Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jilly-Vanilly
Anhur
Level 41
God Stats
0W - 2L
1,264 SR
Queue Stats
43W - 58L
1,400 Elo+
Party 1
Chang'e
Chang'e
Mupiuf
Chang'e
Level 122
God Stats
2W - 4L
1,511 SR
Queue Stats
282W - 288L
1,532 Elo+
Party 1
Yu Huang
Yu Huang
TheSecretMelioda
Yu Huang
Level 84
God Stats
1W - 2L
1,422 SR
Queue Stats
85W - 78L
1,486 Elo+
Solo
Bastet
Bastet
labomitraille
Bastet
Level 146
God Stats
4W - 5L
1,465 SR
Queue Stats
171W - 209L
1,422 Elo+
Solo
Team Averages
Level 110
1,432 SR
1,468 Elo+

VS

Team Averages
Level 78
1,614 SR
1,678 Elo+
Vamana
Vamana
Eikjoo
Vamana
Level 43
God Stats
9W - 3L
1,757 SR
Queue Stats
329W - 203L
1,682 Elo+
Party 2
Scylla
Scylla
Jallapenos
Scylla
Level 29
God Stats
1W - 2L
1,220 SR
Queue Stats
190W - 138L
1,685 Elo+
Party 2
Cabrakan
Cabrakan
hesselberg
Cabrakan
Level 104
God Stats
17W - 5L
1,637 SR
Queue Stats
328W - 195L
1,680 Elo+
Party 2
Sylvanus
Sylvanus
hysetryne
Sylvanus
Level 123
God Stats
11W - 2L
1,957 SR
Queue Stats
341W - 218L
1,703 Elo+
Party 2
Raijin
Raijin
Миккта
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 7 / 7
9,107
506
3,193
9,759
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 7 / 5
10,332
574
11,871
16,805
6,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Chang'e
Mupiuf
Chang'e
18
2 / 5 / 8
10,194
566
13,938
21,719
16,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 3 / 8
12,657
703
36,189
15,393
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 5 / 11
11,915
662
20,483
19,300
8,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Eikjoo
Vamana
19
4 / 4 / 20
12,252
681
13,865
35,939
30,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Jallapenos
Scylla
20
6 / 2 / 12
12,570
698
19,535
10,516
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
hesselberg
Cabrakan
20
3 / 3 / 23
12,147
675
12,609
25,575
35,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
hysetryne
Sylvanus
20
6 / 2 / 19
12,633
702
14,752
24,956
30,653
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
19
8 / 7 / 12
13,389
744
14,452
20,529
13,262
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
113
18
Kills
27
27
Deaths
18
39
Assists
86
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
7
7
0.5
W
Vamana
Eikjoo
Vamana
4
4
20
3.5
W
Scylla
Jallapenos
Scylla
6
2
12
6
L
3
7
5
0.79
L
Chang'e
Mupiuf
Chang'e
2
5
8
1.2
L
7
3
8
3.67
W
Cabrakan
hesselberg
Cabrakan
3
3
23
4.83
W
Sylvanus
hysetryne
Sylvanus
6
2
19
7.75
L
6
5
11
2.3
W
Raijin
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,674
Damage
75,213
82,976
Taken
117,515
40,804
Mitigated
113,175
35,570
Healing
52,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,193
327
290
114
9,759
3,255
266
7,753
2,006
10,944
0
W
Vamana
Eikjoo
Vamana
13,865
2,918
1,574
11,512
35,939
30,367
912
15,741
20,198
3,269
27,609
W
Scylla
Jallapenos
Scylla
19,535
841
1,111
520
10,516
3,796
2,096
5,392
5,124
48,457
0
L
11,871
4,131
1,998
971
16,805
6,276
375
12,708
4,097
0
19,305
L
Chang'e
Mupiuf
Chang'e
13,938
893
12,739
9,707
21,719
16,379
160
16,454
5,265
28,754
0
L
36,189
909
1,614
2,390
15,393
5,931
294
11,538
3,855
69,954
0
W
Cabrakan
hesselberg
Cabrakan
12,609
1,317
3,076
3,143
25,575
35,097
528
12,187
13,388
20,947
0
W
Sylvanus
hysetryne
Sylvanus
14,752
2,100
17,219
9,461
24,956
30,653
1,354
8,425
16,531
27,831
0
L
20,483
4,361
1,866
3,881
19,300
8,963
410
13,567
5,733
0
29,399
W
Raijin
14,452
1,795
1,439
3,175
20,529
13,262
2,049
11,575
8,954
38,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,205
Gold Earned
62,991
159
Minions Killed
179
0
Camps Cleared
0
1,389,256
Distance Traveled
1,684,496
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,107
506
15
1
0
144,850
0
W
Vamana
12,252
681
24
1
0
375,181
0
W
Scylla
12,570
698
63
4
0
342,666
1
L
Anhur
10,332
574
26
1
0
258,867
0
L
Chang'e
10,194
566
23
1
0
320,409
0
L
Yu Huang
12,657
703
81
5
0
320,478
0
W
Cabrakan
12,147
675
16
1
0
364,172
2
W
Sylvanus
12,633
702
22
1
0
330,929
0
L
Bastet
11,915
662
14
1
0
344,652
0
W
Raijin
13,389
744
54
3
0
271,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role