Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BIuxrrr
Tsukuyomi
Level 81
God Stats
40W - 58L
1,398 SR
Queue Stats
857W - 1,049L
1,447 Elo+
Party 2
Artio
Artio
NelTw0o
Artio
Level 69
God Stats
72W - 67L
1,534 SR
Queue Stats
831W - 1,001L
1,432 Elo+
Party 2
Osiris
Osiris
SpiderNuts
Osiris
Level 103
God Stats
1W - 2L
1,233 SR
Queue Stats
31W - 26L
1,727 Elo+
Solo
Sol
Sol
αvαlon
Sol
Level 132
God Stats
72W - 62L
1,544 SR
Queue Stats
313W - 391L
1,494 Elo+
Party 2
Team Averages
Level 94
1,442 SR
1,520 Elo+

VS

Team Averages
Level 85
1,598 SR
1,433 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DreZe
Danzaburou
Level 89
God Stats
12W - 9L
1,795 SR
Queue Stats
88W - 105L
1,417 Elo+
Solo
Olorun
Olorun
Gnikhet
Olorun
Level 89
God Stats
11W - 6L
1,696 SR
Queue Stats
708W - 735L
1,463 Elo+
Solo
Bacchus
Bacchus
Sukiis
Bacchus
Level 88
God Stats
7W - 8L
1,460 SR
Queue Stats
155W - 204L
1,388 Elo+
Party 1
Da Ji
Da Ji
smythly
Da Ji
Level 78
God Stats
3W - 3L
1,539 SR
Queue Stats
138W - 199L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 3 / 0
5,597
466
5,134
7,523
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
BIuxrrr
Tsukuyomi
9
0 / 4 / 0
5,335
445
5,173
9,940
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
NelTw0o
Artio
6
0 / 1 / 0
4,780
398
741
6,836
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
SpiderNuts
Osiris
10
1 / 4 / 1
5,468
456
3,170
7,445
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
5,853
488
4,768
8,450
3,057
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
4 / 1 / 1
7,881
657
4,599
7,795
4,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DreZe
Danzaburou
10
1 / 1 / 5
6,445
537
7,708
7,762
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Gnikhet
Olorun
13
4 / 0 / 3
7,876
656
6,928
8,950
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Sukiis
Bacchus
11
3 / 0 / 5
6,905
575
5,952
6,339
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Da Ji
smythly
Da Ji
10
4 / 1 / 4
6,737
561
3,464
7,042
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
16
16
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
0
0.33
W
Sun Wukong
 
Sun Wukong
4
1
1
4.5
L
Tsukuyomi
BIuxrrr
Tsukuyomi
0
4
0
0
W
Danzaburou
DreZe
Danzaburou
1
1
5
3.5
W
Olorun
Gnikhet
Olorun
4
0
3
5.5
L
Artio
NelTw0o
Artio
0
1
0
0
L
Osiris
SpiderNuts
Osiris
1
4
1
0.38
W
Bacchus
Sukiis
Bacchus
3
0
5
5.5
W
Da Ji
smythly
Da Ji
4
1
4
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,986
Damage
28,651
40,194
Taken
37,888
14,665
Mitigated
17,486
12,260
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,134
1,921
0
1,828
7,523
2,065
0
2,208
5,315
0
32,612
W
Sun Wukong
 
Sun Wukong
4,599
815
0
3,358
7,795
4,770
0
0
7,795
0
45,430
L
Tsukuyomi
BIuxrrr
Tsukuyomi
5,173
1,345
0
3,871
9,940
3,058
0
2,360
7,580
0
30,012
W
Danzaburou
DreZe
Danzaburou
7,708
2,847
0
3,730
7,762
2,090
838
110
7,652
0
35,492
W
Olorun
Gnikhet
Olorun
6,928
4,797
119
5,469
8,950
3,418
2,015
2,855
6,095
46,268
0
L
Artio
NelTw0o
Artio
741
180
462
2,324
6,836
2,725
0
2,086
4,750
6,029
0
L
Osiris
SpiderNuts
Osiris
3,170
949
0
1,074
7,445
3,760
0
176
7,269
0
21,692
W
Bacchus
Sukiis
Bacchus
5,952
383
309
2,945
6,339
5,090
215
952
5,387
20,353
0
W
Da Ji
smythly
Da Ji
3,464
845
0
1,983
7,042
2,118
583
1,124
5,918
0
21,179
L
4,768
2,238
0
2,701
8,450
3,057
234
6,050
2,400
31,937
2,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
35,844
241
Minions Killed
314
0
Camps Cleared
0
1,047,134
Distance Traveled
1,179,923
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,597
466
54
5
0
207,650
1
W
Sun Wukong
7,881
657
92
8
0
233,385
3
L
Tsukuyomi
5,335
445
58
5
0
245,635
2
W
Danzaburou
6,445
537
65
5
0
223,370
4
W
Olorun
7,876
656
93
8
0
209,139
5
L
Artio
4,780
398
16
1
0
168,011
3
L
Osiris
5,468
456
40
3
0
208,751
1
W
Bacchus
6,905
575
24
2
0
259,871
1
W
Da Ji
6,737
561
40
3
0
254,158
1
L
Sol
5,853
488
73
6
0
217,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role