Player Matchup

Apollo
Apollo
Armageddon300h
Apollo
Level 123
God Stats
8W - 5L
1,606 SR
Queue Stats
170W - 154L
1,517 Elo+
Party 2
Neith
Neith
Dolm4n
Neith
Level 8
God Stats
3W - 2L
1,521 SR
Queue Stats
4W - 3L
1,516 Elo+
Party 2
Ra
Ra
RampageSock
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 59L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
Rapid300
Xing Tian
Level 147
God Stats
5W - 1L
1,900 SR
Queue Stats
251W - 232L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
quickscooper157
Sylvanus
Level 118
God Stats
3W - 1L
1,791 SR
Queue Stats
77W - 66L
1,569 Elo+
Party 2
Team Averages
Level 85
1,664 SR
1,529 Elo+

VS

Team Averages
Level 47
1,528 SR
1,453 Elo+
Fenrir
Fenrir
AleC BalDwinDoN
Fenrir
Level 45
God Stats
11W - 23L
1,539 SR
Queue Stats
51W - 69L
1,410 Elo+
Party 3
Cernunnos
Cernunnos
CoopaTroopa025
Cernunnos
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
DylanHz1224
Erlang Shen
Level 42
God Stats
2W - 2L
1,515 SR
Queue Stats
45W - 75L
1,399 Elo+
Solo
Hades
Hades
StoneyZ66
Hades
Level 49
God Stats
24W - 24L
1,584 SR
Queue Stats
55W - 58L
1,477 Elo+
Party 3
Ymir
Ymir
ThatAim
Ymir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 4
11,689
557
10,954
20,831
9,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Dolm4n
Neith
18
6 / 0 / 9
11,188
533
15,223
7,106
2,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 3
11,325
539
11,060
9,251
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
Rapid300
Xing Tian
17
6 / 0 / 10
11,300
538
12,300
18,469
23,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sylvanus
20
14 / 0 / 11
13,703
653
23,083
20,808
14,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,428
449
8,864
19,788
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
CoopaTroopa025
Cernunnos
13
0 / 9 / 0
8,055
384
7,183
19,088
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
DylanHz1224
Erlang Shen
17
1 / 5 / 2
10,201
486
14,343
21,516
21,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
StoneyZ66
Hades
15
3 / 5 / 0
9,802
467
12,686
17,670
6,936
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ymir
ThatAim
Ymir
13
0 / 7 / 0
8,192
390
3,002
20,682
15,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
32
Kills
6
6
Deaths
34
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
2
3
4
1.33
L
Cernunnos
CoopaTroopa025
Cernunnos
0
9
0
0
W
Neith
Dolm4n
Neith
6
0
9
10.5
L
Erlang Shen
DylanHz1224
Erlang Shen
1
5
2
0.4
W
4
3
3
1.83
W
Xing Tian
Rapid300
Xing Tian
6
0
10
11
L
Hades
StoneyZ66
Hades
3
5
0
0.6
L
Ymir
ThatAim
Ymir
0
7
0
0
W
Sylvanus
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,620
Damage
46,078
76,465
Taken
98,744
54,521
Mitigated
55,300
34,141
Healing
24,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,864
1,154
0
1,238
19,788
6,217
138
10,832
8,956
0
61,892
W
10,954
8,192
0
10,090
20,831
9,832
822
700
20,131
0
77,140
L
Cernunnos
CoopaTroopa025
Cernunnos
7,183
3,381
0
5,020
19,088
5,196
782
7,648
11,440
0
46,751
W
Neith
Dolm4n
Neith
15,223
5,849
0
3,367
7,106
2,640
1,524
851
6,255
0
68,026
L
Erlang Shen
DylanHz1224
Erlang Shen
14,343
7,271
0
8,445
21,516
21,335
1,414
5,449
16,067
0
68,634
W
11,060
2,011
1,021
2,849
9,251
3,892
876
6,228
3,023
79,807
0
W
Xing Tian
Rapid300
Xing Tian
12,300
1,193
0
1,938
18,469
23,728
66
5,637
12,832
35,071
0
L
Hades
StoneyZ66
Hades
12,686
1,685
402
6,730
17,670
6,936
1,100
12,096
5,574
62,804
0
L
Ymir
ThatAim
Ymir
3,002
258
0
2,708
20,682
15,616
0
8,228
12,454
29,551
0
W
Sylvanus
23,083
8,080
2,297
12,579
20,808
14,429
66
2,272
18,536
110,809
34,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,205
Gold Earned
45,678
631
Minions Killed
485
0
Camps Cleared
0
1,967,107
Distance Traveled
1,818,098
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,428
449
95
5
0
393,887
0
W
Apollo
11,689
557
143
7
0
386,142
4
L
Cernunnos
8,055
384
83
4
0
323,265
0
W
Neith
11,188
533
116
6
0
325,293
1
L
Erlang Shen
10,201
486
125
6
0
393,626
4
W
Ra
11,325
539
138
7
0
412,517
4
W
Xing Tian
11,300
538
37
2
0
428,344
3
L
Hades
9,802
467
128
6
0
347,115
0
L
Ymir
8,192
390
54
3
0
360,205
1
W
Sylvanus
13,703
653
197
9
0
414,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role