Player Matchup

Hou Yi
Hou Yi
CscExclusive
Hou Yi
Level 136
God Stats
9W - 10L
1,100 SR
Queue Stats
316W - 336L
1,584 Elo+
Party 2
Cliodhna
Cliodhna
Kenpachi_BLT_
Cliodhna
Level 127
God Stats
19W - 19L
1,711 SR
Queue Stats
303W - 342L
1,571 Elo+
Party 2
Janus
Janus
RewhX
Janus
Level 153
God Stats
5W - 6L
1,277 SR
Queue Stats
141W - 125L
1,562 Elo+
Party 2
Athena
Athena
Riverside_ICE
Athena
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,514 Elo+
Party 2
Mulan
Mulan
Untouchable_BLT_
Mulan
Level 143
God Stats
3W - 0L
1,759 SR
Queue Stats
217W - 247L
1,530 Elo+
Party 2
Team Averages
Level 131
1,469 SR
1,552 Elo+

VS

Team Averages
Level 120
1,600 SR
1,496 Elo+
Kuzenbo
Kuzenbo
DOOMHeart
Kuzenbo
Level 146
God Stats
2W - 5L
1,346 SR
Queue Stats
288W - 306L
1,540 Elo+
Party 1
Thor
Thor
Ghost Recon5000
Thor
Level 124
God Stats
1W - 1L
1,736 SR
Queue Stats
42W - 42L
1,462 Elo+
Solo
Eset
Eset
Tartsu
Eset
Level 104
God Stats
29W - 21L
1,673 SR
Queue Stats
187W - 202L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
xImAydennn
Jing Wei
Level 123
God Stats
3W - 2L
1,899 SR
Queue Stats
177W - 177L
1,508 Elo+
Party 3
Achilles
Achilles
xImBrendennn
Achilles
Level 101
God Stats
5W - 8L
1,343 SR
Queue Stats
108W - 114L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
5 / 1 / 6
11,171
745
8,040
10,605
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Kenpachi_BLT_
Cliodhna
20
5 / 2 / 9
11,818
788
13,525
13,199
6,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
RewhX
Janus
20
2 / 1 / 8
11,826
788
16,330
8,692
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 14
10,913
728
7,387
15,242
21,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 7 / 8
10,547
703
8,853
16,779
17,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DOOMHeart
Kuzenbo
18
1 / 0 / 12
11,193
746
11,220
11,777
15,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 4 / 5
10,202
680
7,126
11,914
4,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
Tartsu
Eset
17
3 / 6 / 8
10,281
685
11,125
11,444
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
xImAydennn
Jing Wei
19
4 / 3 / 9
11,521
768
16,004
12,480
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
xImBrendennn
Achilles
16
1 / 5 / 10
9,760
651
8,997
15,854
16,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
58
18
Kills
14
14
Deaths
18
45
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
1
6
8
L
Kuzenbo
DOOMHeart
Kuzenbo
1
0
12
7
L
5
4
5
1.88
W
Cliodhna
Kenpachi_BLT_
Cliodhna
5
2
9
4.75
W
Janus
RewhX
Janus
2
1
8
6
W
2
3
14
3
L
Eset
Tartsu
Eset
3
6
8
1.17
W
4
7
8
1.14
L
Jing Wei
xImAydennn
Jing Wei
4
3
9
2.83
L
Achilles
xImBrendennn
Achilles
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,135
Damage
54,472
64,517
Taken
63,469
54,135
Mitigated
45,777
12,740
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,040
3,283
0
2,424
10,605
4,374
1,615
5,248
5,357
0
30,216
L
Kuzenbo
DOOMHeart
Kuzenbo
11,220
3,213
0
4,799
11,777
15,519
12
3,685
7,897
38,006
0
L
7,126
1,117
23
258
11,914
4,845
0
3,855
7,897
0
24,388
W
Cliodhna
Kenpachi_BLT_
Cliodhna
13,525
845
0
5,298
13,199
6,350
1,634
4,163
9,036
0
50,197
W
Janus
RewhX
Janus
16,330
351
410
1,990
8,692
3,795
825
1,557
7,135
69,641
0
W
7,387
1,571
0
996
15,242
21,708
0
5,525
9,717
14,957
0
L
Eset
Tartsu
Eset
11,125
689
1,159
1,402
11,444
4,441
0
3,911
7,459
33,693
0
W
8,853
454
179
1,443
16,779
17,908
274
5,852
10,927
0
20,817
L
Jing Wei
xImAydennn
Jing Wei
16,004
12,903
0
625
12,480
4,970
0
6,279
6,063
0
55,988
L
Achilles
xImBrendennn
Achilles
8,997
1,539
0
2,386
15,854
16,002
0
5,156
10,436
0
25,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,275
Gold Earned
52,957
293
Minions Killed
302
0
Camps Cleared
0
1,566,080
Distance Traveled
1,515,497
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,171
745
40
3
0
294,140
1
L
Kuzenbo
11,193
746
67
4
0
357,115
3
L
Thor
10,202
680
28
2
0
273,204
4
W
Cliodhna
11,818
788
79
5
0
328,932
1
W
Janus
11,826
788
146
10
0
355,187
1
W
Athena
10,913
728
10
1
0
322,009
1
L
Eset
10,281
685
58
4
0
258,439
5
W
Mulan
10,547
703
18
1
0
265,812
0
L
Jing Wei
11,521
768
112
7
0
306,356
0
L
Achilles
9,760
651
37
2
0
320,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role