Player Matchup

Kukulkan
Kukulkan
BigTidyGothGirl
Kukulkan
Level 8
God Stats
1W - 3L
1,121 SR
Queue Stats
4W - 16L
1,190 Elo+
Party 1
Fenrir
Fenrir
InsaneImp
Fenrir
Level 28
God Stats
6W - 5L
1,601 SR
Queue Stats
123W - 184L
1,411 Elo+
Party 1
Anubis
Anubis
Stevenward7
Anubis
Level 29
God Stats
6W - 7L
1,263 SR
Queue Stats
136W - 170L
1,343 Elo+
Party 1
Atlas
Atlas
SwitchinItUp4
Atlas
Level 41
God Stats
1W - 0L
1,738 SR
Queue Stats
1W - 4L
1,043 Elo+
Solo
Cernunnos
Cernunnos
Xionfang
Cernunnos
Level 25
God Stats
2W - 1L
1,702 SR
Queue Stats
46W - 89L
1,282 Elo+
Party 1
Team Averages
Level 26
1,485 SR
1,254 Elo+

VS

Team Averages
Level 83
1,533 SR
1,362 Elo+
Cerberus
Cerberus
 
Cerberus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Asander1
Vulcan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,253 Elo+
Party 3
Hera
Hera
Azteryon
Hera
Level 144
God Stats
4W - 6L
1,472 SR
Queue Stats
50W - 62L
1,339 Elo+
Party 2
Neith
Neith
madremya
Neith
Level 82
God Stats
1W - 3L
1,692 SR
Queue Stats
12W - 29L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 2 / 5
7,683
698
5,231
6,291
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
InsaneImp
Fenrir
16
9 / 1 / 4
9,303
846
6,392
6,895
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
16
6 / 1 / 5
8,899
809
9,381
5,405
2,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 6
8,612
783
5,583
13,828
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Xionfang
Cernunnos
13
0 / 2 / 8
7,308
664
4,557
8,475
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 1
7,936
721
4,298
8,397
5,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
 
Shiva
13
1 / 2 / 3
7,096
645
3,573
6,904
5,318
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Asander1
Vulcan
14
0 / 8 / 7
7,371
670
8,220
10,357
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
14
3 / 6 / 1
8,110
737
5,208
7,111
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
madremya
Neith
15
2 / 0 / 6
8,285
753
11,691
4,535
1,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
18
Kills
8
8
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
1
1.25
L
Shiva
 
Shiva
1
2
3
1.25
L
Vulcan
Asander1
Vulcan
0
8
7
0.44
L
Hera
3
6
1
0.58
W
Kukulkan
1
2
5
1.75
W
Fenrir
InsaneImp
Fenrir
9
1
4
11
W
Anubis
6
1
5
8.5
W
2
2
6
2.5
W
Cernunnos
Xionfang
Cernunnos
0
2
8
2
L
Neith
madremya
Neith
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,144
Damage
32,990
40,894
Taken
37,304
22,750
Mitigated
18,752
8,541
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,298
32
0
2,713
8,397
5,951
217
4,161
4,171
23,459
0
L
Shiva
 
Shiva
3,573
689
0
0
6,904
5,318
0
5,072
1,832
0
9,258
L
Vulcan
Asander1
Vulcan
8,220
1,519
0
480
10,357
3,894
0
4,218
5,995
21,319
0
L
Hera
5,208
1,396
0
268
7,111
1,911
14
4,373
2,633
26,878
0
W
Kukulkan
5,231
1,057
0
410
6,291
2,421
435
3,840
2,389
23,316
0
W
Fenrir
InsaneImp
Fenrir
6,392
913
0
1,639
6,895
4,116
0
1,213
5,606
0
23,166
W
Anubis
9,381
420
125
2,324
5,405
2,382
440
3,238
2,111
31,381
0
W
5,583
1,682
110
2,810
13,828
10,760
72
4,057
9,727
27,991
0
W
Cernunnos
Xionfang
Cernunnos
4,557
1,566
0
1,123
8,475
3,071
492
5,066
3,335
0
11,165
L
Neith
madremya
Neith
11,691
4,957
0
1,214
4,535
1,678
0
2,371
2,109
0
25,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
38,798
219
Minions Killed
179
0
Camps Cleared
0
989,461
Distance Traveled
992,027
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,936
721
50
5
0
212,370
5
L
Shiva
7,096
645
18
2
0
198,517
0
L
Vulcan
7,371
670
24
2
0
198,010
2
L
Hera
8,110
737
57
5
0
192,888
1
W
Kukulkan
7,683
698
55
5
0
178,351
0
W
Fenrir
9,303
846
42
4
0
219,915
0
W
Anubis
8,899
809
71
6
0
180,559
3
W
Atlas
8,612
783
39
4
0
202,268
3
W
Cernunnos
7,308
664
12
1
0
208,368
0
L
Neith
8,285
753
30
3
0
190,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role