Player Matchup

Loki
Loki
RomanView
Loki
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 87L
1,223 Elo+
Party 1
Merlin
Merlin
SwagDaddy420599
Merlin
Level 63
God Stats
5W - 3L
1,452 SR
Queue Stats
48W - 88L
1,272 Elo+
Party 1
Cerberus
Cerberus
jayteebandit
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,223 Elo+
Party 1
Team Averages
Level 26
1,484 SR
1,239 Elo+

VS

Team Averages
Level 112
1,403 SR
1,341 Elo+
Ne Zha
Ne Zha
GoodWillDubbing
Ne Zha
Level 120
God Stats
1W - 5L
1,209 SR
Queue Stats
71W - 99L
1,308 Elo+
Solo
Zeus
Zeus
Murkshade
Zeus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,346 Elo+
Solo
Ares
Ares
SSJDeadpool
Ares
Level 101
God Stats
17W - 10L
1,501 SR
Queue Stats
213W - 251L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 9 / 1
9,971
587
4,757
13,755
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 4 / 1
10,796
635
13,022
9,976
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
jayteebandit
Cerberus
13
0 / 9 / 3
10,230
602
2,442
18,092
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 10
12,474
734
10,773
10,761
5,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
18
12 / 2 / 4
13,092
770
14,067
9,435
5,018
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 0 / 18
13,033
767
9,209
13,935
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
22
22
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
W
Zeus
12
2
4
7
L
Loki
1
9
1
0.17
W
2
0
18
11
L
2
4
1
0.63
L
Cerberus
jayteebandit
Cerberus
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,221
Damage
34,049
41,823
Taken
34,131
27,229
Mitigated
28,325
2,389
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,773
3,740
0
1,068
10,761
5,268
268
6,344
4,417
0
52,327
W
Zeus
14,067
6,403
0
3,083
9,435
5,018
1,859
4,953
4,482
72,481
0
L
Loki
4,757
771
0
0
13,755
5,553
0
7,540
6,215
0
20,012
W
9,209
1,001
314
4,895
13,935
18,039
1,546
4,856
9,079
19,247
0
L
13,022
206
0
350
9,976
4,234
0
5,553
4,423
58,247
0
L
Cerberus
jayteebandit
Cerberus
2,442
472
20
2,019
18,092
17,442
0
10,385
7,707
9,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
38,599
155
Minions Killed
196
3
Camps Cleared
12
786,878
Distance Traveled
904,747
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,474
734
59
3
4
326,056
1
W
Zeus
13,092
770
117
7
6
257,665
3
L
Loki
9,971
587
29
2
2
261,472
0
W
Ares
13,033
767
20
1
2
321,026
2
L
Merlin
10,796
635
102
6
1
286,279
2
L
Cerberus
10,230
602
24
1
0
239,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role