Player Matchup

Sylvanus
Sylvanus
Overkillx47
Sylvanus
Level 146
God Stats
3W - 1L
1,411 SR
Queue Stats
169W - 189L
1,510 Elo+
Party 1
Arachne
Arachne
abraham_c98
Arachne
Level 102
God Stats
2W - 1L
1,369 SR
Queue Stats
107W - 114L
1,338 Elo+
Solo
Agni
Agni
shinbone18
Agni
Level 129
God Stats
1W - 2L
1,325 SR
Queue Stats
66W - 73L
1,467 Elo+
Party 1
Team Averages
Level 126
1,368 SR
1,438 Elo+

VS

Team Averages
Level 66
1,559 SR
1,347 Elo+
Fenrir
Fenrir
CheeseNow57
Fenrir
Level 45
God Stats
3W - 4L
1,540 SR
Queue Stats
7W - 16L
1,320 Elo+
Party 2
Olorun
Olorun
LikeNovaKane
Olorun
Level 87
God Stats
1W - 4L
1,624 SR
Queue Stats
213W - 293L
1,410 Elo+
Solo
Ares
Ares
NewPlayer364
Ares
Level 65
God Stats
0W - 1L
1,512 SR
Queue Stats
10W - 22L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Overkillx47
Sylvanus
13
2 / 1 / 9
8,498
850
5,069
5,975
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
abraham_c98
Arachne
12
8 / 3 / 2
8,623
862
11,824
8,719
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 6
7,293
729
5,556
4,933
1,979
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 3 / 2
6,841
684
2,601
8,263
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
12
0 / 4 / 3
6,719
672
7,666
8,852
3,584
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 4 / 2
7,665
767
4,668
12,240
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
3
2
1
L
Olorun
0
4
3
0.38
L
2
4
2
0.75
W
Sylvanus
Overkillx47
Sylvanus
2
1
9
6.5
W
Arachne
abraham_c98
Arachne
8
3
2
3
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,449
Damage
14,935
19,627
Taken
29,355
10,482
Mitigated
17,052
9,242
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,601
545
0
810
8,263
3,420
0
3,777
4,486
0
5,946
L
Olorun
7,666
1,935
908
1,845
8,852
3,584
0
2,943
5,909
33,542
0
L
4,668
461
0
840
12,240
10,048
0
4,677
7,563
10,838
0
W
Sylvanus
Overkillx47
Sylvanus
5,069
717
3,194
3,335
5,975
4,699
306
4,395
1,580
18,024
0
W
Arachne
abraham_c98
Arachne
11,824
6,903
0
2,713
8,719
3,804
1,446
4,798
3,921
0
17,987
W
5,556
276
0
0
4,933
1,979
683
3,348
1,585
28,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,414
Gold Earned
21,225
100
Minions Killed
95
5
Camps Cleared
4
566,154
Distance Traveled
497,970
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,841
684
15
2
1
177,299
0
L
Olorun
6,719
672
71
7
3
149,592
2
L
Ares
7,665
767
9
1
0
171,079
1
W
Sylvanus
8,498
850
25
3
0
175,679
3
W
Arachne
8,623
862
17
2
2
192,431
4
W
Agni
7,293
729
58
6
3
198,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role