Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
 
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Masters
 
Shiva
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
ManyThankѕ
Medusa
Masters
Level 127
God Stats
2W - 1L
1,631 SR
Queue Stats
78W - 26L
3,101 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 144
1,526 SR
1,820 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,501 SR
2,158 MMR
Jormungandr
Jormungandr
Diamond I
 
Jormungandr
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
 
Awilix
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Grandmaster
Panjanko
Hou Yi
Grandmaster
Level 122
God Stats
1W - 1L
1,507 SR
Queue Stats
199W - 126L
3,474 MMR
Party 1
Guan Yu
Guan Yu
Masters
Уami
Guan Yu
Masters
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 185L
2,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
2 / 0 / 0
3,960
792
1,455
1,393
270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
 
Chang'e
5
0 / 1 / 1
3,427
685
224
1,972
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
5
0 / 2 / 0
3,195
639
1,257
4,217
1,303
Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
 
Shiva
5
0 / 0 / 0
3,190
638
1,548
3,307
686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
5
1 / 1 / 0
3,201
640
3,545
3,152
592
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresAthenaKaliCliodhna

VS

Bans
FenrirBastetSusanoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
2 / 0 / 0
3,860
772
2,084
2,284
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
 
Awilix
6
1 / 1 / 1
3,556
711
1,116
2,008
424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
 
Poseidon
2
0 / 1 / 0
2,562
512
89
563
79
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Panjanko
Hou Yi
6
0 / 0 / 0
3,082
616
2,182
3,082
428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Уami
Guan Yu
5
1 / 1 / 0
3,326
665
1,008
3,444
1,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
4
4
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
0
2
W
Chang'e
 
Chang'e
0
1
1
0.5
W
Achilles
 
Achilles
0
2
0
0
W
Shiva
 
Shiva
0
0
0
0
L
Jormungandr
 
Jormungandr
2
0
0
2
L
Awilix
 
Awilix
1
1
1
1.5
L
Poseidon
 
Poseidon
0
1
0
0
W
Medusa
1
1
0
1
L
Hou Yi
Panjanko
Hou Yi
0
0
0
0
L
Guan Yu
Уami
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,029
Damage
6,479
14,041
Taken
11,381
3,301
Mitigated
3,107
4,207
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,455
638
0
250
1,393
270
0
0
1,393
0
13,663
W
Chang'e
 
Chang'e
224
0
87
839
1,972
450
0
101
1,871
13,427
0
W
Achilles
 
Achilles
1,257
206
0
1,206
4,217
1,303
0
2,072
2,145
0
13,473
W
Shiva
 
Shiva
1,548
456
190
955
3,307
686
0
0
3,307
0
10,590
L
Jormungandr
 
Jormungandr
2,084
1,112
0
1,375
2,284
1,120
0
0
2,284
14,443
0
L
Awilix
 
Awilix
1,116
427
0
250
2,008
424
0
176
1,784
0
11,621
L
Poseidon
 
Poseidon
89
45
0
0
563
79
0
0
563
2,160
0
W
Medusa
3,545
1,850
0
680
3,152
592
54
0
3,152
0
13,914
L
Hou Yi
Panjanko
Hou Yi
2,182
1,649
0
1,556
3,082
428
0
0
3,082
0
11,849
L
Guan Yu
Уami
Guan Yu
1,008
108
51
1,584
3,444
1,056
0
0
3,444
0
7,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,973
Gold Earned
16,386
127
Minions Killed
108
0
Camps Cleared
0
526,904
Distance Traveled
454,036
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,960
792
35
7
0
117,858
1
W
Chang'e
3,427
685
25
5
0
98,400
0
W
Achilles
3,195
639
25
5
0
120,807
0
W
Shiva
3,190
638
24
5
0
99,569
2
L
Jormungandr
3,860
772
37
7
0
107,318
1
L
Awilix
3,556
711
33
7
0
116,993
0
L
Poseidon
2,562
512
0
0
0
25,369
0
W
Medusa
3,201
640
18
4
0
90,270
1
L
Hou Yi
3,082
616
21
4
0
92,247
2
L
Guan Yu
3,326
665
17
3
0
112,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role