpike
Sun Wukong
8,849
1,790
414
4,997
16,439
11,825
0
4,556
11,223
0
19,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,280
Gold Earned
43,712
63
Minions Killed
94
0
Camps Cleared
0
741,995
Distance Traveled
900,423
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,163
1,018
33
4
0
162,191
0
W
Discordia
9,124
1,014
21
2
0
181,608
1
W
Odin
7,925
881
9
1
0
182,091
0
L
Thor
8,690
966
11
1
0
148,675
1
W
Eset
8,744
972
19
2
0
180,158
1
L
Ares
6,550
728
3
0
0
146,115
2
L
Anhur
6,587
732
21
2
0
137,872
0
L
Cu Chulainn
7,057
784
11
1
0
139,528
0
W
King Arthur
8,756
973
12
1
0
194,375
0
L
Sun Wukong
7,396
822
17
2
0
169,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role