Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aluckyglitch
Artemis
Level 125
God Stats
54W - 64L
1,493 SR
Queue Stats
290W - 367L
1,361 Elo+
Solo
Kukulkan
Kukulkan
chesticals12344
Kukulkan
Level 66
God Stats
14W - 18L
1,495 SR
Queue Stats
58W - 84L
1,441 Elo+
Party 1
Odin
Odin
hitakara
Odin
Level 85
God Stats
14W - 11L
1,409 SR
Queue Stats
74W - 101L
1,382 Elo+
Party 1
Team Averages
Level 103
1,479 SR
1,437 Elo+

VS

Team Averages
Level 71
1,502 SR
1,507 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ch1mpo
Bakasura
Level 64
God Stats
7W - 3L
1,703 SR
Queue Stats
211W - 182L
1,513 Elo+
Solo
Osiris
Osiris
Gucciano15
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,731 Elo+
Solo
Sol
Sol
Texassss99
Sol
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 157L
1,410 Elo+
Solo
Janus
Janus
Xiao-nanigans66
Janus
Level 37
God Stats
9W - 19L
1,307 SR
Queue Stats
57W - 84L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 0 / 2
8,067
1,152
2,001
4,065
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
 
Thanatos
12
1 / 3 / 2
7,452
1,065
4,396
7,634
2,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Aluckyglitch
Artemis
12
0 / 1 / 0
6,732
962
2,572
3,446
1,963
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
13
1 / 0 / 3
7,573
1,082
5,734
2,140
784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
12
0 / 1 / 1
6,560
937
2,459
3,276
1,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

315

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 1
7,100
1,014
1,934
4,186
1,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Ch1mpo
Bakasura
13
5 / 0 / 0
8,692
1,242
4,496
5,536
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
Gucciano15
Osiris
13
0 / 1 / 5
7,297
1,042
3,178
3,345
2,674
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 2 / 1
7,100
1,014
4,736
4,348
1,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 1 / 1
6,897
985
2,672
2,964
762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
4
Kills
5
5
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
0
2
3
L
Thanatos
 
Thanatos
1
3
2
0.67
W
Neith
 
Neith
0
0
1
0.5
L
Artemis
Aluckyglitch
Artemis
0
1
0
0
W
Bakasura
Ch1mpo
Bakasura
5
0
0
5
W
Osiris
Gucciano15
Osiris
0
1
5
2.5
W
0
2
1
0.25
W
0
1
1
0.5
L
Kukulkan
1
0
3
2.5
L
Odin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,162
Damage
17,016
20,561
Taken
20,379
11,200
Mitigated
8,067
5,229
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,001
208
0
1,573
4,065
3,852
0
1,475
2,562
7,660
0
L
Thanatos
 
Thanatos
4,396
996
0
2,715
7,634
2,666
0
1,486
5,654
0
15,389
W
Neith
 
Neith
1,934
453
217
2,501
4,186
1,488
0
1,593
2,593
0
19,729
L
Artemis
Aluckyglitch
Artemis
2,572
390
44
0
3,446
1,963
0
1,394
1,584
0
9,557
W
Bakasura
Ch1mpo
Bakasura
4,496
2,885
0
1,533
5,536
1,961
0
1,645
3,891
0
11,932
W
Osiris
Gucciano15
Osiris
3,178
877
0
0
3,345
2,674
0
1,323
2,022
0
6,719
W
4,736
1,616
0
1,055
4,348
1,182
0
1,929
2,419
18,935
0
W
2,672
37
0
257
2,964
762
0
1,245
1,719
15,210
0
L
Kukulkan
5,734
108
331
141
2,140
784
0
1,404
708
27,118
0
L
Odin
2,459
173
113
312
3,276
1,935
0
1,649
1,572
0
6,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
37,086
110
Minions Killed
133
3
Camps Cleared
9
584,718
Distance Traveled
659,845
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,067
1,152
12
2
0
156,602
0
L
Thanatos
7,452
1,065
27
4
1
134,374
2
W
Neith
7,100
1,014
40
6
0
118,222
0
L
Artemis
6,732
962
7
1
0
85,737
2
W
Bakasura
8,692
1,242
21
3
8
156,108
2
W
Osiris
7,297
1,042
6
1
0
106,771
0
W
Sol
7,100
1,014
31
4
1
135,655
1
W
Janus
6,897
985
35
5
0
143,089
2
L
Kukulkan
7,573
1,082
53
8
0
140,199
0
L
Odin
6,560
937
11
2
2
67,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role