Player Matchup

Shiva
Shiva
BjShag
Shiva
Level 28
God Stats
3W - 1L
1,850 SR
Queue Stats
8W - 11L
1,376 Elo+
Party 1
Susano
Susano
Fossic
Susano
Level 6
God Stats
3W - 3L
1,426 SR
Queue Stats
3W - 5L
1,273 Elo+
Party 1
Anubis
Anubis
NooGi2015
Anubis
Level 65
God Stats
1W - 3L
1,950 SR
Queue Stats
63W - 58L
1,464 Elo+
Party 1
Team Averages
Level 33
1,742 SR
1,371 Elo+

VS

Team Averages
Level 110
1,491 SR
1,580 Elo+
Chaac
Chaac
Mogopo
Chaac
Level 103
God Stats
23W - 20L
1,575 SR
Queue Stats
425W - 251L
1,618 Elo+
Party 2
Cernunnos
Cernunnos
Zeght
Cernunnos
Level 123
God Stats
19W - 6L
1,500 SR
Queue Stats
575W - 349L
1,656 Elo+
Party 2
Baron Samedi
Baron Samedi
xMrxG
Baron Samedi
Level 103
God Stats
4W - 2L
1,398 SR
Queue Stats
82W - 92L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BjShag
Shiva
14
2 / 4 / 1
9,731
608
6,424
18,326
17,346
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Fossic
Susano
14
1 / 9 / 3
9,372
586
5,761
13,322
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
NooGi2015
Anubis
15
1 / 1 / 2
9,830
614
7,075
12,434
5,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mogopo
Chaac
18
4 / 2 / 10
11,545
722
18,015
14,629
17,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Zeght
Cernunnos
20
10 / 0 / 4
13,293
831
21,188
9,220
3,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
xMrxG
Baron Samedi
4
0 / 2 / 1
7,880
493
576
1,385
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
14
14
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
BjShag
Shiva
2
4
1
0.63
L
Susano
Fossic
Susano
1
9
3
0.28
W
Chaac
Mogopo
Chaac
4
2
10
4.5
L
Anubis
NooGi2015
Anubis
1
1
2
2
W
Cernunnos
Zeght
Cernunnos
10
0
4
12
W
Baron Samedi
xMrxG
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,260
Damage
39,779
44,082
Taken
25,234
28,579
Mitigated
21,382
10,899
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BjShag
Shiva
6,424
2,249
309
3,740
18,326
17,346
176
1,084
16,883
0
26,552
L
Susano
Fossic
Susano
5,761
1,919
0
119
13,322
5,522
437
598
12,388
0
18,613
W
Chaac
Mogopo
Chaac
18,015
2,000
0
5,551
14,629
17,534
495
5,003
9,626
2,744
35,974
L
Anubis
NooGi2015
Anubis
7,075
717
0
6,731
12,434
5,711
441
296
11,724
56,622
0
W
Cernunnos
Zeght
Cernunnos
21,188
7,911
0
2,121
9,220
3,372
2,092
2,140
7,080
0
90,943
W
Baron Samedi
xMrxG
Baron Samedi
576
102
87
114
1,385
476
0
268
1,117
1,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
32,718
177
Minions Killed
183
9
Camps Cleared
4
819,005
Distance Traveled
631,469
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,731
608
37
2
3
300,427
3
L
Susano
9,372
586
41
3
2
256,834
1
W
Chaac
11,545
722
40
3
2
311,808
2
L
Anubis
9,830
614
99
6
4
261,744
2
W
Cernunnos
13,293
831
143
9
2
293,190
4
W
Baron Samedi
7,880
493
0
0
0
26,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role