Player Matchup

Olorun
Olorun
Froster391
Olorun
Level 109
God Stats
7W - 2L
1,476 SR
Queue Stats
247W - 238L
1,570 Elo+
Party 1
Fafnir
Fafnir
Funk Norton
Fafnir
Level 139
God Stats
5W - 9L
1,493 SR
Queue Stats
508W - 509L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
MoldEatinTurtle
Sun Wukong
Level 128
God Stats
1W - 1L
1,717 SR
Queue Stats
393W - 404L
1,500 Elo+
Party 1
Scylla
Scylla
Ruff17
Scylla
Level 112
God Stats
14W - 6L
1,741 SR
Queue Stats
178W - 172L
1,431 Elo+
Party 1
Atlas
Atlas
TrueDrangonKing
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 115L
1,535 Elo+
Party 1
Team Averages
Level 119
1,585 SR
1,513 Elo+

VS

Team Averages
Level 98
1,446 SR
1,506 Elo+
Shiva
Shiva
 
Shiva
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KidBelmont
Medusa
Level 96
God Stats
1W - 1L
1,282 SR
Queue Stats
14W - 13L
1,503 Elo+
Solo
Yu Huang
Yu Huang
LordGankules
Yu Huang
Level 141
God Stats
1W - 0L
1,449 SR
Queue Stats
143W - 140L
1,540 Elo+
Party 2
Chiron
Chiron
dojadijabdias
Chiron
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 33L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
jordan45453
Kuzenbo
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
185W - 191L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Froster391
Olorun
14
1 / 7 / 6
7,970
664
8,317
17,068
8,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
14
2 / 5 / 4
8,754
730
5,449
20,072
25,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MoldEatinTurtle
Sun Wukong
15
3 / 5 / 5
9,031
753
9,389
25,377
19,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Ruff17
Scylla
16
4 / 6 / 3
9,088
757
13,635
10,270
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 7
8,826
736
12,473
23,934
19,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 4 / 20
9,120
760
16,365
18,975
18,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
KidBelmont
Medusa
18
7 / 1 / 18
10,335
861
21,443
12,447
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
LordGankules
Yu Huang
17
8 / 2 / 16
10,495
875
26,758
7,546
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 2 / 17
9,643
804
12,671
12,332
4,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
jordan45453
Kuzenbo
17
4 / 2 / 19
10,561
880
9,730
16,555
20,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
117
11
Kills
27
27
Deaths
11
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
4
20
3
L
Olorun
Froster391
Olorun
1
7
6
0.57
L
Fafnir
2
5
4
0.8
W
Medusa
KidBelmont
Medusa
7
1
18
16
W
Yu Huang
LordGankules
Yu Huang
8
2
16
8
L
Sun Wukong
MoldEatinTurtle
Sun Wukong
3
5
5
1.1
L
Scylla
Ruff17
Scylla
4
6
3
0.92
L
1
4
7
1.13
W
6
2
17
7.25
W
Kuzenbo
jordan45453
Kuzenbo
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,263
Damage
86,967
96,721
Taken
67,855
75,967
Mitigated
54,105
32,216
Healing
31,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
16,365
3,094
4,442
6,727
18,975
18,876
962
11,284
7,269
0
23,455
L
Olorun
Froster391
Olorun
8,317
4,338
3,389
4,431
17,068
8,340
0
7,719
9,249
23,019
0
L
Fafnir
5,449
1,301
1,736
4,025
20,072
25,452
469
7,203
12,620
7,652
0
W
Medusa
KidBelmont
Medusa
21,443
8,953
616
2,774
12,447
5,979
2,043
8,618
3,731
0
40,784
W
Yu Huang
LordGankules
Yu Huang
26,758
1,990
1,386
789
7,546
3,433
657
3,672
3,763
41,152
0
L
Sun Wukong
MoldEatinTurtle
Sun Wukong
9,389
1,572
545
8,543
25,377
19,089
855
6,509
18,533
0
14,733
L
Scylla
Ruff17
Scylla
13,635
560
290
602
10,270
3,974
0
4,118
6,152
25,572
0
L
12,473
4,477
1,157
7,498
23,934
19,112
396
10,939
12,551
23,751
0
W
12,671
2,802
2,615
4,861
12,332
4,934
2,165
7,809
4,427
0
26,161
W
Kuzenbo
jordan45453
Kuzenbo
9,730
3,427
3,123
3,751
16,555
20,883
657
8,491
7,831
19,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
50,154
94
Minions Killed
120
0
Camps Cleared
0
1,052,112
Distance Traveled
1,190,272
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,120
760
13
1
0
253,551
1
L
Olorun
7,970
664
27
2
0
190,726
0
L
Fafnir
8,754
730
3
0
0
209,593
0
W
Medusa
10,335
861
33
3
0
225,714
0
W
Yu Huang
10,495
875
31
3
0
233,039
0
L
Sun Wukong
9,031
753
13
1
0
222,798
0
L
Scylla
9,088
757
30
3
0
199,741
0
L
Atlas
8,826
736
21
2
0
229,254
1
W
Chiron
9,643
804
29
2
0
223,866
0
W
Kuzenbo
10,561
880
14
1
0
254,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role