Player Matchup

Set
Set
 
Set
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AlanCh
Nike
Level 107
God Stats
2W - 2L
1,607 SR
Queue Stats
176W - 161L
1,531 Elo+
Party 1
Medusa
Medusa
HouseOfPleasure-
Medusa
Level 60
God Stats
4W - 0L
2,037 SR
Queue Stats
100W - 110L
1,460 Elo+
Party 1
Vulcan
Vulcan
furukaway
Vulcan
Level 86
God Stats
4W - 1L
1,469 SR
Queue Stats
16W - 13L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
lCamposI
Nu Wa
Level 97
God Stats
9W - 10L
1,502 SR
Queue Stats
135W - 155L
1,423 Elo+
Party 1
Team Averages
Level 91
1,623 SR
1,492 Elo+

VS

Team Averages
Level 133
1,449 SR
1,506 Elo+
Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Vlakorados
Thanatos
Level 143
God Stats
3W - 9L
1,206 SR
Queue Stats
283W - 341L
1,534 Elo+
Party 2
Artio
Artio
ophidian1
Artio
Level 153
God Stats
14W - 16L
1,539 SR
Queue Stats
525W - 608L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
4 / 2 / 3
8,884
808
6,170
8,573
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
AlanCh
Nike
16
4 / 1 / 5
9,082
826
10,063
11,804
11,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 5
9,173
834
5,490
9,363
3,292
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
furukaway
Vulcan
14
0 / 1 / 3
7,977
725
7,299
4,739
1,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
lCamposI
Nu Wa
15
1 / 2 / 11
8,631
785
9,637
5,431
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 6 / 0
9,146
831
9,066
9,928
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
 
Skadi
15
0 / 2 / 4
8,384
762
3,376
7,732
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
 
Discordia
14
0 / 3 / 3
7,717
702
6,321
7,450
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Vlakorados
Thanatos
15
1 / 2 / 2
8,066
733
4,557
10,108
3,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
ophidian1
Artio
14
0 / 2 / 4
7,846
713
4,471
13,274
9,017
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
15
Kills
7
8
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
2
3
2.75
L
Agni
 
Agni
6
6
0
1
L
Skadi
 
Skadi
0
2
4
1
L
Discordia
 
Discordia
0
3
3
0.5
W
Nike
AlanCh
Nike
4
1
5
6.5
W
6
2
5
4.25
L
Thanatos
Vlakorados
Thanatos
1
2
2
1
W
Vulcan
furukaway
Vulcan
0
1
3
1.5
W
Nu Wa
lCamposI
Nu Wa
1
2
11
3.25
L
Artio
ophidian1
Artio
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,659
Damage
27,791
39,910
Taken
48,492
21,589
Mitigated
21,406
5,410
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,170
2,097
0
1,223
8,573
3,861
58
2,911
5,662
0
17,035
L
Agni
 
Agni
9,066
385
0
399
9,928
3,406
488
2,929
6,629
45,399
0
L
Skadi
 
Skadi
3,376
559
0
487
7,732
3,073
0
2,578
4,854
0
33,711
L
Discordia
 
Discordia
6,321
150
0
0
7,450
2,206
110
1,579
5,497
24,136
0
W
Nike
AlanCh
Nike
10,063
972
0
1,220
11,804
11,200
106
5,366
6,438
0
31,160
W
5,490
2,637
0
2,409
9,363
3,292
1,582
5,430
3,933
0
21,812
L
Thanatos
Vlakorados
Thanatos
4,557
666
0
6,649
10,108
3,704
72
3,498
6,340
0
19,711
W
Vulcan
furukaway
Vulcan
7,299
2,218
0
151
4,739
1,590
243
2,661
2,078
31,698
0
W
Nu Wa
lCamposI
Nu Wa
9,637
2,154
0
407
5,431
1,646
2,127
3,490
1,941
25,613
0
L
Artio
ophidian1
Artio
4,471
431
438
4,388
13,274
9,017
0
5,258
7,360
17,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,747
Gold Earned
41,159
218
Minions Killed
247
0
Camps Cleared
0
1,203,438
Distance Traveled
1,220,312
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,884
808
33
3
0
258,027
5
L
Agni
9,146
831
70
6
0
224,924
5
L
Skadi
8,384
762
74
7
0
234,608
1
L
Discordia
7,717
702
34
3
0
236,339
1
W
Nike
9,082
826
46
4
0
260,659
3
W
Medusa
9,173
834
42
4
0
248,185
2
L
Thanatos
8,066
733
36
3
0
261,449
2
W
Vulcan
7,977
725
56
5
0
214,564
0
W
Nu Wa
8,631
785
41
4
0
222,003
0
L
Artio
7,846
713
33
3
0
262,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role